Level9_20251021_152913.json 8.9 KB

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  1. {
  2. "levelId": "Level9",
  3. "name": "冰雪王国(冰雪场景)",
  4. "scene": "ice",
  5. "description": "冰雪场景的极地挑战,寒冷环境下的防御战",
  6. "backgroundImage": "images/LevelBackground/BG2",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹",
  12. "回旋镖盆栽"
  13. ],
  14. "coinReward": 500,
  15. "diamondReward": 50,
  16. "initialCoins": 45,
  17. "timeLimit": 300,
  18. "difficulty": "normal",
  19. "healthMultiplier": 1.2,
  20. "waves": [
  21. {
  22. "waveId": 1,
  23. "healthMultiplier": 1.0,
  24. "enemies": [
  25. {
  26. "enemyType": "bucket_zombie",
  27. "count": 3,
  28. "spawnInterval": 3.0,
  29. "spawnDelay": 2.0,
  30. "characteristics": "超高生命, 慢速移动",
  31. "healthMultiplier": 1.0
  32. },
  33. {
  34. "enemyType": "mage_zombie",
  35. "count": 2,
  36. "spawnInterval": 3.0,
  37. "spawnDelay": 0.0,
  38. "characteristics": "远程魔法攻击, 中等生命",
  39. "healthMultiplier": 1.0
  40. }
  41. ]
  42. },
  43. {
  44. "waveId": 2,
  45. "healthMultiplier": 1.3,
  46. "enemies": [
  47. {
  48. "enemyType": "roadblock_zombie",
  49. "count": 2,
  50. "spawnInterval": 2.0,
  51. "spawnDelay": 0.0,
  52. "characteristics": "高生命, 慢速移动",
  53. "healthMultiplier": 1.3
  54. },
  55. {
  56. "enemyType": "mage_zombie",
  57. "count": 2,
  58. "spawnInterval": 3.0,
  59. "spawnDelay": 0.0,
  60. "characteristics": "远程魔法攻击, 中等生命",
  61. "healthMultiplier": 1.3
  62. },
  63. {
  64. "enemyType": "archer_zombie",
  65. "count": 2,
  66. "spawnInterval": 5.0,
  67. "spawnDelay": 10.0,
  68. "characteristics": "远程弓箭攻击",
  69. "healthMultiplier": 1.3
  70. },
  71. {
  72. "enemyType": "bucket_zombie",
  73. "count": 2,
  74. "spawnInterval": 3.0,
  75. "spawnDelay": 2.0,
  76. "characteristics": "超高生命, 慢速移动",
  77. "healthMultiplier": 1.3
  78. }
  79. ]
  80. },
  81. {
  82. "waveId": 3,
  83. "healthMultiplier": 1.6,
  84. "enemies": [
  85. {
  86. "enemyType": "mage_zombie",
  87. "count": 3,
  88. "spawnInterval": 3.0,
  89. "spawnDelay": 0.0,
  90. "characteristics": "远程魔法攻击, 中等生命",
  91. "healthMultiplier": 1.6
  92. },
  93. {
  94. "enemyType": "stealth_zombie",
  95. "count": 2,
  96. "spawnInterval": 5.0,
  97. "spawnDelay": 15.0,
  98. "characteristics": "隐身能力, 快速移动",
  99. "healthMultiplier": 1.6
  100. },
  101. {
  102. "enemyType": "roadblock_zombie",
  103. "count": 3,
  104. "spawnInterval": 2.0,
  105. "spawnDelay": 0.0,
  106. "characteristics": "高生命, 慢速移动",
  107. "healthMultiplier": 1.6
  108. }
  109. ]
  110. },
  111. {
  112. "waveId": 4,
  113. "healthMultiplier": 1.9,
  114. "enemies": [
  115. {
  116. "enemyType": "mage_zombie",
  117. "count": 5,
  118. "spawnInterval": 3.0,
  119. "spawnDelay": 0.0,
  120. "characteristics": "远程魔法攻击, 中等生命",
  121. "healthMultiplier": 1.9
  122. },
  123. {
  124. "enemyType": "archer_zombie",
  125. "count": 3,
  126. "spawnInterval": 5.0,
  127. "spawnDelay": 10.0,
  128. "characteristics": "远程弓箭攻击",
  129. "healthMultiplier": 1.9
  130. },
  131. {
  132. "enemyType": "bucket_zombie",
  133. "count": 2,
  134. "spawnInterval": 3.0,
  135. "spawnDelay": 2.0,
  136. "characteristics": "超高生命, 慢速移动",
  137. "healthMultiplier": 1.9
  138. }
  139. ]
  140. },
  141. {
  142. "waveId": 5,
  143. "healthMultiplier": 2.2,
  144. "enemies": [
  145. {
  146. "enemyType": "roadblock_zombie",
  147. "count": 6,
  148. "spawnInterval": 2.0,
  149. "spawnDelay": 0.0,
  150. "characteristics": "高生命, 慢速移动",
  151. "healthMultiplier": 2.2
  152. },
  153. {
  154. "enemyType": "normal_zombie",
  155. "count": 6,
  156. "spawnInterval": 1.0,
  157. "spawnDelay": 0.0,
  158. "characteristics": "中速移动, 无技能",
  159. "healthMultiplier": 2.2
  160. },
  161. {
  162. "enemyType": "boss1_gatekeeper",
  163. "count": 1,
  164. "spawnInterval": 60.0,
  165. "spawnDelay": 30.0,
  166. "characteristics": "超高生命, 多种攻击方式, 召唤小怪",
  167. "healthMultiplier": 2.2
  168. }
  169. ]
  170. },
  171. {
  172. "waveId": 6,
  173. "healthMultiplier": 2.5,
  174. "enemies": [
