Level3.json 2.1 KB

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  1. {
  2. "name": "魔法废墟(魔幻场景)",
  3. "scene": "magic_ruins",
  4. "description": "魔幻场景的塔防挑战,引入远程攻击敌人和隐身机制",
  5. "weapons": [
  6. "回旋镖盆栽",
  7. "炙热辣椒",
  8. "尖胡萝卜"
  9. ],
  10. "waves": [
  11. {
  12. "waveId": 1,
  13. "enemies": [
  14. {
  15. "enemyType": "普通僵尸",
  16. "count": 12,
  17. "spawnInterval": 3,
  18. "characteristics": ["中速移动", "无技能"]
  19. }
  20. ]
  21. },
  22. {
  23. "waveId": 2,
  24. "enemies": [
  25. {
  26. "enemyType": "法师僵尸",
  27. "count": 4,
  28. "spawnInterval": 7,
  29. "characteristics": ["远程魔法子弹攻击防御塔"]
  30. }
  31. ]
  32. },
  33. {
  34. "waveId": 3,
  35. "enemies": [
  36. {
  37. "enemyType": "弓箭僵尸",
  38. "count": 5,
  39. "spawnInterval": 6,
  40. "characteristics": ["远程射箭攻击防御塔"]
  41. }
  42. ]
  43. },
  44. {
  45. "waveId": 4,
  46. "enemies": [
  47. {
  48. "enemyType": "路障僵尸",
  49. "count": 10,
  50. "spawnInterval": 3,
  51. "characteristics": ["高生命", "慢速移动"]
  52. }
  53. ]
  54. },
  55. {
  56. "waveId": 5,
  57. "enemies": [
  58. {
  59. "enemyType": "法师僵尸",
  60. "count": 5,
  61. "spawnInterval": 6,
  62. "characteristics": ["远程魔法子弹攻击防御塔"]
  63. }
  64. ]
  65. },
  66. {
  67. "waveId": 6,
  68. "enemies": [
  69. {
  70. "enemyType": "弓箭僵尸",
  71. "count": 6,
  72. "spawnInterval": 5,
  73. "characteristics": ["远程射箭攻击防御塔"]
  74. }
  75. ]
  76. },
  77. {
  78. "waveId": 7,
  79. "enemies": [
  80. {
  81. "enemyType": "隐身僵尸",
  82. "count": 3,
  83. "spawnInterval": 8,
  84. "characteristics": ["周期性隐身", "需追踪轨迹"]
  85. }
  86. ]
  87. }
  88. ],
  89. "levelSettings": {
  90. "initialHealth": 100,
  91. "timeLimit": 420,
  92. "difficulty": "normal",
  93. "starRequirements": {
  94. "1star": { "healthRemaining": 1 },
  95. "2star": { "healthRemaining": 35 },
  96. "3star": { "healthRemaining": 65 }
  97. }
  98. }
  99. }