Level20.json 24 KB

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  1. {
  2. "levelId": "Level20",
  3. "name": "丛林冒险(森林场景)",
  4. "scene": "forest",
  5. "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合",
  6. "backgroundImage": "images/LevelBackground/BG1",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹",
  12. "回旋镖盆栽",
  13. "炙热辣椒",
  14. "仙人散弹",
  15. "秋葵导弹",
  16. "狼牙棒"
  17. ],
  18. "coinReward": 1050,
  19. "diamondReward": 105,
  20. "initialCoins": 45,
  21. "timeLimit": 300,
  22. "difficulty": "normal",
  23. "healthMultiplier": 1.3,
  24. "levelSettings": {
  25. "energyMax": 500,
  26. "energyMaxUpgrades": [
  27. 8,
  28. 24,
  29. 48,
  30. 72,
  31. 96,
  32. 120,
  33. 144,
  34. 168,
  35. 192,
  36. 216,
  37. 240,
  38. 264,
  39. 288,
  40. 312,
  41. 336,
  42. 360,
  43. 384,
  44. 408,
  45. 432,
  46. 456
  47. ]
  48. },
  49. "waves": [
  50. {
  51. "waveId": 1,
  52. "healthMultiplier": 1.0,
  53. "enemies": [
  54. {
  55. "enemyType": "normal_zombie",
  56. "count": 3,
  57. "spawnInterval": 1.0,
  58. "spawnDelay": 0.0,
  59. "characteristics": "中速移动, 无技能",
  60. "healthMultiplier": 1.0
  61. },
  62. {
  63. "enemyType": "mage_zombie",
  64. "count": 2,
  65. "spawnInterval": 3.0,
  66. "spawnDelay": 10.0,
  67. "characteristics": "远程魔法攻击, 中等生命",
  68. "healthMultiplier": 1.0
  69. }
  70. ]
  71. },
  72. {
  73. "waveId": 2,
  74. "healthMultiplier": 1.3,
  75. "enemies": [
  76. {
  77. "enemyType": "roadblock_zombie",
  78. "count": 5,
  79. "spawnInterval": 2.0,
  80. "spawnDelay": 0.0,
  81. "characteristics": "高生命, 慢速移动",
  82. "healthMultiplier": 1.3
  83. },
  84. {
  85. "enemyType": "archer_zombie",
  86. "count": 3,
  87. "spawnInterval": 5.0,
  88. "spawnDelay": 10.0,
  89. "characteristics": "远程弓箭攻击",
  90. "healthMultiplier": 1.3
  91. }
  92. ]
  93. },
  94. {
  95. "waveId": 3,
  96. "healthMultiplier": 1.6,
  97. "enemies": [
  98. {
  99. "enemyType": "normal_zombie",
  100. "count": 3,
  101. "spawnInterval": 1.0,
  102. "spawnDelay": 0.0,
  103. "characteristics": "中速移动, 无技能",
  104. "healthMultiplier": 1.6
  105. },
  106. {
  107. "enemyType": "roadblock_zombie",
  108. "count": 3,
  109. "spawnInterval": 2.0,
  110. "spawnDelay": 0.0,
  111. "characteristics": "高生命, 慢速移动",
  112. "healthMultiplier": 1.6
  113. },
  114. {
  115. "enemyType": "barrel_zombie",
  116. "count": 2,
  117. "spawnInterval": 3.0,
  118. "spawnDelay": 10.0,
  119. "characteristics": "爆炸伤害, 自爆攻击",
  120. "healthMultiplier": 1.6
  121. }
  122. ]
  123. },
  124. {
  125. "waveId": 4,
  126. "healthMultiplier": 1.9,
  127. "enemies": [
  128. {
  129. "enemyType": "roadblock_zombie",
  130. "count": 4,
  131. "spawnInterval": 2.0,
  132. "spawnDelay": 0.0,
  133. "characteristics": "高生命, 慢速移动",
  134. "healthMultiplier": 1.9
  135. },
  136. {
  137. "enemyType": "wandering_zombie",
  138. "count": 3,
  139. "spawnInterval": 3.0,
  140. "spawnDelay": 15.0,
  141. "characteristics": "左右摇摆, 近战范围大",
  142. "healthMultiplier": 1.9
