Level5.json 8.8 KB

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  1. {
  2. "levelId": "Level5",
  3. "name": "沙漠绿洲(沙漠场景)",
  4. "scene": "desert",
  5. "description": "沙漠场景的挑战,炎热环境下的生存战斗",
  6. "backgroundImage": "images/LevelBackground/BG3",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草"
  11. ],
  12. "coinReward": 300,
  13. "diamondReward": 30,
  14. "initialCoins": 45,
  15. "timeLimit": 300,
  16. "difficulty": "normal",
  17. "healthMultiplier": 1.0,
  18. "waves": [
  19. {
  20. "waveId": 1,
  21. "healthMultiplier": 1.0,
  22. "enemies": [
  23. {
  24. "enemyType": "roadblock_zombie",
  25. "count": 2,
  26. "spawnInterval": 2.0,
  27. "spawnDelay": 5.0,
  28. "characteristics": "高生命, 慢速移动",
  29. "healthMultiplier": 1.0
  30. },
  31. {
  32. "enemyType": "archer_zombie",
  33. "count": 3,
  34. "spawnInterval": 5.0,
  35. "spawnDelay": 10.0,
  36. "characteristics": "远程弓箭攻击",
  37. "healthMultiplier": 1.0
  38. }
  39. ]
  40. },
  41. {
  42. "waveId": 2,
  43. "healthMultiplier": 1.3,
  44. "enemies": [
  45. {
  46. "enemyType": "roadblock_zombie",
  47. "count": 5,
  48. "spawnInterval": 2.0,
  49. "spawnDelay": 5.0,
  50. "characteristics": "高生命, 慢速移动",
  51. "healthMultiplier": 1.3
  52. },
  53. {
  54. "enemyType": "mage_zombie",
  55. "count": 3,
  56. "spawnInterval": 3.0,
  57. "spawnDelay": 10.0,
  58. "characteristics": "远程魔法攻击, 中等生命",
  59. "healthMultiplier": 1.3
  60. },
  61. {
  62. "enemyType": "archer_zombie",
  63. "count": 2,
  64. "spawnInterval": 5.0,
  65. "spawnDelay": 10.0,
  66. "characteristics": "远程弓箭攻击",
  67. "healthMultiplier": 1.3
  68. }
  69. ]
  70. },
  71. {
  72. "waveId": 3,
  73. "healthMultiplier": 1.6,
  74. "enemies": [
  75. {
  76. "enemyType": "normal_zombie",
  77. "count": 5,
  78. "spawnInterval": 1.0,
  79. "spawnDelay": 5.0,
  80. "characteristics": "中速移动, 无技能",
  81. "healthMultiplier": 1.6
  82. },
  83. {
  84. "enemyType": "mage_zombie",
  85. "count": 3,
  86. "spawnInterval": 3.0,
  87. "spawnDelay": 10.0,
  88. "characteristics": "远程魔法攻击, 中等生命",
  89. "healthMultiplier": 1.6
  90. },
  91. {
  92. "enemyType": "wandering_zombie",
  93. "count": 2,
  94. "spawnInterval": 3.0,
  95. "spawnDelay": 15.0,
  96. "characteristics": "左右摇摆, 近战范围大",
  97. "healthMultiplier": 1.6
  98. }
  99. ]
  100. },
  101. {
  102. "waveId": 4,
  103. "healthMultiplier": 1.9,
  104. "enemies": [
  105. {
  106. "enemyType": "roadblock_zombie",
  107. "count": 2,
  108. "spawnInterval": 2.0,
  109. "spawnDelay": 5.0,
  110. "characteristics": "高生命, 慢速移动",
  111. "healthMultiplier": 1.9
  112. },
  113. {
  114. "enemyType": "mage_zombie",
  115. "count": 3,
  116. "spawnInterval": 3.0,
  117. "spawnDelay": 10.0,
  118. "characteristics": "远程魔法攻击, 中等生命",
  119. "healthMultiplier": 1.9
  120. },
  121. {
  122. "enemyType": "wandering_zombie",
  123. "count": 5,
  124. "spawnInterval": 3.0,
  125. "spawnDelay": 15.0,
  126. "characteristics": "左右摇摆, 近战范围大",
  127. "healthMultiplier": 1.9
  128. }
  129. ]
  130. },
  131. {
  132. "waveId": 5,
  133. "healthMultiplier": 2.2,
  134. "enemies": [
  135. {
  136. "enemyType": "mage_zombie",
  137. "count": 6,
  138. "spawnInterval": 3.0,
  139. "spawnDelay": 10.0,
  140. "characteristics": "远程魔法攻击, 中等生命",
  141. "healthMultiplier": 2.2
  142. },
  143. {
  144. "enemyType": "archer_zombie",
  145. "count": 6,
  146. "spawnInterval": 5.0,
  147. "spawnDelay": 10.0,
  148. "characteristics": "远程弓箭攻击",
  149. "healthMultiplier": 2.2
  150. },
  151. {
  152. "enemyType": "boss2_gravedigger",
  153. "count": 1,
  154. "spawnInterval": 60.0,
  155. "spawnDelay": 30.0,
  156. "characteristics": "超高生命, 范围攻击, 召唤增援",
  157. "healthMultiplier": 2.2
  158. }
  159. ]
  160. },
  161. {
  162. "waveId": 6,
  163. "healthMultiplier": 2.5,
  164. "enemies": [
  165. {
  166. "enemyType": "roadblock_zombie",
  167. "count": 5,
  168. "spawnInterval": 2.0,
  169. "spawnDelay": 5.0,
  170. "characteristics": "高生命, 慢速移动",
  171. "healthMultiplier": 2.5
