Level6.json 2.2 KB

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  1. {
  2. "levelId": "Level6",
  3. "name": "沙漠绿洲(沙漠场景)",
  4. "scene": "desert",
  5. "description": "沙漠场景的挑战,炎热环境下的生存战斗",
  6. "backgroundImage": "images/LevelBackground/BG1",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹",
  12. "回旋镖盆栽",
  13. "炙热辣椒"
  14. ],
  15. "coinReward": 1800,
  16. "diamondReward": 120,
  17. "timeLimit": 300,
  18. "difficulty": "normal",
  19. "healthMultiplier": 2.0,
  20. "waves": [
  21. {
  22. "waveId": 1,
  23. "enemies": [
  24. {
  25. "enemyType": "normal_zombie",
  26. "count": 18,
  27. "spawnInterval": 1.8,
  28. "spawnDelay": 0.0,
  29. "characteristics": "中速移动, 无技能"
  30. },
  31. {
  32. "enemyType": "bucket_zombie",
  33. "count": 4,
  34. "spawnInterval": 6.0,
  35. "spawnDelay": 12.0,
  36. "characteristics": "超高生命, 极慢速移动"
  37. }
  38. ]
  39. },
  40. {
  41. "waveId": 2,
  42. "enemies": [
  43. {
  44. "enemyType": "normal_zombie",
  45. "count": 15,
  46. "spawnInterval": 1.5,
  47. "spawnDelay": 0.0,
  48. "characteristics": "中速移动, 无技能"
  49. },
  50. {
  51. "enemyType": "mage_zombie",
  52. "count": 5,
  53. "spawnInterval": 5.0,
  54. "spawnDelay": 8.0,
  55. "characteristics": "远程魔法子弹攻击防御塔"
  56. },
  57. {
  58. "enemyType": "archer_zombie",
  59. "count": 3,
  60. "spawnInterval": 8.0,
  61. "spawnDelay": 15.0,
  62. "characteristics": "远程弓箭攻击"
  63. }
  64. ]
  65. },
  66. {
  67. "waveId": 3,
  68. "enemies": [
  69. {
  70. "enemyType": "normal_zombie",
  71. "count": 20,
  72. "spawnInterval": 1.2,
  73. "spawnDelay": 0.0,
  74. "characteristics": "中速移动, 无技能"
  75. },
  76. {
  77. "enemyType": "stealth_zombie",
  78. "count": 4,
  79. "spawnInterval": 10.0,
  80. "spawnDelay": 20.0,
  81. "characteristics": "隐身能力, 快速移动"
  82. },
  83. {
  84. "enemyType": "bucket_zombie",
  85. "count": 6,
  86. "spawnInterval": 4.0,
  87. "spawnDelay": 25.0,
  88. "characteristics": "超高生命, 极慢速移动"
  89. }
  90. ]
  91. }
  92. ]
  93. }