  143. },
  144. {
  145. "enemyType": "stealth_zombie",
  146. "count": 3,
  147. "spawnInterval": 5.0,
  148. "spawnDelay": 15.0,
  149. "characteristics": "隐身能力, 快速移动",
  150. "healthMultiplier": 1.9
  151. }
  152. ]
  153. },
  154. {
  155. "waveId": 5,
  156. "healthMultiplier": 2.2,
  157. "enemies": [
  158. {
  159. "enemyType": "normal_zombie",
  160. "count": 4,
  161. "spawnInterval": 1.0,
  162. "spawnDelay": 0.0,
  163. "characteristics": "中速移动, 无技能",
  164. "healthMultiplier": 2.2
  165. },
  166. {
  167. "enemyType": "mage_zombie",
  168. "count": 4,
  169. "spawnInterval": 3.0,
  170. "spawnDelay": 10.0,
  171. "characteristics": "远程魔法攻击, 中等生命",
  172. "healthMultiplier": 2.2
  173. },
  174. {
  175. "enemyType": "wandering_zombie",
  176. "count": 4,
  177. "spawnInterval": 3.0,
  178. "spawnDelay": 15.0,
  179. "characteristics": "左右摇摆, 近战范围大",
  180. "healthMultiplier": 2.2
  181. }
  182. ]
  183. },
  184. {
  185. "waveId": 6,
  186. "healthMultiplier": 2.5,
  187. "enemies": [
  188. {
  189. "enemyType": "normal_zombie",
  190. "count": 4,
  191. "spawnInterval": 1.0,
  192. "spawnDelay": 0.0,
  193. "characteristics": "中速移动, 无技能",
  194. "healthMultiplier": 2.5
  195. },
  196. {
  197. "enemyType": "roadblock_zombie",
  198. "count": 4,
  199. "spawnInterval": 2.0,
  200. "spawnDelay": 0.0,
  201. "characteristics": "高生命, 慢速移动",
  202. "healthMultiplier": 2.5
  203. },
  204. {
  205. "enemyType": "archer_zombie",
  206. "count": 4,
  207. "spawnInterval": 5.0,
  208. "spawnDelay": 10.0,
  209. "characteristics": "远程弓箭攻击",
  210. "healthMultiplier": 2.5
  211. },
  212. {
  213. "enemyType": "mage_zombie",
  214. "count": 3,
  215. "spawnInterval": 3.0,
  216. "spawnDelay": 10.0,
  217. "characteristics": "远程魔法攻击, 中等生命",
  218. "healthMultiplier": 2.5
  219. }
  220. ]
  221. },
  222. {
  223. "waveId": 7,
  224. "healthMultiplier": 2.8,
  225. "enemies": [
  226. {
  227. "enemyType": "bucket_zombie",
  228. "count": 5,
  229. "spawnInterval": 3.0,
  230. "spawnDelay": 12.0,
  231. "characteristics": "超高生命, 慢速移动",
  232. "healthMultiplier": 2.8
  233. },
  234. {
  235. "enemyType": "roadblock_zombie",
  236. "count": 5,
  237. "spawnInterval": 2.0,
  238. "spawnDelay": 0.0,
  239. "characteristics": "高生命, 慢速移动",
  240. "healthMultiplier": 2.8
  241. },
  242. {
  243. "enemyType": "barrel_zombie",
  244. "count": 4,
  245. "spawnInterval": 3.0,
  246. "spawnDelay": 10.0,
  247. "characteristics": "爆炸伤害, 自爆攻击",
  248. "healthMultiplier": 2.8
  249. },
  250. {
  251. "enemyType": "stealth_zombie",
  252. "count": 4,
  253. "spawnInterval": 5.0,
  254. "spawnDelay": 15.0,
  255. "characteristics": "隐身能力, 快速移动",
  256. "healthMultiplier": 2.8
  257. }
  258. ]
  259. },
  260. {
  261. "waveId": 8,
  262. "healthMultiplier": 3.1,
  263. "enemies": [
  264. {
  265. "enemyType": "mage_zombie",
  266. "count": 6,
  267. "spawnInterval": 3.0,
  268. "spawnDelay": 10.0,
  269. "characteristics": "远程魔法攻击, 中等生命",
  270. "healthMultiplier": 3.1
  271. },
  272. {
