Level9.json 3.7 KB

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  1. {
  2. "levelId": "Level9",
  3. "name": "终极试炼(终极场景)",
  4. "scene": "ultimate",
  5. "description": "终极试炼关卡,解锁最后的植物武器,面对最强挑战",
  6. "backgroundImage": "images/LevelBackground/BG1",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹",
  12. "回旋镖盆栽",
  13. "炙热辣椒",
  14. "仙人散弹",
  15. "秋葵导弹",
  16. "狼牙棒"
  17. ],
  18. "coinReward": 3000,
  19. "diamondReward": 200,
  20. "timeLimit": 300,
  21. "difficulty": "normal",
  22. "healthMultiplier": 2.6,
  23. "waves": [
  24. {
  25. "waveId": 1,
  26. "enemies": [
  27. {
  28. "enemyType": "normal_zombie",
  29. "count": 40,
  30. "spawnInterval": 0.8,
  31. "spawnDelay": 0.0,
  32. "characteristics": "中速移动, 无技能"
  33. },
  34. {
  35. "enemyType": "roadblock_zombie",
  36. "count": 15,
  37. "spawnInterval": 2.5,
  38. "spawnDelay": 5.0,
  39. "characteristics": "高生命, 慢速移动"
  40. },
  41. {
  42. "enemyType": "wandering_zombie",
  43. "count": 10,
  44. "spawnInterval": 4.0,
  45. "spawnDelay": 12.0,
  46. "characteristics": "左右摇摆, 近战范围大"
  47. }
  48. ]
  49. },
  50. {
  51. "waveId": 2,
  52. "enemies": [
  53. {
  54. "enemyType": "normal_zombie",
  55. "count": 35,
  56. "spawnInterval": 0.6,
  57. "spawnDelay": 0.0,
  58. "characteristics": "中速移动, 无技能"
  59. },
  60. {
  61. "enemyType": "mage_zombie",
  62. "count": 12,
  63. "spawnInterval": 3.0,
  64. "spawnDelay": 8.0,
  65. "characteristics": "远程魔法子弹攻击防御塔"
  66. },
  67. {
  68. "enemyType": "archer_zombie",
  69. "count": 10,
  70. "spawnInterval": 4.0,
  71. "spawnDelay": 15.0,
  72. "characteristics": "远程弓箭攻击"
  73. },
  74. {
  75. "enemyType": "barrel_zombie",
  76. "count": 6,
  77. "spawnInterval": 8.0,
  78. "spawnDelay": 22.0,
  79. "characteristics": "爆炸伤害, 自爆攻击"
  80. }
  81. ]
  82. },
  83. {
  84. "waveId": 3,
  85. "enemies": [
  86. {
  87. "enemyType": "normal_zombie",
  88. "count": 30,
  89. "spawnInterval": 0.5,
  90. "spawnDelay": 0.0,
  91. "characteristics": "中速移动, 无技能"
  92. },
  93. {
  94. "enemyType": "bucket_zombie",
  95. "count": 15,
  96. "spawnInterval": 2.0,
  97. "spawnDelay": 10.0,
  98. "characteristics": "超高生命, 极慢速移动"
  99. },
  100. {
  101. "enemyType": "stealth_zombie",
  102. "count": 12,
  103. "spawnInterval": 4.0,
  104. "spawnDelay": 18.0,
  105. "characteristics": "隐身能力, 快速移动"
  106. }
  107. ]
  108. },
  109. {
  110. "waveId": 4,
  111. "enemies": [
  112. {
  113. "enemyType": "boss1_gatekeeper",
  114. "count": 1,
  115. "spawnInterval": 0.0,
  116. "spawnDelay": 25.0,
  117. "characteristics": "超高生命, 多种攻击方式, 召唤小怪"
  118. },
  119. {
  120. "enemyType": "boss2_gravedigger",
  121. "count": 1,
  122. "spawnInterval": 0.0,
  123. "spawnDelay": 60.0,
  124. "characteristics": "超高生命, 范围攻击, 召唤增援"
  125. },
  126. {
  127. "enemyType": "bucket_zombie",
  128. "count": 10,
  129. "spawnInterval": 6.0,
  130. "spawnDelay": 40.0,
  131. "characteristics": "超高生命, 极慢速移动"
  132. }
  133. ]
  134. },
  135. {
  136. "waveId": 5,
  137. "enemies": [
  138. {
  139. "enemyType": "终极BOSS",
  140. "count": 1,
  141. "spawnInterval": 0.0,
  142. "spawnDelay": 30.0,
  143. "characteristics": "极高生命, 全屏攻击, 无敌阶段, 召唤军团"
  144. }
  145. ]
  146. }
  147. ]
  148. }