Level6.json 2.1 KB

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  1. {
  2. "levelId": "Level6",
  3. "name": "沙漠绿洲(沙漠场景)",
  4. "scene": "desert",
  5. "description": "沙漠场景的挑战,炎热环境下的生存战斗",
  6. "availableWeapons": [
  7. "毛豆射手",
  8. "尖胡萝卜",
  9. "锯齿草",
  10. "西瓜炸弹",
  11. "回旋镖盆栽",
  12. "炙热辣椒"
  13. ],
  14. "timeLimit": 300,
  15. "difficulty": "normal",
  16. "healthMultiplier": 1.0,
  17. "waves": [
  18. {
  19. "waveId": 1,
  20. "enemies": [
  21. {
  22. "enemyType": "normal_zombie",
  23. "count": 18,
  24. "spawnInterval": 1.8,
  25. "spawnDelay": 0.0,
  26. "characteristics": "中速移动, 无技能"
  27. },
  28. {
  29. "enemyType": "bucket_zombie",
  30. "count": 4,
  31. "spawnInterval": 6.0,
  32. "spawnDelay": 12.0,
  33. "characteristics": "超高生命, 极慢速移动"
  34. }
  35. ]
  36. },
  37. {
  38. "waveId": 2,
  39. "enemies": [
  40. {
  41. "enemyType": "normal_zombie",
  42. "count": 15,
  43. "spawnInterval": 1.5,
  44. "spawnDelay": 0.0,
  45. "characteristics": "中速移动, 无技能"
  46. },
  47. {
  48. "enemyType": "mage_zombie",
  49. "count": 5,
  50. "spawnInterval": 5.0,
  51. "spawnDelay": 8.0,
  52. "characteristics": "远程魔法子弹攻击防御塔"
  53. },
  54. {
  55. "enemyType": "archer_zombie",
  56. "count": 3,
  57. "spawnInterval": 8.0,
  58. "spawnDelay": 15.0,
  59. "characteristics": "远程弓箭攻击"
  60. }
  61. ]
  62. },
  63. {
  64. "waveId": 3,
  65. "enemies": [
  66. {
  67. "enemyType": "normal_zombie",
  68. "count": 20,
  69. "spawnInterval": 1.2,
  70. "spawnDelay": 0.0,
  71. "characteristics": "中速移动, 无技能"
  72. },
  73. {
  74. "enemyType": "stealth_zombie",
  75. "count": 4,
  76. "spawnInterval": 10.0,
  77. "spawnDelay": 20.0,
  78. "characteristics": "隐身能力, 快速移动"
  79. },
  80. {
  81. "enemyType": "bucket_zombie",
  82. "count": 6,
  83. "spawnInterval": 4.0,
  84. "spawnDelay": 25.0,
  85. "characteristics": "超高生命, 极慢速移动"
  86. }
  87. ]
  88. }
  89. ]
  90. }