  273. "enemyType": "bucket_zombie",
  274. "count": 6,
  275. "spawnInterval": 3.0,
  276. "spawnDelay": 12.0,
  277. "characteristics": "超高生命, 慢速移动",
  278. "healthMultiplier": 3.1
  279. },
  280. {
  281. "enemyType": "archer_zombie",
  282. "count": 5,
  283. "spawnInterval": 5.0,
  284. "spawnDelay": 10.0,
  285. "characteristics": "远程弓箭攻击",
  286. "healthMultiplier": 3.1
  287. },
  288. {
  289. "enemyType": "stealth_zombie",
  290. "count": 5,
  291. "spawnInterval": 5.0,
  292. "spawnDelay": 15.0,
  293. "characteristics": "隐身能力, 快速移动",
  294. "healthMultiplier": 3.1
  295. }
  296. ]
  297. },
  298. {
  299. "waveId": 9,
  300. "healthMultiplier": 3.4,
  301. "enemies": [
  302. {
  303. "enemyType": "barrel_zombie",
  304. "count": 7,
  305. "spawnInterval": 3.0,
  306. "spawnDelay": 10.0,
  307. "characteristics": "爆炸伤害, 自爆攻击",
  308. "healthMultiplier": 3.4
  309. },
  310. {
  311. "enemyType": "wandering_zombie",
  312. "count": 6,
  313. "spawnInterval": 3.0,
  314. "spawnDelay": 15.0,
  315. "characteristics": "左右摇摆, 近战范围大",
  316. "healthMultiplier": 3.4
  317. },
  318. {
  319. "enemyType": "archer_zombie",
  320. "count": 6,
  321. "spawnInterval": 5.0,
  322. "spawnDelay": 10.0,
  323. "characteristics": "远程弓箭攻击",
  324. "healthMultiplier": 3.4
  325. },
  326. {
  327. "enemyType": "bucket_zombie",
  328. "count": 6,
  329. "spawnInterval": 3.0,
  330. "spawnDelay": 12.0,
  331. "characteristics": "超高生命, 慢速移动",
  332. "healthMultiplier": 3.4
  333. }
  334. ]
  335. },
  336. {
  337. "waveId": 10,
  338. "healthMultiplier": 3.7,
  339. "enemies": [
  340. {
  341. "enemyType": "normal_zombie",
  342. "count": 8,
  343. "spawnInterval": 1.0,
  344. "spawnDelay": 0.0,
  345. "characteristics": "中速移动, 无技能",
  346. "healthMultiplier": 3.7
  347. },
  348. {
  349. "enemyType": "roadblock_zombie",
  350. "count": 8,
  351. "spawnInterval": 2.0,
  352. "spawnDelay": 0.0,
  353. "characteristics": "高生命, 慢速移动",
  354. "healthMultiplier": 3.7
  355. },
  356. {
  357. "enemyType": "stealth_zombie",
  358. "count": 7,
  359. "spawnInterval": 5.0,
  360. "spawnDelay": 15.0,
  361. "characteristics": "隐身能力, 快速移动",
  362. "healthMultiplier": 3.7
  363. },
  364. {
  365. "enemyType": "barrel_zombie",
  366. "count": 7,
  367. "spawnInterval": 3.0,
  368. "spawnDelay": 10.0,
  369. "characteristics": "爆炸伤害, 自爆攻击",
  370. "healthMultiplier": 3.7
  371. },
  372. {
  373. "enemyType": "boss1_gatekeeper",
  374. "count": 1,
  375. "spawnInterval": 60.0,
  376. "spawnDelay": 30.0,
  377. "characteristics": "超高生命, 多种攻击方式, 召唤小怪",
  378. "healthMultiplier": 3.7
  379. }
  380. ]
  381. },
  382. {
  383. "waveId": 11,
  384. "healthMultiplier": 4.0,
  385. "enemies": [
  386. {
  387. "enemyType": "roadblock_zombie",
  388. "count": 9,
  389. "spawnInterval": 2.0,
  390. "spawnDelay": 0.0,
  391. "characteristics": "高生命, 慢速移动",
  392. "healthMultiplier": 4.0
  393. },
  394. {
  395. "enemyType": "wandering_zombie",
  396. "count": 6,
  397. "spawnInterval": 3.0,
  398. "spawnDelay": 15.0,
