weapons.json 55 KB

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  1. {
  2. "weapons": [
  3. {
  4. "id": "pea_shooter",
  5. "name": "毛豆射手",
  6. "type": "single_shot",
  7. "rarity": "common",
  8. "weight": 30,
  9. "stats": {
  10. "damage": 10,
  11. "fireRate": 1.0,
  12. "range": 300,
  13. "bulletSpeed": 30
  14. },
  15. "bulletConfig": {
  16. "count": {
  17. "type": "single",
  18. "amount": 1,
  19. "spreadAngle": 0,
  20. "burstCount": 1,
  21. "burstDelay": 0
  22. },
  23. "trajectory": {
  24. "type": "straight",
  25. "speed": 200,
  26. "gravity": 0,
  27. "arcHeight": 0,
  28. "homingStrength": 0,
  29. "homingDelay": 0
  30. },
  31. "hitEffects": [
  32. {
  33. "type": "normal_damage",
  34. "priority": 1,
  35. "params": {
  36. "damage": 10
  37. }
  38. }
  39. ],
  40. "lifecycle": {
  41. "type": "hit_destroy",
  42. "maxLifetime": 5.0,
  43. "penetration": 1,
  44. "ricochetCount": 0,
  45. "returnToOrigin": false
  46. },
  47. "visual": {
  48. "bulletPrefab": "bullets/Pea_ShooterBullet",
  49. "hitEffect": "Animation/WeaponTx/tx0002/tx0002",
  50. "trailEffect": "True",
  51. "muzzleFlash": "Animation/WeaponTx/tx0002/tx0002"
  52. }
  53. },
  54. "visualConfig": {
  55. "weaponSprites": {
  56. "I": "images/PlantsSprite/001-1",
  57. "H-I": "images/PlantsSprite/001-1",
  58. "L": "images/PlantsSprite/001-1",
  59. "S": "images/PlantsSprite/001-1",
  60. "D-T": "images/PlantsSprite/001-1"
  61. },
  62. "fireSound": "audio/pea_shooter_shot",
  63. "trailEffect": "True"
  64. },
  65. "upgradeConfig": {
  66. "maxLevel": 10,
  67. "levels": {
  68. "1": {
  69. "cost": 100,
  70. "damage": 10
  71. },
  72. "2": {
  73. "cost": 150,
  74. "damage": 11
  75. },
  76. "3": {
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  78. "damage": 12
  79. },
  80. "4": {
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  82. "damage": 13
  83. },
  84. "5": {
  85. "cost": 300,
  86. "damage": 14
  87. },
  88. "6": {
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  90. "damage": 15
  91. },
  92. "7": {
  93. "cost": 400,
  94. "damage": 16
  95. },
  96. "8": {
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  98. "damage": 17
  99. },
  100. "9": {
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  102. "damage": 18
  103. },
  104. "10": {
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  106. "damage": 19
  107. }
  108. }
  109. },
  110. "inGameCostConfig": {
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  114. "H-I": 10,
  115. "L": 15,
  116. "S": 20,
  117. "D-T": 20
  118. }
  119. }
  120. },
  121. {
  122. "id": "sharp_carrot",
  123. "name": "尖胡萝卜",
  124. "type": "piercing",
  125. "rarity": "common",
  126. "weight": 25,
  127. "stats": {
  128. "damage": 8,
  129. "fireRate": 0.8,
  130. "range": 400,
  131. "bulletSpeed": 20
  132. },
  133. "bulletConfig": {
  134. "count": {
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  137. "spreadAngle": 0,
  138. "burstCount": 1,
  139. "burstDelay": 0
  140. },
  141. "trajectory": {
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  144. "gravity": 0,
  145. "arcHeight": 0,
  146. "homingStrength": 0,
  147. "homingDelay": 0
  148. },
  149. "hitEffects": [
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  151. "type": "pierce_damage",
  152. "priority": 1,
  153. "params": {
  154. "damage": 8,
  155. "pierceCount": 999
  156. }
  157. }
  158. ],
  159. "lifecycle": {
  160. "type": "range_limit",
  161. "maxLifetime": 5.0,
  162. "penetration": 999,
  163. "ricochetCount": 0,
  164. "returnToOrigin": false,
  165. "maxRange": 800
  166. },
  167. "visual": {
  168. "bulletPrefab": "bullets/Sharp_CarrotBullet",
  169. "hitEffect": "Animation/WeaponTx/tx0002/tx0002",
  170. "trailEffect": "Animation/WeaponTx/tx0001/tx0001",
  171. "muzzleFlash": "Animation/WeaponTx/tx0002/tx0002"
  172. }
  173. },
  174. "visualConfig": {
  175. "weaponSprites": {
  176. "I": "images/PlantsSprite/002",
  177. "H-I": "images/PlantsSprite/002",
  178. "L": "images/PlantsSprite/002",
  179. "S": "images/PlantsSprite/002",
  180. "D-T": "images/PlantsSprite/002"
  181. },
  182. "fireSound": "audio/sharp_carrot_shot",
  183. "trailEffect": "Animation/WeaponTx/tx0001/tx0001"
  184. },
  185. "upgradeConfig": {
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  189. "cost": 120,
  190. "damage": 8
  191. },
  192. "2": {
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  194. "damage": 9
  195. },
  196. "3": {
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  198. "damage": 10
  199. },
  200. "4": {
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  202. "damage": 11
  203. },
  204. "5": {