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  176. "enemyType": "roadblock_zombie",
  177. "count": 7,
  178. "spawnInterval": 2.0,
  179. "spawnDelay": 0.0,
  180. "characteristics": "高生命, 慢速移动",
  181. "healthMultiplier": 2.5
  182. },
  183. {
  184. "enemyType": "mage_zombie",
  185. "count": 5,
  186. "spawnInterval": 3.0,
  187. "spawnDelay": 0.0,
  188. "characteristics": "远程魔法攻击, 中等生命",
  189. "healthMultiplier": 2.5
  190. },
  191. {
  192. "enemyType": "bucket_zombie",
  193. "count": 3,
  194. "spawnInterval": 3.0,
  195. "spawnDelay": 2.0,
  196. "characteristics": "超高生命, 慢速移动",
  197. "healthMultiplier": 2.5
  198. }
  199. ]
  200. },
  201. {
  202. "waveId": 7,
  203. "healthMultiplier": 2.8,
  204. "enemies": [
  205. {
  206. "enemyType": "archer_zombie",
  207. "count": 18,
  208. "spawnInterval": 5.0,
  209. "spawnDelay": 10.0,
  210. "characteristics": "远程弓箭攻击",
  211. "healthMultiplier": 2.8
  212. }
  213. ]
  214. },
  215. {
  216. "waveId": 8,
  217. "healthMultiplier": 3.1,
  218. "enemies": [
  219. {
  220. "enemyType": "normal_zombie",
  221. "count": 6,
  222. "spawnInterval": 1.0,
  223. "spawnDelay": 0.0,
  224. "characteristics": "中速移动, 无技能",
  225. "healthMultiplier": 3.1
  226. },
  227. {
  228. "enemyType": "wandering_zombie",
  229. "count": 5,
  230. "spawnInterval": 3.0,
  231. "spawnDelay": 15.0,
  232. "characteristics": "左右摇摆, 近战范围大",
  233. "healthMultiplier": 3.1
  234. },
  235. {
  236. "enemyType": "bucket_zombie",
  237. "count": 5,
  238. "spawnInterval": 3.0,
  239. "spawnDelay": 2.0,
  240. "characteristics": "超高生命, 慢速移动",
  241. "healthMultiplier": 3.1
  242. },
  243. {
  244. "enemyType": "mage_zombie",
  245. "count": 5,
  246. "spawnInterval": 3.0,
  247. "spawnDelay": 0.0,
  248. "characteristics": "远程魔法攻击, 中等生命",
  249. "healthMultiplier": 3.1
  250. }
  251. ]
  252. },
  253. {
  254. "waveId": 9,
  255. "healthMultiplier": 3.4,
  256. "enemies": [
  257. {
  258. "enemyType": "normal_zombie",
  259. "count": 10,
  260. "spawnInterval": 1.0,
  261. "spawnDelay": 0.0,
  262. "characteristics": "中速移动, 无技能",
  263. "healthMultiplier": 3.4
  264. },
  265. {
  266. "enemyType": "roadblock_zombie",
  267. "count": 5,
  268. "spawnInterval": 2.0,
  269. "spawnDelay": 0.0,
  270. "characteristics": "高生命, 慢速移动",
  271. "healthMultiplier": 3.4
  272. },
  273. {
  274. "enemyType": "archer_zombie",
  275. "count": 5,
  276. "spawnInterval": 5.0,
  277. "spawnDelay": 10.0,
  278. "characteristics": "远程弓箭攻击",
  279. "healthMultiplier": 3.4
  280. },
  281. {
  282. "enemyType": "bucket_zombie",
  283. "count": 5,
  284. "spawnInterval": 3.0,
  285. "spawnDelay": 2.0,
  286. "characteristics": "超高生命, 慢速移动",
  287. "healthMultiplier": 3.4
  288. }
  289. ]
  290. },
  291. {
  292. "waveId": 10,
  293. "healthMultiplier": 3.7,
  294. "enemies": [
  295. {
  296. "enemyType": "mage_zombie",
  297. "count": 10,
  298. "spawnInterval": 3.0,
  299. "spawnDelay": 0.0,
  300. "characteristics": "远程魔法攻击, 中等生命",
  301. "healthMultiplier": 3.7
  302. },
  303. {
  304. "enemyType": "archer_zombie",
  305. "count": 10,
  306. "spawnInterval": 5.0,
  307. "spawnDelay": 10.0,
  308. "characteristics": "远程弓箭攻击",
  309. "healthMultiplier": 3.7
  310. },
  311. {
  312. "enemyType": "bucket_zombie",
  313. "count": 10,
  314. "spawnInterval": 3.0,
  315. "spawnDelay": 2.0,
  316. "characteristics": "超高生命, 慢速移动",
  317. "healthMultiplier": 3.7
  318. },
  319. {
  320. "enemyType": "boss2_gravedigger",
  321. "count": 1,
  322. "spawnInterval": 60.0,
  323. "spawnDelay": 30.0,
  324. "characteristics": "超高生命, 范围攻击, 召唤增援",
  325. "healthMultiplier": 3.7
  326. }
  327. ]
  328. }
  329. ],
  330. "levelSettings": {
  331. "energyMax": 9,
  332. "energyMaxUpgrades": [
  333. 8,
  334. 24,
  335. 48,
  336. 72,
  337. 96,
  338. 120,
  339. 144,
  340. 168,
  341. 192,
  342. 216,
  343. 240,
  344. 264,
  345. 288,
  346. 312,
  347. 336,
  348. 360,
  349. 384,
  350. 408,
  351. 432,
  352. 456
  353. ]
  354. }
  355. }