  399. "characteristics": "左右摇摆, 近战范围大",
  400. "healthMultiplier": 4.0
  401. },
  402. {
  403. "enemyType": "barrel_zombie",
  404. "count": 6,
  405. "spawnInterval": 3.0,
  406. "spawnDelay": 10.0,
  407. "characteristics": "爆炸伤害, 自爆攻击",
  408. "healthMultiplier": 4.0
  409. },
  410. {
  411. "enemyType": "bucket_zombie",
  412. "count": 6,
  413. "spawnInterval": 3.0,
  414. "spawnDelay": 12.0,
  415. "characteristics": "超高生命, 慢速移动",
  416. "healthMultiplier": 4.0
  417. },
  418. {
  419. "enemyType": "archer_zombie",
  420. "count": 6,
  421. "spawnInterval": 5.0,
  422. "spawnDelay": 10.0,
  423. "characteristics": "远程弓箭攻击",
  424. "healthMultiplier": 4.0
  425. }
  426. ]
  427. },
  428. {
  429. "waveId": 12,
  430. "healthMultiplier": 4.3,
  431. "enemies": [
  432. {
  433. "enemyType": "bucket_zombie",
  434. "count": 7,
  435. "spawnInterval": 3.0,
  436. "spawnDelay": 12.0,
  437. "characteristics": "超高生命, 慢速移动",
  438. "healthMultiplier": 4.3
  439. },
  440. {
  441. "enemyType": "stealth_zombie",
  442. "count": 7,
  443. "spawnInterval": 5.0,
  444. "spawnDelay": 15.0,
  445. "characteristics": "隐身能力, 快速移动",
  446. "healthMultiplier": 4.3
  447. },
  448. {
  449. "enemyType": "normal_zombie",
  450. "count": 7,
  451. "spawnInterval": 1.0,
  452. "spawnDelay": 0.0,
  453. "characteristics": "中速移动, 无技能",
  454. "healthMultiplier": 4.3
  455. },
  456. {
  457. "enemyType": "barrel_zombie",
  458. "count": 7,
  459. "spawnInterval": 3.0,
  460. "spawnDelay": 10.0,
  461. "characteristics": "爆炸伤害, 自爆攻击",
  462. "healthMultiplier": 4.3
  463. },
  464. {
  465. "enemyType": "mage_zombie",
  466. "count": 7,
  467. "spawnInterval": 3.0,
  468. "spawnDelay": 10.0,
  469. "characteristics": "远程魔法攻击, 中等生命",
  470. "healthMultiplier": 4.3
  471. }
  472. ]
  473. },
  474. {
  475. "waveId": 13,
  476. "healthMultiplier": 4.6,
  477. "enemies": [
  478. {
  479. "enemyType": "wandering_zombie",
  480. "count": 8,
  481. "spawnInterval": 3.0,
  482. "spawnDelay": 15.0,
  483. "characteristics": "左右摇摆, 近战范围大",
  484. "healthMultiplier": 4.6
  485. },
  486. {
  487. "enemyType": "roadblock_zombie",
  488. "count": 8,
  489. "spawnInterval": 2.0,
  490. "spawnDelay": 0.0,
  491. "characteristics": "高生命, 慢速移动",
  492. "healthMultiplier": 4.6
  493. },
  494. {
  495. "enemyType": "mage_zombie",
  496. "count": 7,
  497. "spawnInterval": 3.0,
  498. "spawnDelay": 10.0,
  499. "characteristics": "远程魔法攻击, 中等生命",
  500. "healthMultiplier": 4.6
  501. },
  502. {
  503. "enemyType": "bucket_zombie",
  504. "count": 7,
  505. "spawnInterval": 3.0,
  506. "spawnDelay": 12.0,
  507. "characteristics": "超高生命, 慢速移动",
  508. "healthMultiplier": 4.6
  509. },
  510. {
  511. "enemyType": "barrel_zombie",
  512. "count": 7,
  513. "spawnInterval": 3.0,
  514. "spawnDelay": 10.0,
  515. "characteristics": "爆炸伤害, 自爆攻击",
  516. "healthMultiplier": 4.6
  517. }
  518. ]
  519. },
  520. {
  521. "waveId": 14,
  522. "healthMultiplier": 4.9,
  523. "enemies": [
  524. {
