Level9.json 3.6 KB

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  1. {
  2. "levelId": "Level9",
  3. "name": "终极试炼(终极场景)",
  4. "scene": "ultimate",
  5. "description": "终极试炼关卡,解锁最后的植物武器,面对最强挑战",
  6. "availableWeapons": [
  7. "毛豆射手",
  8. "尖胡萝卜",
  9. "锯齿草",
  10. "西瓜炸弹",
  11. "回旋镖盆栽",
  12. "炙热辣椒",
  13. "仙人散弹",
  14. "秋葵导弹",
  15. "狼牙棒"
  16. ],
  17. "coinReward": 900,
  18. "diamondReward": 90,
  19. "timeLimit": 300,
  20. "difficulty": "normal",
  21. "healthMultiplier": 1.0,
  22. "waves": [
  23. {
  24. "waveId": 1,
  25. "enemies": [
  26. {
  27. "enemyType": "normal_zombie",
  28. "count": 40,
  29. "spawnInterval": 0.8,
  30. "spawnDelay": 0.0,
  31. "characteristics": "中速移动, 无技能"
  32. },
  33. {
  34. "enemyType": "roadblock_zombie",
  35. "count": 15,
  36. "spawnInterval": 2.5,
  37. "spawnDelay": 5.0,
  38. "characteristics": "高生命, 慢速移动"
  39. },
  40. {
  41. "enemyType": "wandering_zombie",
  42. "count": 10,
  43. "spawnInterval": 4.0,
  44. "spawnDelay": 12.0,
  45. "characteristics": "左右摇摆, 近战范围大"
  46. }
  47. ]
  48. },
  49. {
  50. "waveId": 2,
  51. "enemies": [
  52. {
  53. "enemyType": "normal_zombie",
  54. "count": 35,
  55. "spawnInterval": 0.6,
  56. "spawnDelay": 0.0,
  57. "characteristics": "中速移动, 无技能"
  58. },
  59. {
  60. "enemyType": "mage_zombie",
  61. "count": 12,
  62. "spawnInterval": 3.0,
  63. "spawnDelay": 8.0,
  64. "characteristics": "远程魔法子弹攻击防御塔"
  65. },
  66. {
  67. "enemyType": "archer_zombie",
  68. "count": 10,
  69. "spawnInterval": 4.0,
  70. "spawnDelay": 15.0,
  71. "characteristics": "远程弓箭攻击"
  72. },
  73. {
  74. "enemyType": "barrel_zombie",
  75. "count": 6,
  76. "spawnInterval": 8.0,
  77. "spawnDelay": 22.0,
  78. "characteristics": "爆炸伤害, 自爆攻击"
  79. }
  80. ]
  81. },
  82. {
  83. "waveId": 3,
  84. "enemies": [
  85. {
  86. "enemyType": "normal_zombie",
  87. "count": 30,
  88. "spawnInterval": 0.5,
  89. "spawnDelay": 0.0,
  90. "characteristics": "中速移动, 无技能"
  91. },
  92. {
  93. "enemyType": "bucket_zombie",
  94. "count": 15,
  95. "spawnInterval": 2.0,
  96. "spawnDelay": 10.0,
  97. "characteristics": "超高生命, 极慢速移动"
  98. },
  99. {
  100. "enemyType": "stealth_zombie",
  101. "count": 12,
  102. "spawnInterval": 4.0,
  103. "spawnDelay": 18.0,
  104. "characteristics": "隐身能力, 快速移动"
  105. }
  106. ]
  107. },
  108. {
  109. "waveId": 4,
  110. "enemies": [
  111. {
  112. "enemyType": "boss1_gatekeeper",
  113. "count": 1,
  114. "spawnInterval": 0.0,
  115. "spawnDelay": 25.0,
  116. "characteristics": "超高生命, 多种攻击方式, 召唤小怪"
  117. },
  118. {
  119. "enemyType": "boss2_gravedigger",
  120. "count": 1,
  121. "spawnInterval": 0.0,
  122. "spawnDelay": 60.0,
  123. "characteristics": "超高生命, 范围攻击, 召唤增援"
  124. },
  125. {
  126. "enemyType": "bucket_zombie",
  127. "count": 10,
  128. "spawnInterval": 6.0,
  129. "spawnDelay": 40.0,
  130. "characteristics": "超高生命, 极慢速移动"
  131. }
  132. ]
  133. },
  134. {
  135. "waveId": 5,
  136. "enemies": [
  137. {
  138. "enemyType": "终极BOSS",
  139. "count": 1,
  140. "spawnInterval": 0.0,
  141. "spawnDelay": 30.0,
  142. "characteristics": "极高生命, 全屏攻击, 无敌阶段, 召唤军团"
  143. }
  144. ]
  145. }
  146. ]
  147. }