Level15.json 8.2 KB

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  1. {
  2. "levelId": "Level15",
  3. "name": "沙漠绿洲(沙漠场景)",
  4. "scene": "desert",
  5. "description": "沙漠场景的挑战,炎热环境下的生存战斗",
  6. "backgroundImage": "images/LevelBackground/BG3",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹",
  12. "回旋镖盆栽",
  13. "炙热辣椒",
  14. "仙人散弹",
  15. "秋葵导弹"
  16. ],
  17. "coinReward": 800,
  18. "diamondReward": 80,
  19. "initialCoins": 45,
  20. "timeLimit": 300,
  21. "difficulty": "normal",
  22. "healthMultiplier": 1.2,
  23. "levelSettings": {
  24. "energyMax": 500,
  25. "energyMaxUpgrades": [
  26. 8,
  27. 24,
  28. 48,
  29. 72,
  30. 96,
  31. 120,
  32. 144,
  33. 168,
  34. 192,
  35. 216,
  36. 240,
  37. 264,
  38. 288,
  39. 312,
  40. 336,
  41. 360,
  42. 384,
  43. 408,
  44. 432,
  45. 456
  46. ]
  47. },
  48. "waves": [
  49. {
  50. "waveId": 1,
  51. "healthMultiplier": 1.0,
  52. "enemies": [
  53. {
  54. "enemyType": "mage_zombie",
  55. "count": 3,
  56. "spawnInterval": 3.0,
  57. "spawnDelay": 10.0,
  58. "characteristics": "远程魔法攻击, 中等生命",
  59. "healthMultiplier": 1.0
  60. },
  61. {
  62. "enemyType": "stealth_zombie",
  63. "count": 2,
  64. "spawnInterval": 5.0,
  65. "spawnDelay": 15.0,
  66. "characteristics": "隐身能力, 快速移动",
  67. "healthMultiplier": 1.0
  68. }
  69. ]
  70. },
  71. {
  72. "waveId": 2,
  73. "healthMultiplier": 1.3,
  74. "enemies": [
  75. {
  76. "enemyType": "bucket_zombie",
  77. "count": 3,
  78. "spawnInterval": 3.0,
  79. "spawnDelay": 12.0,
  80. "characteristics": "超高生命, 慢速移动",
  81. "healthMultiplier": 1.3
  82. },
  83. {
  84. "enemyType": "mage_zombie",
  85. "count": 3,
  86. "spawnInterval": 3.0,
  87. "spawnDelay": 10.0,
  88. "characteristics": "远程魔法攻击, 中等生命",
  89. "healthMultiplier": 1.3
  90. },
  91. {
  92. "enemyType": "stealth_zombie",
  93. "count": 2,
  94. "spawnInterval": 5.0,
  95. "spawnDelay": 15.0,
  96. "characteristics": "隐身能力, 快速移动",
  97. "healthMultiplier": 1.3
  98. }
  99. ]
  100. },
  101. {
  102. "waveId": 3,
  103. "healthMultiplier": 1.6,
  104. "enemies": [
  105. {
  106. "enemyType": "roadblock_zombie",
  107. "count": 3,
  108. "spawnInterval": 2.0,
  109. "spawnDelay": 0.0,
  110. "characteristics": "高生命, 慢速移动",
  111. "healthMultiplier": 1.6
  112. },
  113. {
  114. "enemyType": "mage_zombie",
  115. "count": 2,
  116. "spawnInterval": 3.0,
  117. "spawnDelay": 10.0,
  118. "characteristics": "远程魔法攻击, 中等生命",
  119. "healthMultiplier": 1.6
  120. },
  121. {
  122. "enemyType": "archer_zombie",
  123. "count": 3,
  124. "spawnInterval": 5.0,
  125. "spawnDelay": 10.0,
  126. "characteristics": "远程弓箭攻击",
  127. "healthMultiplier": 1.6
  128. }
  129. ]
  130. },
  131. {
  132. "waveId": 4,
  133. "healthMultiplier": 1.9,
  134. "enemies": [
  135. {
  136. "enemyType": "stealth_zombie",
  137. "count": 3,
  138. "spawnInterval": 5.0,
  139. "spawnDelay": 15.0,
  140. "characteristics": "隐身能力, 快速移动",
  141. "healthMultiplier": 1.9
  142. },
  143. {
  144. "enemyType": "normal_zombie",
  145. "count": 4,
  146. "spawnInterval": 1.0,
  147. "spawnDelay": 0.0,
  148. "characteristics": "中速移动, 无技能",
  149. "healthMultiplier": 1.9
  150. },
  151. {
  152. "enemyType": "bucket_zombie",
  153. "count": 3,
  154. "spawnInterval": 3.0,
  155. "spawnDelay": 12.0,
  156. "characteristics": "超高生命, 慢速移动",
  157. "healthMultiplier": 1.9
  158. }
  159. ]
  160. },
  161. {
  162. "waveId": 5,
  163. "healthMultiplier": 2.2,
  164. "enemies": [
  165. {
  166. "enemyType": "stealth_zombie",
  167. "count": 6,
  168. "spawnInterval": 5.0,
  169. "spawnDelay": 15.0,
  170. "characteristics": "隐身能力, 快速移动",
  171. "healthMultiplier": 2.2
  172. },
  173. {
  174. "enemyType": "normal_zombie",