  525. "enemyType": "wandering_zombie",
  526. "count": 8,
  527. "spawnInterval": 3.0,
  528. "spawnDelay": 15.0,
  529. "characteristics": "左右摇摆, 近战范围大",
  530. "healthMultiplier": 4.9
  531. },
  532. {
  533. "enemyType": "bucket_zombie",
  534. "count": 8,
  535. "spawnInterval": 3.0,
  536. "spawnDelay": 12.0,
  537. "characteristics": "超高生命, 慢速移动",
  538. "healthMultiplier": 4.9
  539. },
  540. {
  541. "enemyType": "mage_zombie",
  542. "count": 8,
  543. "spawnInterval": 3.0,
  544. "spawnDelay": 10.0,
  545. "characteristics": "远程魔法攻击, 中等生命",
  546. "healthMultiplier": 4.9
  547. },
  548. {
  549. "enemyType": "barrel_zombie",
  550. "count": 8,
  551. "spawnInterval": 3.0,
  552. "spawnDelay": 10.0,
  553. "characteristics": "爆炸伤害, 自爆攻击",
  554. "healthMultiplier": 4.9
  555. },
  556. {
  557. "enemyType": "archer_zombie",
  558. "count": 8,
  559. "spawnInterval": 5.0,
  560. "spawnDelay": 10.0,
  561. "characteristics": "远程弓箭攻击",
  562. "healthMultiplier": 4.9
  563. }
  564. ]
  565. },
  566. {
  567. "waveId": 15,
  568. "healthMultiplier": 5.2,
  569. "enemies": [
  570. {
  571. "enemyType": "normal_zombie",
  572. "count": 9,
  573. "spawnInterval": 1.0,
  574. "spawnDelay": 0.0,
  575. "characteristics": "中速移动, 无技能",
  576. "healthMultiplier": 5.2
  577. },
  578. {
  579. "enemyType": "roadblock_zombie",
  580. "count": 7,
  581. "spawnInterval": 2.0,
  582. "spawnDelay": 0.0,
  583. "characteristics": "高生命, 慢速移动",
  584. "healthMultiplier": 5.2
  585. },
  586. {
  587. "enemyType": "barrel_zombie",
  588. "count": 7,
  589. "spawnInterval": 3.0,
  590. "spawnDelay": 10.0,
  591. "characteristics": "爆炸伤害, 自爆攻击",
  592. "healthMultiplier": 5.2
  593. },
  594. {
  595. "enemyType": "archer_zombie",
  596. "count": 7,
  597. "spawnInterval": 5.0,
  598. "spawnDelay": 10.0,
  599. "characteristics": "远程弓箭攻击",
  600. "healthMultiplier": 5.2
  601. },
  602. {
  603. "enemyType": "mage_zombie",
  604. "count": 7,
  605. "spawnInterval": 3.0,
  606. "spawnDelay": 10.0,
  607. "characteristics": "远程魔法攻击, 中等生命",
  608. "healthMultiplier": 5.2
  609. },
  610. {
  611. "enemyType": "bucket_zombie",
  612. "count": 7,
  613. "spawnInterval": 3.0,
  614. "spawnDelay": 12.0,
  615. "characteristics": "超高生命, 慢速移动",
  616. "healthMultiplier": 5.2
  617. }
  618. ]
  619. },
  620. {
  621. "waveId": 16,
  622. "healthMultiplier": 5.5,
  623. "enemies": [
  624. {
  625. "enemyType": "roadblock_zombie",
  626. "count": 8,
  627. "spawnInterval": 2.0,
  628. "spawnDelay": 0.0,
  629. "characteristics": "高生命, 慢速移动",
  630. "healthMultiplier": 5.5
  631. },
  632. {
  633. "enemyType": "bucket_zombie",
  634. "count": 8,
  635. "spawnInterval": 3.0,
  636. "spawnDelay": 12.0,
  637. "characteristics": "超高生命, 慢速移动",
  638. "healthMultiplier": 5.5
  639. },
  640. {
  641. "enemyType": "mage_zombie",
  642. "count": 8,
  643. "spawnInterval": 3.0,
  644. "spawnDelay": 10.0,
  645. "characteristics": "远程魔法攻击, 中等生命",
  646. "healthMultiplier": 5.5
  647. },
  648. {
  649. "enemyType": "wandering_zombie",