  172. },
  173. {
  174. "enemyType": "mage_zombie",
  175. "count": 5,
  176. "spawnInterval": 3.0,
  177. "spawnDelay": 10.0,
  178. "characteristics": "远程魔法攻击, 中等生命",
  179. "healthMultiplier": 2.5
  180. },
  181. {
  182. "enemyType": "archer_zombie",
  183. "count": 5,
  184. "spawnInterval": 5.0,
  185. "spawnDelay": 10.0,
  186. "characteristics": "远程弓箭攻击",
  187. "healthMultiplier": 2.5
  188. }
  189. ]
  190. },
  191. {
  192. "waveId": 7,
  193. "healthMultiplier": 2.8,
  194. "enemies": [
  195. {
  196. "enemyType": "roadblock_zombie",
  197. "count": 6,
  198. "spawnInterval": 2.0,
  199. "spawnDelay": 5.0,
  200. "characteristics": "高生命, 慢速移动",
  201. "healthMultiplier": 2.8
  202. },
  203. {
  204. "enemyType": "mage_zombie",
  205. "count": 6,
  206. "spawnInterval": 3.0,
  207. "spawnDelay": 10.0,
  208. "characteristics": "远程魔法攻击, 中等生命",
  209. "healthMultiplier": 2.8
  210. },
  211. {
  212. "enemyType": "wandering_zombie",
  213. "count": 6,
  214. "spawnInterval": 3.0,
  215. "spawnDelay": 15.0,
  216. "characteristics": "左右摇摆, 近战范围大",
  217. "healthMultiplier": 2.8
  218. }
  219. ]
  220. },
  221. {
  222. "waveId": 8,
  223. "healthMultiplier": 3.1,
  224. "enemies": [
  225. {
  226. "enemyType": "normal_zombie",
  227. "count": 6,
  228. "spawnInterval": 1.0,
  229. "spawnDelay": 5.0,
  230. "characteristics": "中速移动, 无技能",
  231. "healthMultiplier": 3.1
  232. },
  233. {
  234. "enemyType": "mage_zombie",
  235. "count": 8,
  236. "spawnInterval": 3.0,
  237. "spawnDelay": 10.0,
  238. "characteristics": "远程魔法攻击, 中等生命",
  239. "healthMultiplier": 3.1
  240. },
  241. {
  242. "enemyType": "archer_zombie",
  243. "count": 8,
  244. "spawnInterval": 5.0,
  245. "spawnDelay": 10.0,
  246. "characteristics": "远程弓箭攻击",
  247. "healthMultiplier": 3.1
  248. }
  249. ]
  250. },
  251. {
  252. "waveId": 9,
  253. "healthMultiplier": 3.4,
  254. "enemies": [
  255. {
  256. "enemyType": "roadblock_zombie",
  257. "count": 9,
  258. "spawnInterval": 2.0,
  259. "spawnDelay": 5.0,
  260. "characteristics": "高生命, 慢速移动",
  261. "healthMultiplier": 3.4
  262. },
  263. {
  264. "enemyType": "wandering_zombie",
  265. "count": 9,
  266. "spawnInterval": 3.0,
  267. "spawnDelay": 15.0,
  268. "characteristics": "左右摇摆, 近战范围大",
  269. "healthMultiplier": 3.4
  270. },
  271. {
  272. "enemyType": "archer_zombie",
  273. "count": 6,
  274. "spawnInterval": 5.0,
  275. "spawnDelay": 10.0,
  276. "characteristics": "远程弓箭攻击",
  277. "healthMultiplier": 3.4
  278. }
  279. ]
  280. },
  281. {
  282. "waveId": 10,
  283. "healthMultiplier": 3.7,
  284. "enemies": [
  285. {
  286. "enemyType": "normal_zombie",
  287. "count": 9,
  288. "spawnInterval": 1.0,
  289. "spawnDelay": 5.0,
  290. "characteristics": "中速移动, 无技能",
  291. "healthMultiplier": 3.7
  292. },
  293. {
  294. "enemyType": "roadblock_zombie",
  295. "count": 9,
  296. "spawnInterval": 2.0,
  297. "spawnDelay": 5.0,
  298. "characteristics": "高生命, 慢速移动",
  299. "healthMultiplier": 3.7
  300. },
  301. {
  302. "enemyType": "mage_zombie",
  303. "count": 8,
  304. "spawnInterval": 3.0,
  305. "spawnDelay": 10.0,
  306. "characteristics": "远程魔法攻击, 中等生命",
  307. "healthMultiplier": 3.7
  308. },
  309. {
  310. "enemyType": "archer_zombie",
  311. "count": 4,
  312. "spawnInterval": 5.0,
  313. "spawnDelay": 10.0,
  314. "characteristics": "远程弓箭攻击",
  315. "healthMultiplier": 3.7
  316. },
  317. {
  318. "enemyType": "boss3_cyborg",
  319. "count": 1,
  320. "spawnInterval": 60.0,
  321. "spawnDelay": 30.0,
  322. "characteristics": "极高生命, 全屏攻击, 无敌阶段, 召唤军团",
  323. "healthMultiplier": 3.7
  324. }
  325. ]
  326. }
  327. ],
  328. "levelSettings": {
  329. "energyMax": 500,
  330. "energyMaxUpgrades": [
  331. 8,
  332. 24,
  333. 48,
  334. 72,
  335. 96,
  336. 120,
  337. 144,
  338. 168,
  339. 192,
  340. 216,
  341. 240,
  342. 264,
  343. 288,
  344. 312,
  345. 336,
  346. 360,
  347. 384,
  348. 408,
  349. 432,
  350. 456
  351. ]
  352. }
  353. }