Level4.json 6.7 KB

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  1. {
  2. "name": "钢铁堡垒(工业场景)",
  3. "scene": "industrial",
  4. "description": "工业场景的高难度塔防挑战,面对强化敌人和BOSS",
  5. "level": 4,
  6. "weapons": [
  7. "毛豆射手",
  8. "尖胡萝卜",
  9. "锯齿草",
  10. "西瓜炸弹"
  11. ],
  12. "waves": [
  13. {
  14. "waveId": 1,
  15. "enemies": [
  16. {
  17. "enemyType": "普通僵尸",
  18. "count": 12,
  19. "spawnInterval": 2,
  20. "spawnDelay": 0,
  21. "characteristics": ["中速移动", "无技能"]
  22. },
  23. {
  24. "enemyType": "铁桶僵尸",
  25. "count": 3,
  26. "spawnInterval": 8,
  27. "spawnDelay": 10,
  28. "characteristics": ["超高生命", "极慢速移动"]
  29. },
  30. {
  31. "enemyType": "路障僵尸",
  32. "count": 4,
  33. "spawnInterval": 6,
  34. "spawnDelay": 8,
  35. "characteristics": ["高生命", "慢速移动"]
  36. }
  37. ]
  38. },
  39. {
  40. "waveId": 2,
  41. "enemies": [
  42. {
  43. "enemyType": "普通僵尸",
  44. "count": 15,
  45. "spawnInterval": 1.5,
  46. "spawnDelay": 0,
  47. "characteristics": ["中速移动", "无技能"]
  48. },
  49. {
  50. "enemyType": "漫步僵尸",
  51. "count": 6,
  52. "spawnInterval": 4,
  53. "spawnDelay": 6,
  54. "characteristics": ["左右摇摆", "近战范围大"]
  55. },
  56. {
  57. "enemyType": "法师僵尸",
  58. "count": 3,
  59. "spawnInterval": 8,
  60. "spawnDelay": 12,
  61. "characteristics": ["远程魔法子弹攻击防御塔"]
  62. }
  63. ]
  64. },
  65. {
  66. "waveId": 3,
  67. "enemies": [
  68. {
  69. "enemyType": "普通僵尸",
  70. "count": 10,
  71. "spawnInterval": 1.5,
  72. "spawnDelay": 0,
  73. "characteristics": ["中速移动", "无技能"]
  74. },
  75. {
  76. "enemyType": "火药桶僵尸",
  77. "count": 4,
  78. "spawnInterval": 6,
  79. "spawnDelay": 8,
  80. "characteristics": ["死亡爆炸", "需优先清除"]
  81. },
  82. {
  83. "enemyType": "弓箭僵尸",
  84. "count": 3,
  85. "spawnInterval": 8,
  86. "spawnDelay": 12,
  87. "characteristics": ["远程射箭攻击防御塔"]
  88. },
  89. {
  90. "enemyType": "铁桶僵尸",
  91. "count": 2,
  92. "spawnInterval": 12,
  93. "spawnDelay": 18,
  94. "characteristics": ["超高生命", "极慢速移动"]
  95. }
  96. ]
  97. },
  98. {
  99. "waveId": 4,
  100. "enemies": [
  101. {
  102. "enemyType": "普通僵尸",
  103. "count": 8,
  104. "spawnInterval": 1.5,
  105. "spawnDelay": 0,
  106. "characteristics": ["中速移动", "无技能"]
  107. },
  108. {
  109. "enemyType": "隐身僵尸",
  110. "count": 3,
  111. "spawnInterval": 8,
  112. "spawnDelay": 10,
  113. "characteristics": ["周期性隐身", "需追踪轨迹"]
  114. },
  115. {
  116. "enemyType": "法师僵尸",
  117. "count": 4,
  118. "spawnInterval": 6,
  119. "spawnDelay": 8,
  120. "characteristics": ["远程魔法子弹攻击防御塔"]
  121. },
  122. {
  123. "enemyType": "路障僵尸",
  124. "count": 5,
  125. "spawnInterval": 5,
  126. "spawnDelay": 12,
  127. "characteristics": ["高生命", "慢速移动"]
  128. }
  129. ]
  130. },
  131. {
  132. "waveId": 5,
  133. "enemies": [
  134. {
  135. "enemyType": "普通僵尸",