  650. "count": 7,
  651. "spawnInterval": 3.0,
  652. "spawnDelay": 15.0,
  653. "characteristics": "左右摇摆, 近战范围大",
  654. "healthMultiplier": 5.5
  655. },
  656. {
  657. "enemyType": "archer_zombie",
  658. "count": 7,
  659. "spawnInterval": 5.0,
  660. "spawnDelay": 10.0,
  661. "characteristics": "远程弓箭攻击",
  662. "healthMultiplier": 5.5
  663. },
  664. {
  665. "enemyType": "stealth_zombie",
  666. "count": 7,
  667. "spawnInterval": 5.0,
  668. "spawnDelay": 15.0,
  669. "characteristics": "隐身能力, 快速移动",
  670. "healthMultiplier": 5.5
  671. }
  672. ]
  673. },
  674. {
  675. "waveId": 17,
  676. "healthMultiplier": 5.8,
  677. "enemies": [
  678. {
  679. "enemyType": "normal_zombie",
  680. "count": 10,
  681. "spawnInterval": 1.0,
  682. "spawnDelay": 0.0,
  683. "characteristics": "中速移动, 无技能",
  684. "healthMultiplier": 5.8
  685. },
  686. {
  687. "enemyType": "mage_zombie",
  688. "count": 8,
  689. "spawnInterval": 3.0,
  690. "spawnDelay": 10.0,
  691. "characteristics": "远程魔法攻击, 中等生命",
  692. "healthMultiplier": 5.8
  693. },
  694. {
  695. "enemyType": "roadblock_zombie",
  696. "count": 8,
  697. "spawnInterval": 2.0,
  698. "spawnDelay": 0.0,
  699. "characteristics": "高生命, 慢速移动",
  700. "healthMultiplier": 5.8
  701. },
  702. {
  703. "enemyType": "archer_zombie",
  704. "count": 8,
  705. "spawnInterval": 5.0,
  706. "spawnDelay": 10.0,
  707. "characteristics": "远程弓箭攻击",
  708. "healthMultiplier": 5.8
  709. },
  710. {
  711. "enemyType": "wandering_zombie",
  712. "count": 8,
  713. "spawnInterval": 3.0,
  714. "spawnDelay": 15.0,
  715. "characteristics": "左右摇摆, 近战范围大",
  716. "healthMultiplier": 5.8
  717. },
  718. {
  719. "enemyType": "stealth_zombie",
  720. "count": 8,
  721. "spawnInterval": 5.0,
  722. "spawnDelay": 15.0,
  723. "characteristics": "隐身能力, 快速移动",
  724. "healthMultiplier": 5.8
  725. }
  726. ]
  727. },
  728. {
  729. "waveId": 18,
  730. "healthMultiplier": 6.1,
  731. "enemies": [
  732. {
  733. "enemyType": "normal_zombie",
  734. "count": 10,
  735. "spawnInterval": 1.0,
  736. "spawnDelay": 0.0,
  737. "characteristics": "中速移动, 无技能",
  738. "healthMultiplier": 6.1
  739. },
  740. {
  741. "enemyType": "roadblock_zombie",
  742. "count": 9,
  743. "spawnInterval": 2.0,
  744. "spawnDelay": 0.0,
  745. "characteristics": "高生命, 慢速移动",
  746. "healthMultiplier": 6.1
  747. },
  748. {
  749. "enemyType": "mage_zombie",
  750. "count": 9,
  751. "spawnInterval": 3.0,
  752. "spawnDelay": 10.0,
  753. "characteristics": "远程魔法攻击, 中等生命",
  754. "healthMultiplier": 6.1
  755. },
  756. {
  757. "enemyType": "bucket_zombie",
  758. "count": 9,
  759. "spawnInterval": 3.0,
  760. "spawnDelay": 12.0,
  761. "characteristics": "超高生命, 慢速移动",
  762. "healthMultiplier": 6.1
  763. },
  764. {
  765. "enemyType": "stealth_zombie",
  766. "count": 9,
  767. "spawnInterval": 5.0,
  768. "spawnDelay": 15.0,
  769. "characteristics": "隐身能力, 快速移动",
  770. "healthMultiplier": 6.1
  771. },
  772. {
  773. "enemyType": "archer_zombie",
