Level4.json 8.4 KB

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  1. {
  2. "levelId": "Level4",
  3. "name": "丛林冒险(森林场景)",
  4. "scene": "forest",
  5. "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合",
  6. "backgroundImage": "images/LevelBackground/BG1",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草"
  11. ],
  12. "coinReward": 250,
  13. "diamondReward": 25,
  14. "initialCoins": 45,
  15. "timeLimit": 300,
  16. "difficulty": "normal",
  17. "healthMultiplier": 1.0,
  18. "waves": [
  19. {
  20. "waveId": 1,
  21. "healthMultiplier": 1.0,
  22. "enemies": [
  23. {
  24. "enemyType": "wandering_zombie",
  25. "count": 2,
  26. "spawnInterval": 3.0,
  27. "spawnDelay": 15.0,
  28. "characteristics": "左右摇摆, 近战范围大",
  29. "healthMultiplier": 1.0
  30. },
  31. {
  32. "enemyType": "normal_zombie",
  33. "count": 3,
  34. "spawnInterval": 1.0,
  35. "spawnDelay": 0.0,
  36. "characteristics": "中速移动, 无技能",
  37. "healthMultiplier": 1.0
  38. }
  39. ]
  40. },
  41. {
  42. "waveId": 2,
  43. "healthMultiplier": 1.3,
  44. "enemies": [
  45. {
  46. "enemyType": "roadblock_zombie",
  47. "count": 4,
  48. "spawnInterval": 2.0,
  49. "spawnDelay": 0.0,
  50. "characteristics": "高生命, 慢速移动",
  51. "healthMultiplier": 1.3
  52. },
  53. {
  54. "enemyType": "mage_zombie",
  55. "count": 1,
  56. "spawnInterval": 3.0,
  57. "spawnDelay": 10.0,
  58. "characteristics": "远程魔法攻击, 中等生命",
  59. "healthMultiplier": 1.3
  60. }
  61. ]
  62. },
  63. {
  64. "waveId": 3,
  65. "healthMultiplier": 1.6,
  66. "enemies": [
  67. {
  68. "enemyType": "wandering_zombie",
  69. "count": 3,
  70. "spawnInterval": 3.0,
  71. "spawnDelay": 15.0,
  72. "characteristics": "左右摇摆, 近战范围大",
  73. "healthMultiplier": 1.6
  74. },
  75. {
  76. "enemyType": "roadblock_zombie",
  77. "count": 5,
  78. "spawnInterval": 2.0,
  79. "spawnDelay": 0.0,
  80. "characteristics": "高生命, 慢速移动",
  81. "healthMultiplier": 1.6
  82. }
  83. ]
  84. },
  85. {
  86. "waveId": 4,
  87. "healthMultiplier": 1.9,
  88. "enemies": [
  89. {
  90. "enemyType": "normal_zombie",
  91. "count": 6,
  92. "spawnInterval": 1.0,
  93. "spawnDelay": 0.0,
  94. "characteristics": "中速移动, 无技能",
  95. "healthMultiplier": 1.9
  96. },
  97. {
  98. "enemyType": "mage_zombie",
  99. "count": 2,
  100. "spawnInterval": 3.0,
  101. "spawnDelay": 10.0,
  102. "characteristics": "远程魔法攻击, 中等生命",
  103. "healthMultiplier": 1.9
  104. },
  105. {
  106. "enemyType": "roadblock_zombie",
  107. "count": 2,
  108. "spawnInterval": 2.0,
  109. "spawnDelay": 0.0,
  110. "characteristics": "高生命, 慢速移动",
  111. "healthMultiplier": 1.9
  112. }
  113. ]
  114. },
  115. {
  116. "waveId": 5,
  117. "healthMultiplier": 2.2,
  118. "enemies": [
  119. {
  120. "enemyType": "normal_zombie",
  121. "count": 12,
  122. "spawnInterval": 1.0,
  123. "spawnDelay": 0.0,
  124. "characteristics": "中速移动, 无技能",
  125. "healthMultiplier": 2.2
  126. },
  127. {
  128. "enemyType": "boss1_gatekeeper",
  129. "count": 1,
  130. "spawnInterval": 60.0,
  131. "spawnDelay": 30.0,
  132. "characteristics": "超高生命, 多种攻击方式, 召唤小怪",
  133. "healthMultiplier": 2.2
  134. }
  135. ]
  136. },
  137. {
  138. "waveId": 6,
  139. "healthMultiplier": 2.5,
  140. "enemies": [
  141. {
  142. "enemyType": "wandering_zombie",
  143. "count": 3,
  144. "spawnInterval": 3.0,
  145. "spawnDelay": 15.0,
  146. "characteristics": "左右摇摆, 近战范围大",
  147. "healthMultiplier": 2.5
  148. },
  149. {
  150. "enemyType": "mage_zombie",
  151. "count": 5,
  152. "spawnInterval": 3.0,
  153. "spawnDelay": 10.0,
  154. "characteristics": "远程魔法攻击, 中等生命",
  155. "healthMultiplier": 2.5
  156. },
  157. {
  158. "enemyType": "normal_zombie",
  159. "count": 8,
  160. "spawnInterval": 1.0,
  161. "spawnDelay": 0.0,
  162. "characteristics": "中速移动, 无技能",
  163. "healthMultiplier": 2.5
