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- import { _decorator, Component, Node, Vec3, tween } from 'cc';
- const { ccclass, property } = _decorator;
- /**
- * SkillButtonAnimator
- * 负责技能按钮的缩放 / 移动动画。
- * 提供 playShrink 接口供外部调用。
- */
- @ccclass('SkillButtonAnimator')
- export class SkillButtonAnimator extends Component {
- private _origScale: Vec3 = new Vec3();
- private _origPos: Vec3 = new Vec3();
- onLoad () {
- // 记录初始位置、缩放,用于恢复
- this._origScale.set(this.node.scale);
- this._origPos.set(this.node.position);
- }
- /**
- * 播放缩小并(可选)移动到指定目标位置的动画。
- * @param duration 动画时长(秒)
- * @param targetPos 目标位置(节点本地坐标系),不传则保持原位置
- * @param onComplete 完成回调
- */
- public playShrink(duration: number = 0.3, targetPos?: Vec3, onComplete?: () => void) {
- // 若目标位置存在,则先 tween 到该位置;否则只缩放
- const props: any = { scale: new Vec3(0, 0, 0) };
- if (targetPos) {
- props.position = targetPos;
- }
- tween(this.node)
- .to(duration, props, { easing: 'quadIn' })
- .call(() => {
- // 动画结束后隐藏节点,但允许后续 resetState 恢复
- this.node.active = false;
- if (onComplete) onComplete();
- })
- .start();
- this.node.setPosition(this._origPos);
- }
- public resetState() {
- // Reset scale, position, opacity, etc. as needed
- this.node.setScale(Vec3.ONE);
- this.node.active = true;
- // this.node.setPosition(this._initPos);
- // this.node.opacity = 255;
- }
- }
- export default SkillButtonAnimator;
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