  136. "count": 12,
  137. "spawnInterval": 1,
  138. "spawnDelay": 0,
  139. "characteristics": ["中速移动", "无技能"]
  140. },
  141. {
  142. "enemyType": "铁桶僵尸",
  143. "count": 6,
  144. "spawnInterval": 4,
  145. "spawnDelay": 6,
  146. "characteristics": ["超高生命", "极慢速移动"]
  147. },
  148. {
  149. "enemyType": "漫步僵尸",
  150. "count": 5,
  151. "spawnInterval": 5,
  152. "spawnDelay": 8,
  153. "characteristics": ["左右摇摆", "近战范围大"]
  154. },
  155. {
  156. "enemyType": "火药桶僵尸",
  157. "count": 3,
  158. "spawnInterval": 10,
  159. "spawnDelay": 15,
  160. "characteristics": ["死亡爆炸", "需优先清除"]
  161. }
  162. ]
  163. },
  164. {
  165. "waveId": 6,
  166. "enemies": [
  167. {
  168. "enemyType": "普通僵尸",
  169. "count": 10,
  170. "spawnInterval": 1,
  171. "spawnDelay": 0,
  172. "characteristics": ["中速移动", "无技能"]
  173. },
  174. {
  175. "enemyType": "弓箭僵尸",
  176. "count": 6,
  177. "spawnInterval": 3,
  178. "spawnDelay": 5,
  179. "characteristics": ["远程射箭攻击防御塔"]
  180. },
  181. {
  182. "enemyType": "隐身僵尸",
  183. "count": 4,
  184. "spawnInterval": 6,
  185. "spawnDelay": 8,
  186. "characteristics": ["周期性隐身", "需追踪轨迹"]
  187. },
  188. {
  189. "enemyType": "铁桶僵尸",
  190. "count": 4,
  191. "spawnInterval": 7,
  192. "spawnDelay": 12,
  193. "characteristics": ["超高生命", "极慢速移动"]
  194. },
  195. {
  196. "enemyType": "法师僵尸",
  197. "count": 3,
  198. "spawnInterval": 8,
  199. "spawnDelay": 15,
  200. "characteristics": ["远程魔法子弹攻击防御塔"]
  201. }
  202. ]
  203. },
  204. {
  205. "waveId": 7,
  206. "enemies": [
  207. {
  208. "enemyType": "普通僵尸",
  209. "count": 15,
  210. "spawnInterval": 0.8,
  211. "spawnDelay": 0,
  212. "characteristics": ["中速移动", "无技能"]
  213. },
  214. {
  215. "enemyType": "铁桶僵尸",
  216. "count": 8,
  217. "spawnInterval": 3,
  218. "spawnDelay": 5,
  219. "characteristics": ["超高生命", "极慢速移动"]
  220. },
  221. {
  222. "enemyType": "火药桶僵尸",
  223. "count": 5,
  224. "spawnInterval": 6,
  225. "spawnDelay": 10,
  226. "characteristics": ["死亡爆炸", "需优先清除"]
  227. },
  228. {
  229. "enemyType": "隐身僵尸",
  230. "count": 4,
  231. "spawnInterval": 8,
  232. "spawnDelay": 12,
  233. "characteristics": ["周期性隐身", "需追踪轨迹"]
  234. },
  235. {
  236. "enemyType": "弓箭僵尸",
  237. "count": 6,
  238. "spawnInterval": 5,
  239. "spawnDelay": 8,
  240. "characteristics": ["远程射箭攻击防御塔"]
  241. },
  242. {
  243. "enemyType": "法师僵尸",
  244. "count": 4,
  245. "spawnInterval": 7,
  246. "spawnDelay": 15,
  247. "characteristics": ["远程魔法子弹攻击防御塔"]
  248. }
  249. ]
  250. }
  251. ],
  252. "levelSettings": {
  253. "initialHealth": 100,
  254. "timeLimit": 480,
  255. "difficulty": "hard",
  256. "energyMax": 6,
  257. "healthMultiplier": 1.6
  258. },
  259. "rewards": {
  260. "coins": 400,
  261. "diamonds": 40,
  262. "unlockWeapon": "回旋镖盆栽"
  263. }
  264. }