Level2.json 1.9 KB

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  1. {
  2. "name": "丛林探险(森林场景)",
  3. "scene": "forest",
  4. "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合",
  5. "weapons": [
  6. "锯齿草",
  7. "西瓜炸弹",
  8. "毛豆射手"
  9. ],
  10. "waves": [
  11. {
  12. "waveId": 1,
  13. "enemies": [
  14. {
  15. "enemyType": "普通僵尸",
  16. "count": 10,
  17. "spawnInterval": 4,
  18. "characteristics": ["中速移动", "无技能"]
  19. }
  20. ]
  21. },
  22. {
  23. "waveId": 2,
  24. "enemies": [
  25. {
  26. "enemyType": "漫步僵尸",
  27. "count": 6,
  28. "spawnInterval": 5,
  29. "characteristics": ["左右摇摆", "近战范围大"]
  30. }
  31. ]
  32. },
  33. {
  34. "waveId": 3,
  35. "enemies": [
  36. {
  37. "enemyType": "普通僵尸",
  38. "count": 15,
  39. "spawnInterval": 3,
  40. "characteristics": ["中速移动", "无技能"]
  41. }
  42. ]
  43. },
  44. {
  45. "waveId": 4,
  46. "enemies": [
  47. {
  48. "enemyType": "路障僵尸",
  49. "count": 8,
  50. "spawnInterval": 4,
  51. "characteristics": ["高生命", "慢速移动"]
  52. }
  53. ]
  54. },
  55. {
  56. "waveId": 5,
  57. "enemies": [
  58. {
  59. "enemyType": "漫步僵尸",
  60. "count": 7,
  61. "spawnInterval": 4,
  62. "characteristics": ["左右摇摆", "近战范围大"]
  63. }
  64. ]
  65. },
  66. {
  67. "waveId": 6,
  68. "enemies": [
  69. {
  70. "enemyType": "火药桶僵尸",
  71. "count": 3,
  72. "spawnInterval": 6,
  73. "characteristics": ["死亡爆炸", "需优先清除"]
  74. }
  75. ]
  76. }
  77. ],
  78. "levelSettings": {
  79. "initialHealth": 100,
  80. "timeLimit": 360,
  81. "difficulty": "normal",
  82. "starRequirements": {
  83. "1star": { "healthRemaining": 1 },
  84. "2star": { "healthRemaining": 40 },
  85. "3star": { "healthRemaining": 70 }
  86. }
  87. }
  88. }