Level1.json 2.1 KB

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  1. {
  2. "levelId": "Level1",
  3. "name": "新手关卡(草地平原)",
  4. "scene": "grassland",
  5. "description": "新手引导关卡,学习基础塔防玩法",
  6. "backgroundImage": "images/LevelBackground/BG1",
  7. "availableWeapons": [
  8. "毛豆射手"
  9. ],
  10. "coinReward": 100,
  11. "diamondReward": 10,
  12. "initialCoins": 45,
  13. "timeLimit": 300,
  14. "difficulty": "normal",
  15. "healthMultiplier": 1.0,
  16. "waves": [
  17. {
  18. "waveId": 1,
  19. "healthMultiplier": 1.0,
  20. "enemies": [
  21. {
  22. "enemyType": "normal_zombie",
  23. "count": 2,
  24. "spawnInterval": 1.0,
  25. "spawnDelay": 0.0,
  26. "characteristics": "中速移动, 无技能",
  27. "healthMultiplier": 1.0
  28. }
  29. ]
  30. },
  31. {
  32. "waveId": 2,
  33. "healthMultiplier": 1.3,
  34. "enemies": [
  35. {
  36. "enemyType": "normal_zombie",
  37. "count": 5,
  38. "spawnInterval": 1.0,
  39. "spawnDelay": 0.0,
  40. "characteristics": "中速移动, 无技能",
  41. "healthMultiplier": 1.3
  42. },
  43. {
  44. "enemyType": "roadblock_zombie",
  45. "count": 2,
  46. "spawnInterval": 2.0,
  47. "spawnDelay": 0.0,
  48. "characteristics": "高生命, 慢速移动",
  49. "healthMultiplier": 1.3
  50. }
  51. ]
  52. },
  53. {
  54. "waveId": 3,
  55. "healthMultiplier": 1.6,
  56. "enemies": [
  57. {
  58. "enemyType": "normal_zombie",
  59. "count": 6,
  60. "spawnInterval": 1.0,
  61. "spawnDelay": 0.0,
  62. "characteristics": "中速移动, 无技能",
  63. "healthMultiplier": 1.6
  64. },
  65. {
  66. "enemyType": "roadblock_zombie",
  67. "count": 2,
  68. "spawnInterval": 2.0,
  69. "spawnDelay": 0.0,
  70. "characteristics": "高生命, 慢速移动",
  71. "healthMultiplier": 1.6
  72. }
  73. ]
  74. }
  75. ],
  76. "levelSettings": {
  77. "energyMaxUpgrades": [
  78. 8,
  79. 24,
  80. 48,
  81. 72,
  82. 96,
  83. 120,
  84. 144,
  85. 168,
  86. 192,
  87. 216,
  88. 240,
  89. 264,
  90. 288,
  91. 312,
  92. 336,
  93. 360,
  94. 384,
  95. 408,
  96. 432,
  97. 456
  98. ],
  99. "energyMax": 500
  100. }
  101. }