  164. }
  165. ]
  166. },
  167. {
  168. "waveId": 7,
  169. "healthMultiplier": 2.8,
  170. "enemies": [
  171. {
  172. "enemyType": "normal_zombie",
  173. "count": 8,
  174. "spawnInterval": 1.0,
  175. "spawnDelay": 0.0,
  176. "characteristics": "中速移动, 无技能",
  177. "healthMultiplier": 2.8
  178. },
  179. {
  180. "enemyType": "roadblock_zombie",
  181. "count": 4,
  182. "spawnInterval": 2.0,
  183. "spawnDelay": 0.0,
  184. "characteristics": "高生命, 慢速移动",
  185. "healthMultiplier": 2.8
  186. },
  187. {
  188. "enemyType": "mage_zombie",
  189. "count": 6,
  190. "spawnInterval": 3.0,
  191. "spawnDelay": 10.0,
  192. "characteristics": "远程魔法攻击, 中等生命",
  193. "healthMultiplier": 2.8
  194. }
  195. ]
  196. },
  197. {
  198. "waveId": 8,
  199. "healthMultiplier": 3.1,
  200. "enemies": [
  201. {
  202. "enemyType": "wandering_zombie",
  203. "count": 6,
  204. "spawnInterval": 3.0,
  205. "spawnDelay": 15.0,
  206. "characteristics": "左右摇摆, 近战范围大",
  207. "healthMultiplier": 3.1
  208. },
  209. {
  210. "enemyType": "roadblock_zombie",
  211. "count": 6,
  212. "spawnInterval": 2.0,
  213. "spawnDelay": 0.0,
  214. "characteristics": "高生命, 慢速移动",
  215. "healthMultiplier": 3.1
  216. },
  217. {
  218. "enemyType": "mage_zombie",
  219. "count": 10,
  220. "spawnInterval": 3.0,
  221. "spawnDelay": 10.0,
  222. "characteristics": "远程魔法攻击, 中等生命",
  223. "healthMultiplier": 3.1
  224. }
  225. ]
  226. },
  227. {
  228. "waveId": 9,
  229. "healthMultiplier": 3.4,
  230. "enemies": [
  231. {
  232. "enemyType": "wandering_zombie",
  233. "count": 9,
  234. "spawnInterval": 3.0,
  235. "spawnDelay": 15.0,
  236. "characteristics": "左右摇摆, 近战范围大",
  237. "healthMultiplier": 3.4
  238. },
  239. {
  240. "enemyType": "roadblock_zombie",
  241. "count": 5,
  242. "spawnInterval": 2.0,
  243. "spawnDelay": 0.0,
  244. "characteristics": "高生命, 慢速移动",
  245. "healthMultiplier": 3.4
  246. },
  247. {
  248. "enemyType": "mage_zombie",
  249. "count": 8,
  250. "spawnInterval": 3.0,
  251. "spawnDelay": 10.0,
  252. "characteristics": "远程魔法攻击, 中等生命",
  253. "healthMultiplier": 3.4
  254. },
  255. {
  256. "enemyType": "normal_zombie",
  257. "count": 13,
  258. "spawnInterval": 1.0,
  259. "spawnDelay": 0.0,
  260. "characteristics": "中速移动, 无技能",
  261. "healthMultiplier": 3.4
  262. }
  263. ]
  264. },
  265. {
  266. "waveId": 10,
  267. "healthMultiplier": 3.7,
  268. "enemies": [
  269. {
  270. "enemyType": "normal_zombie",
  271. "count": 10,
  272. "spawnInterval": 1.0,
  273. "spawnDelay": 0.0,
  274. "characteristics": "中速移动, 无技能",
  275. "healthMultiplier": 3.7
  276. },
  277. {
  278. "enemyType": "roadblock_zombie",
  279. "count": 7,
  280. "spawnInterval": 2.0,
  281. "spawnDelay": 0.0,
  282. "characteristics": "高生命, 慢速移动",
  283. "healthMultiplier": 3.7
  284. },
  285. {
  286. "enemyType": "mage_zombie",
  287. "count": 7,
  288. "spawnInterval": 3.0,
  289. "spawnDelay": 10.0,
  290. "characteristics": "远程魔法攻击, 中等生命",
  291. "healthMultiplier": 3.7
  292. },
  293. {
  294. "enemyType": "wandering_zombie",
  295. "count": 6,
  296. "spawnInterval": 3.0,
  297. "spawnDelay": 15.0,
  298. "characteristics": "左右摇摆, 近战范围大",
  299. "healthMultiplier": 3.7
  300. },
  301. {
  302. "enemyType": "boss2_gravedigger",
  303. "count": 1,
  304. "spawnInterval": 60.0,
  305. "spawnDelay": 30.0,
  306. "characteristics": "超高生命, 范围攻击, 召唤增援",
  307. "healthMultiplier": 3.7
  308. }
  309. ]
  310. }
  311. ],
  312. "levelSettings": {
  313. "energyMax": 500,
  314. "energyMaxUpgrades": [
  315. 8,
  316. 24,
  317. 48,
  318. 72,
  319. 96,
  320. 120,
  321. 144,
  322. 168,
  323. 192,
  324. 216,
  325. 240,
  326. 264,
  327. 288,
  328. 312,
  329. 336,
  330. 360,
  331. 384,
  332. 408,
  333. 432,
  334. 456
  335. ]
  336. }
  337. }