Level6.json 2.3 KB

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  1. {
  2. "name": "沙漠绿洲(沙漠场景)",
  3. "scene": "desert",
  4. "description": "沙漠场景的挑战,炎热环境下的生存战斗",
  5. "level": 6,
  6. "weapons": [
  7. "毛豆射手",
  8. "尖胡萝卜",
  9. "锯齿草",
  10. "西瓜炸弹",
  11. "回旋镖盆栽",
  12. "炙热辣椒"
  13. ],
  14. "waves": [
  15. {
  16. "waveId": 1,
  17. "enemies": [
  18. {
  19. "enemyType": "普通僵尸",
  20. "count": 18,
  21. "spawnInterval": 1.8,
  22. "spawnDelay": 0,
  23. "characteristics": ["中速移动", "无技能"]
  24. },
  25. {
  26. "enemyType": "铁桶僵尸",
  27. "count": 4,
  28. "spawnInterval": 6,
  29. "spawnDelay": 12,
  30. "characteristics": ["超高生命", "极慢速移动"]
  31. }
  32. ]
  33. },
  34. {
  35. "waveId": 2,
  36. "enemies": [
  37. {
  38. "enemyType": "普通僵尸",
  39. "count": 15,
  40. "spawnInterval": 1.5,
  41. "spawnDelay": 0,
  42. "characteristics": ["中速移动", "无技能"]
  43. },
  44. {
  45. "enemyType": "法师僵尸",
  46. "count": 5,
  47. "spawnInterval": 5,
  48. "spawnDelay": 8,
  49. "characteristics": ["远程魔法子弹攻击防御塔"]
  50. },
  51. {
  52. "enemyType": "弓箭僵尸",
  53. "count": 3,
  54. "spawnInterval": 8,
  55. "spawnDelay": 15,
  56. "characteristics": ["远程弓箭攻击"]
  57. }
  58. ]
  59. },
  60. {
  61. "waveId": 3,
  62. "enemies": [
  63. {
  64. "enemyType": "普通僵尸",
  65. "count": 20,
  66. "spawnInterval": 1.2,
  67. "spawnDelay": 0,
  68. "characteristics": ["中速移动", "无技能"]
  69. },
  70. {
  71. "enemyType": "隐身僵尸",
  72. "count": 4,
  73. "spawnInterval": 10,
  74. "spawnDelay": 20,
  75. "characteristics": ["隐身能力", "快速移动"]
  76. },
  77. {
  78. "enemyType": "铁桶僵尸",
  79. "count": 6,
  80. "spawnInterval": 4,
  81. "spawnDelay": 25,
  82. "characteristics": ["超高生命", "极慢速移动"]
  83. }
  84. ]
  85. }
  86. ],
  87. "rewards": {
  88. "coins": 800,
  89. "experience": 150,
  90. "unlockWeapon": "炙热辣椒"
  91. },
  92. "difficulty": {
  93. "enemyHealthMultiplier": 1.5,
  94. "enemySpeedMultiplier": 1.1,
  95. "waveIntensity": 0.8
  96. }
  97. }