  774. "count": 9,
  775. "spawnInterval": 5.0,
  776. "spawnDelay": 10.0,
  777. "characteristics": "远程弓箭攻击",
  778. "healthMultiplier": 6.1
  779. }
  780. ]
  781. },
  782. {
  783. "waveId": 19,
  784. "healthMultiplier": 6.4,
  785. "enemies": [
  786. {
  787. "enemyType": "normal_zombie",
  788. "count": 10,
  789. "spawnInterval": 1.0,
  790. "spawnDelay": 0.0,
  791. "characteristics": "中速移动, 无技能",
  792. "healthMultiplier": 6.4
  793. },
  794. {
  795. "enemyType": "bucket_zombie",
  796. "count": 10,
  797. "spawnInterval": 3.0,
  798. "spawnDelay": 12.0,
  799. "characteristics": "超高生命, 慢速移动",
  800. "healthMultiplier": 6.4
  801. },
  802. {
  803. "enemyType": "barrel_zombie",
  804. "count": 10,
  805. "spawnInterval": 3.0,
  806. "spawnDelay": 10.0,
  807. "characteristics": "爆炸伤害, 自爆攻击",
  808. "healthMultiplier": 6.4
  809. },
  810. {
  811. "enemyType": "wandering_zombie",
  812. "count": 10,
  813. "spawnInterval": 3.0,
  814. "spawnDelay": 15.0,
  815. "characteristics": "左右摇摆, 近战范围大",
  816. "healthMultiplier": 6.4
  817. },
  818. {
  819. "enemyType": "stealth_zombie",
  820. "count": 10,
  821. "spawnInterval": 5.0,
  822. "spawnDelay": 15.0,
  823. "characteristics": "隐身能力, 快速移动",
  824. "healthMultiplier": 6.4
  825. },
  826. {
  827. "enemyType": "archer_zombie",
  828. "count": 10,
  829. "spawnInterval": 5.0,
  830. "spawnDelay": 10.0,
  831. "characteristics": "远程弓箭攻击",
  832. "healthMultiplier": 6.4
  833. }
  834. ]
  835. },
  836. {
  837. "waveId": 20,
  838. "healthMultiplier": 6.7,
  839. "enemies": [
  840. {
  841. "enemyType": "bucket_zombie",
  842. "count": 11,
  843. "spawnInterval": 3.0,
  844. "spawnDelay": 12.0,
  845. "characteristics": "超高生命, 慢速移动",
  846. "healthMultiplier": 6.7
  847. },
  848. {
  849. "enemyType": "mage_zombie",
  850. "count": 11,
  851. "spawnInterval": 3.0,
  852. "spawnDelay": 10.0,
  853. "characteristics": "远程魔法攻击, 中等生命",
  854. "healthMultiplier": 6.7
  855. },
  856. {
  857. "enemyType": "stealth_zombie",
  858. "count": 11,
  859. "spawnInterval": 5.0,
  860. "spawnDelay": 15.0,
  861. "characteristics": "隐身能力, 快速移动",
  862. "healthMultiplier": 6.7
  863. },
  864. {
  865. "enemyType": "normal_zombie",
  866. "count": 11,
  867. "spawnInterval": 1.0,
  868. "spawnDelay": 0.0,
  869. "characteristics": "中速移动, 无技能",
  870. "healthMultiplier": 6.7
  871. },
  872. {
  873. "enemyType": "wandering_zombie",
  874. "count": 11,
  875. "spawnInterval": 3.0,
  876. "spawnDelay": 15.0,
  877. "characteristics": "左右摇摆, 近战范围大",
  878. "healthMultiplier": 6.7
  879. },
  880. {
  881. "enemyType": "barrel_zombie",
  882. "count": 10,
  883. "spawnInterval": 3.0,
  884. "spawnDelay": 10.0,
  885. "characteristics": "爆炸伤害, 自爆攻击",
  886. "healthMultiplier": 6.7
  887. },
  888. {
  889. "enemyType": "boss2_gravedigger",
  890. "count": 1,
  891. "spawnInterval": 60.0,
  892. "spawnDelay": 30.0,
  893. "characteristics": "超高生命, 多种攻击方式, 召唤小怪",
  894. "healthMultiplier": 6.7
  895. }
  896. ]
  897. }
  898. ]
  899. }