Level4.json 2.1 KB

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  1. {
  2. "name": "钢铁堡垒(工业场景)",
  3. "scene": "industrial",
  4. "description": "工业场景的高难度挑战,引入BOSS战和超高防御敌人",
  5. "weapons": [
  6. "仙人散弹",
  7. "秋葵导弹",
  8. "西瓜炸弹"
  9. ],
  10. "waves": [
  11. {
  12. "waveId": 1,
  13. "enemies": [
  14. {
  15. "enemyType": "铁桶僵尸",
  16. "count": 7,
  17. "spawnInterval": 6,
  18. "characteristics": ["超高生命", "极慢速移动"]
  19. }
  20. ]
  21. },
  22. {
  23. "waveId": 2,
  24. "enemies": [
  25. {
  26. "enemyType": "普通僵尸",
  27. "count": 18,
  28. "spawnInterval": 2,
  29. "characteristics": ["中速移动", "无技能"]
  30. }
  31. ]
  32. },
  33. {
  34. "waveId": 3,
  35. "enemies": [
  36. {
  37. "enemyType": "火药桶僵尸",
  38. "count": 5,
  39. "spawnInterval": 5,
  40. "characteristics": ["死亡爆炸", "需优先清除"]
  41. }
  42. ]
  43. },
  44. {
  45. "waveId": 4,
  46. "enemies": [
  47. {
  48. "enemyType": "隐身僵尸",
  49. "count": 4,
  50. "spawnInterval": 7,
  51. "characteristics": ["周期性隐身", "需追踪轨迹"]
  52. }
  53. ]
  54. },
  55. {
  56. "waveId": 5,
  57. "enemies": [
  58. {
  59. "enemyType": "铁桶僵尸",
  60. "count": 9,
  61. "spawnInterval": 5,
  62. "characteristics": ["超高生命", "极慢速移动"]
  63. }
  64. ]
  65. },
  66. {
  67. "waveId": 6,
  68. "enemies": [
  69. {
  70. "enemyType": "弓箭僵尸",
  71. "count": 8,
  72. "spawnInterval": 4,
  73. "characteristics": ["远程射箭攻击防御塔"]
  74. }
  75. ]
  76. },
  77. {
  78. "waveId": 7,
  79. "enemies": [
  80. {
  81. "enemyType": "BOSS1",
  82. "count": 1,
  83. "spawnInterval": 0,
  84. "characteristics": ["持铁栅门近战", "高防御", "BOSS级血量"]
  85. }
  86. ]
  87. }
  88. ],
  89. "levelSettings": {
  90. "initialHealth": 100,
  91. "timeLimit": 480,
  92. "difficulty": "hard",
  93. "starRequirements": {
  94. "1star": { "healthRemaining": 1 },
  95. "2star": { "healthRemaining": 30 },
  96. "3star": { "healthRemaining": 60 }
  97. }
  98. }
  99. }