Level9.json 3.6 KB

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  1. {
  2. "levelId": "Level9",
  3. "name": "终极试炼(终极场景)",
  4. "scene": "ultimate",
  5. "description": "终极试炼关卡,解锁最后的植物武器,面对最强挑战",
  6. "availableWeapons": [
  7. "毛豆射手",
  8. "尖胡萝卜",
  9. "锯齿草",
  10. "西瓜炸弹",
  11. "回旋镖盆栽",
  12. "炙热辣椒",
  13. "仙人散弹",
  14. "秋葵导弹",
  15. "狼牙棒"
  16. ],
  17. "timeLimit": 300,
  18. "difficulty": "normal",
  19. "healthMultiplier": 1.0,
  20. "waves": [
  21. {
  22. "waveId": 1,
  23. "enemies": [
  24. {
  25. "enemyType": "normal_zombie",
  26. "count": 40,
  27. "spawnInterval": 0.8,
  28. "spawnDelay": 0.0,
  29. "characteristics": "中速移动, 无技能"
  30. },
  31. {
  32. "enemyType": "roadblock_zombie",
  33. "count": 15,
  34. "spawnInterval": 2.5,
  35. "spawnDelay": 5.0,
  36. "characteristics": "高生命, 慢速移动"
  37. },
  38. {
  39. "enemyType": "wandering_zombie",
  40. "count": 10,
  41. "spawnInterval": 4.0,
  42. "spawnDelay": 12.0,
  43. "characteristics": "左右摇摆, 近战范围大"
  44. }
  45. ]
  46. },
  47. {
  48. "waveId": 2,
  49. "enemies": [
  50. {
  51. "enemyType": "normal_zombie",
  52. "count": 35,
  53. "spawnInterval": 0.6,
  54. "spawnDelay": 0.0,
  55. "characteristics": "中速移动, 无技能"
  56. },
  57. {
  58. "enemyType": "mage_zombie",
  59. "count": 12,
  60. "spawnInterval": 3.0,
  61. "spawnDelay": 8.0,
  62. "characteristics": "远程魔法子弹攻击防御塔"
  63. },
  64. {
  65. "enemyType": "archer_zombie",
  66. "count": 10,
  67. "spawnInterval": 4.0,
  68. "spawnDelay": 15.0,
  69. "characteristics": "远程弓箭攻击"
  70. },
  71. {
  72. "enemyType": "barrel_zombie",
  73. "count": 6,
  74. "spawnInterval": 8.0,
  75. "spawnDelay": 22.0,
  76. "characteristics": "爆炸伤害, 自爆攻击"
  77. }
  78. ]
  79. },
  80. {
  81. "waveId": 3,
  82. "enemies": [
  83. {
  84. "enemyType": "normal_zombie",
  85. "count": 30,
  86. "spawnInterval": 0.5,
  87. "spawnDelay": 0.0,
  88. "characteristics": "中速移动, 无技能"
  89. },
  90. {
  91. "enemyType": "bucket_zombie",
  92. "count": 15,
  93. "spawnInterval": 2.0,
  94. "spawnDelay": 10.0,
  95. "characteristics": "超高生命, 极慢速移动"
  96. },
  97. {
  98. "enemyType": "stealth_zombie",
  99. "count": 12,
  100. "spawnInterval": 4.0,
  101. "spawnDelay": 18.0,
  102. "characteristics": "隐身能力, 快速移动"
  103. }
  104. ]
  105. },
  106. {
  107. "waveId": 4,
  108. "enemies": [
  109. {
  110. "enemyType": "boss1_gatekeeper",
  111. "count": 1,
  112. "spawnInterval": 0.0,
  113. "spawnDelay": 25.0,
  114. "characteristics": "超高生命, 多种攻击方式, 召唤小怪"
  115. },
  116. {
  117. "enemyType": "boss2_gravedigger",
  118. "count": 1,
  119. "spawnInterval": 0.0,
  120. "spawnDelay": 60.0,
  121. "characteristics": "超高生命, 范围攻击, 召唤增援"
  122. },
  123. {
  124. "enemyType": "bucket_zombie",
  125. "count": 10,
  126. "spawnInterval": 6.0,
  127. "spawnDelay": 40.0,
  128. "characteristics": "超高生命, 极慢速移动"
  129. }
  130. ]
  131. },
  132. {
  133. "waveId": 5,
  134. "enemies": [
  135. {
  136. "enemyType": "终极BOSS",
  137. "count": 1,
  138. "spawnInterval": 0.0,
  139. "spawnDelay": 30.0,
  140. "characteristics": "极高生命, 全屏攻击, 无敌阶段, 召唤军团"
  141. }
  142. ]
  143. }
  144. ]
  145. }