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  206. "damage": 12
  207. },
  208. "6": {
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  210. "damage": 13
  211. },
  212. "7": {
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  214. "damage": 14
  215. },
  216. "8": {
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  218. "damage": 15
  219. },
  220. "9": {
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  222. "damage": 16
  223. },
  224. "10": {
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  226. "damage": 17
  227. }
  228. }
  229. },
  230. "inGameCostConfig": {
  231. "baseCost": 6,
  232. "shapeCosts": {
  233. "I": 12,
  234. "H-I": 12,
  235. "L": 18,
  236. "S": 24,
  237. "D-T": 24
  238. }
  239. }
  240. },
  241. {
  242. "id": "saw_grass",
  243. "name": "锯齿草",
  244. "type": "ricochet_piercing",
  245. "rarity": "uncommon",
  246. "weight": 20,
  247. "stats": {
  248. "damage": 8,
  249. "fireRate": 0.6,
  250. "range": 350,
  251. "bulletSpeed": 30
  252. },
  253. "bulletConfig": {
  254. "count": {
  255. "type": "single",
  256. "amount": 1,
  257. "spreadAngle": 0,
  258. "burstCount": 1,
  259. "burstDelay": 0
  260. },
  261. "trajectory": {
  262. "type": "straight",
  263. "speed": 200,
  264. "gravity": 0,
  265. "arcHeight": 0,
  266. "homingStrength": 0,
  267. "homingDelay": 0
  268. },
  269. "hitEffects": [
  270. {
  271. "type": "ricochet_damage",
  272. "priority": 1,
  273. "params": {
  274. "damage": 8,
  275. "ricochetCount": 2,
  276. "ricochetAngle": 45
  277. }
  278. },
  279. {
  280. "type": "pierce_damage",
  281. "priority": 2,
  282. "params": {
  283. "damage": 8,
  284. "pierceCount": 3
  285. }
  286. }
  287. ],
  288. "lifecycle": {
  289. "type": "ricochet_counter",
  290. "maxLifetime": 8.0,
  291. "penetration": 3,
  292. "ricochetCount": 3,
  293. "returnToOrigin": false
  294. },
  295. "visual": {
  296. "bulletPrefab": "bullets/Saw_GrassBullet",
  297. "hitEffect": "Animation/WeaponTx/tx0002/tx0002",
  298. "trailEffect": "True",
  299. "muzzleFlash": "Animation/WeaponTx/tx0002/tx0002"
  300. }
  301. },
  302. "visualConfig": {
  303. "weaponSprites": {
  304. "I": "images/PlantsSprite/003",
  305. "H-I": "images/PlantsSprite/003",
  306. "L": "images/PlantsSprite/003",
  307. "S": "images/PlantsSprite/003",
  308. "D-T": "images/PlantsSprite/003"
  309. },
  310. "fireSound": "audio/saw_grass_shot",
  311. "trailEffect": "True"
  312. },
  313. "upgradeConfig": {
  314. "maxLevel": 10,
  315. "levels": {
  316. "1": {
  317. "cost": 120,
  318. "damage": 8
  319. },
  320. "2": {
  321. "cost": 180,
  322. "damage": 9
  323. },
  324. "3": {
  325. "cost": 240,
  326. "damage": 10
  327. },
  328. "4": {
  329. "cost": 300,
  330. "damage": 11
  331. },
  332. "5": {
  333. "cost": 360,
  334. "damage": 12
  335. },
  336. "6": {
  337. "cost": 420,
  338. "damage": 13
  339. },
  340. "7": {
  341. "cost": 480,
  342. "damage": 14
  343. },
  344. "8": {
  345. "cost": 540,
  346. "damage": 15
  347. },
  348. "9": {
  349. "cost": 600,
  350. "damage": 16
  351. },
  352. "10": {
  353. "cost": 660,
  354. "damage": 17
  355. }
  356. }
  357. },
  358. "inGameCostConfig": {
  359. "baseCost": 6,
  360. "shapeCosts": {
  361. "I": 12,
  362. "H-I": 12,
  363. "L": 18,
  364. "S": 24,
  365. "D-T": 24
  366. }
  367. }
  368. },
  369. {
  370. "id": "watermelon_bomb",
  371. "name": "西瓜炸弹",
  372. "type": "explosive",
  373. "rarity": "rare",
  374. "weight": 15,
  375. "stats": {
  376. "damage": 15,
  377. "fireRate": 0.4,
  378. "range": 250,
  379. "bulletSpeed": 20
  380. },
  381. "bulletConfig": {
  382. "count": {
  383. "type": "single",
  384. "amount": 1,
  385. "spreadAngle": 0,
  386. "burstCount": 1,
  387. "burstDelay": 0
  388. },
  389. "trajectory": {
  390. "type": "arc",
  391. "speed": 200,
  392. "gravity": 0,
  393. "arcHeight": 0,
  394. "homingStrength": 0,
  395. "homingDelay": 0
  396. },
  397. "hitEffects": [
  398. {
  399. "type": "explosion",
  400. "priority": 1,
  401. "params": {
  402. "damage": 35,
  403. "radius": 100,
  404. "delay": 0.1
  405. }
  406. }
  407. ],
  408. "lifecycle": {
  409. "type": "ground_impact",
  410. "maxLifetime": 5.0,
  411. "penetration": 1,
  412. "ricochetCount": 0,
  413. "returnToOrigin": false
  414. },
  415. "visual": {
  416. "bulletPrefab": "bullets/Watermelon_BombBullet",
  417. "hitEffect": "Animation/WeaponTx/tx0007/tx0007",
  418. "trailEffect": "True",
  419. "muzzleFlash": "Animation/WeaponTx/tx0002/tx0002"
  420. }
  421. },
  422. "visualConfig": {
  423. "weaponSprites": {
  424. "I": "images/PlantsSprite/007",
  425. "H-I": "images/PlantsSprite/007",
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