  175. "count": 6,
  176. "spawnInterval": 1.0,
  177. "spawnDelay": 0.0,
  178. "characteristics": "中速移动, 无技能",
  179. "healthMultiplier": 2.2
  180. },
  181. {
  182. "enemyType": "boss2_gravedigger",
  183. "count": 1,
  184. "spawnInterval": 60.0,
  185. "spawnDelay": 30.0,
  186. "characteristics": "超高生命, 多种攻击方式, 召唤小怪",
  187. "healthMultiplier": 2.2
  188. }
  189. ]
  190. },
  191. {
  192. "waveId": 6,
  193. "healthMultiplier": 2.5,
  194. "enemies": [
  195. {
  196. "enemyType": "roadblock_zombie",
  197. "count": 5,
  198. "spawnInterval": 2.0,
  199. "spawnDelay": 0.0,
  200. "characteristics": "高生命, 慢速移动",
  201. "healthMultiplier": 2.5
  202. },
  203. {
  204. "enemyType": "bucket_zombie",
  205. "count": 5,
  206. "spawnInterval": 3.0,
  207. "spawnDelay": 12.0,
  208. "characteristics": "超高生命, 慢速移动",
  209. "healthMultiplier": 2.5
  210. },
  211. {
  212. "enemyType": "mage_zombie",
  213. "count": 5,
  214. "spawnInterval": 3.0,
  215. "spawnDelay": 10.0,
  216. "characteristics": "远程魔法攻击, 中等生命",
  217. "healthMultiplier": 2.5
  218. }
  219. ]
  220. },
  221. {
  222. "waveId": 7,
  223. "healthMultiplier": 2.8,
  224. "enemies": [
  225. {
  226. "enemyType": "archer_zombie",
  227. "count": 18,
  228. "spawnInterval": 5.0,
  229. "spawnDelay": 10.0,
  230. "characteristics": "远程弓箭攻击",
  231. "healthMultiplier": 2.8
  232. }
  233. ]
  234. },
  235. {
  236. "waveId": 8,
  237. "healthMultiplier": 3.1,
  238. "enemies": [
  239. {
  240. "enemyType": "normal_zombie",
  241. "count": 8,
  242. "spawnInterval": 1.0,
  243. "spawnDelay": 0.0,
  244. "characteristics": "中速移动, 无技能",
  245. "healthMultiplier": 3.1
  246. },
  247. {
  248. "enemyType": "bucket_zombie",
  249. "count": 6,
  250. "spawnInterval": 3.0,
  251. "spawnDelay": 12.0,
  252. "characteristics": "超高生命, 慢速移动",
  253. "healthMultiplier": 3.1
  254. },
  255. {
  256. "enemyType": "wandering_zombie",
  257. "count": 8,
  258. "spawnInterval": 3.0,
  259. "spawnDelay": 15.0,
  260. "characteristics": "左右摇摆, 近战范围大",
  261. "healthMultiplier": 3.1
  262. }
  263. ]
  264. },
  265. {
  266. "waveId": 9,
  267. "healthMultiplier": 3.4,
  268. "enemies": [
  269. {
  270. "enemyType": "archer_zombie",
  271. "count": 9,
  272. "spawnInterval": 5.0,
  273. "spawnDelay": 10.0,
  274. "characteristics": "远程弓箭攻击",
  275. "healthMultiplier": 3.4
  276. },
  277. {
  278. "enemyType": "normal_zombie",
  279. "count": 8,
  280. "spawnInterval": 1.0,
  281. "spawnDelay": 0.0,
  282. "characteristics": "中速移动, 无技能",
  283. "healthMultiplier": 3.4
  284. },
  285. {
  286. "enemyType": "bucket_zombie",
  287. "count": 8,
  288. "spawnInterval": 3.0,
  289. "spawnDelay": 12.0,
  290. "characteristics": "超高生命, 慢速移动",
  291. "healthMultiplier": 3.4
  292. }
  293. ]
  294. },
  295. {
  296. "waveId": 10,
  297. "healthMultiplier": 3.7,
  298. "enemies": [
  299. {
  300. "enemyType": "mage_zombie",
  301. "count": 10,
  302. "spawnInterval": 3.0,
  303. "spawnDelay": 10.0,
  304. "characteristics": "远程魔法攻击, 中等生命",
  305. "healthMultiplier": 3.7
  306. },
  307. {
  308. "enemyType": "stealth_zombie",
  309. "count": 10,
  310. "spawnInterval": 5.0,
  311. "spawnDelay": 15.0,
  312. "characteristics": "隐身能力, 快速移动",
  313. "healthMultiplier": 3.7
  314. },
  315. {
  316. "enemyType": "bucket_zombie",
  317. "count": 10,
  318. "spawnInterval": 3.0,
  319. "spawnDelay": 12.0,
  320. "characteristics": "超高生命, 慢速移动",
  321. "healthMultiplier": 3.7
  322. },
  323. {
  324. "enemyType": "终极BOSS",
  325. "count": 1,
  326. "spawnInterval": 60.0,
  327. "spawnDelay": 30.0,
  328. "characteristics": "超高生命, 范围攻击, 召唤增援",
  329. "healthMultiplier": 3.7
  330. }
  331. ]
  332. }
  333. ]
  334. }