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- {
- "name": "魔法废墟(魔幻场景)",
- "scene": "magic_ruins",
- "description": "魔幻场景的塔防挑战,引入远程攻击敌人和隐身机制",
- "level": 3,
- "weapons": [
- "毛豆射手",
- "尖胡萝卜",
- "锯齿草"
- ],
- "waves": [
- {
- "waveId": 1,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 10,
- "spawnInterval": 2.5,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "路障僵尸",
- "count": 2,
- "spawnInterval": 8,
- "spawnDelay": 12,
- "characteristics": ["高生命", "慢速移动"]
- }
- ]
- },
- {
- "waveId": 2,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 8,
- "spawnInterval": 2,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "法师僵尸",
- "count": 3,
- "spawnInterval": 8,
- "spawnDelay": 10,
- "characteristics": ["远程魔法子弹攻击防御塔"]
- },
- {
- "enemyType": "漫步僵尸",
- "count": 2,
- "spawnInterval": 10,
- "spawnDelay": 15,
- "characteristics": ["左右摇摆", "近战范围大"]
- }
- ]
- },
- {
- "waveId": 3,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 6,
- "spawnInterval": 2,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "弓箭僵尸",
- "count": 4,
- "spawnInterval": 6,
- "spawnDelay": 8,
- "characteristics": ["远程射箭攻击防御塔"]
- },
- {
- "enemyType": "路障僵尸",
- "count": 3,
- "spawnInterval": 8,
- "spawnDelay": 12,
- "characteristics": ["高生命", "慢速移动"]
- }
- ]
- },
- {
- "waveId": 4,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 8,
- "spawnInterval": 1.5,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "路障僵尸",
- "count": 6,
- "spawnInterval": 3,
- "spawnDelay": 5,
- "characteristics": ["高生命", "慢速移动"]
- },
- {
- "enemyType": "法师僵尸",
- "count": 3,
- "spawnInterval": 7,
- "spawnDelay": 10,
- "characteristics": ["远程魔法子弹攻击防御塔"]
- },
- {
- "enemyType": "弓箭僵尸",
- "count": 2,
- "spawnInterval": 10,
- "spawnDelay": 15,
- "characteristics": ["远程射箭攻击防御塔"]
- }
- ]
- },
- {
- "waveId": 5,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 10,
- "spawnInterval": 1.5,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "法师僵尸",
- "count": 4,
- "spawnInterval": 6,
- "spawnDelay": 8,
- "characteristics": ["远程魔法子弹攻击防御塔"]
- },
- {
- "enemyType": "漫步僵尸",
- "count": 4,
- "spawnInterval": 5,
- "spawnDelay": 10,
- "characteristics": ["左右摇摆", "近战范围大"]
- },
- {
- "enemyType": "铁桶僵尸",
- "count": 2,
- "spawnInterval": 12,
- "spawnDelay": 18,
- "characteristics": ["重装甲", "护甲破坏阈值"]
- }
- ]
- },
- {
- "waveId": 6,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 8,
- "spawnInterval": 1.5,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "弓箭僵尸",
- "count": 5,
- "spawnInterval": 4,
- "spawnDelay": 6,
- "characteristics": ["远程射箭攻击防御塔"]
- },
- {
- "enemyType": "路障僵尸",
- "count": 4,
- "spawnInterval": 5,
- "spawnDelay": 8,
- "characteristics": ["高生命", "慢速移动"]
- },
- {
- "enemyType": "隐身僵尸",
- "count": 2,
- "spawnInterval": 12,
- "spawnDelay": 15,
- "characteristics": ["周期性隐身", "需追踪轨迹"]
- }
- ]
- },
- {
- "waveId": 7,
- "enemies": [
- {
- "enemyType": "普通僵尸",
- "count": 12,
- "spawnInterval": 1,
- "spawnDelay": 0,
- "characteristics": ["中速移动", "无技能"]
- },
- {
- "enemyType": "法师僵尸",
- "count": 6,
- "spawnInterval": 4,
- "spawnDelay": 5,
- "characteristics": ["远程魔法子弹攻击防御塔"]
- },
- {
- "enemyType": "弓箭僵尸",
- "count": 5,
- "spawnInterval": 5,
- "spawnDelay": 8,
- "characteristics": ["远程射箭攻击防御塔"]
- },
- {
- "enemyType": "隐身僵尸",
- "count": 4,
- "spawnInterval": 8,
- "spawnDelay": 12,
- "characteristics": ["周期性隐身", "需追踪轨迹"]
- },
- {
- "enemyType": "铁桶僵尸",
- "count": 3,
- "spawnInterval": 10,
- "spawnDelay": 20,
- "characteristics": ["重装甲", "护甲破坏阈值"]
- },
- {
- "enemyType": "火药桶僵尸",
- "count": 2,
- "spawnInterval": 15,
- "spawnDelay": 25,
- "characteristics": ["死亡爆炸", "需优先清除"]
- }
- ]
- }
- ],
- "levelSettings": {
- "initialHealth": 100,
- "timeLimit": 420,
- "difficulty": "normal",
- "energyMax": 5,
- "healthMultiplier": 1.4
- },
- "rewards": {
- "coins": 300,
- "diamonds": 30,
- "unlockWeapon": "西瓜炸弹"
- }
- }
|