Level2_20250820_104752.json 3.6 KB

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  1. {
  2. "levelId": "Level2",
  3. "name": "丛林冒险(森林场景)",
  4. "scene": "forest",
  5. "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合",
  6. "backgroundImage": "images/LevelBackground/BG2",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹"
  12. ],
  13. "coinReward": 500,
  14. "diamondReward": 30,
  15. "timeLimit": 300,
  16. "difficulty": "normal",
  17. "healthMultiplier": 1.2,
  18. "waves": [
  19. {
  20. "waveId": 1,
  21. "enemies": [
  22. {
  23. "enemyType": "normal_zombie",
  24. "count": 10,
  25. "spawnInterval": 2.0,
  26. "spawnDelay": 0.0,
  27. "characteristics": "中速移动, 无技能"
  28. },
  29. {
  30. "enemyType": "roadblock_zombie",
  31. "count": 5,
  32. "spawnInterval": 2.0,
  33. "spawnDelay": 0.0,
  34. "characteristics": "中速移动, 无技能"
  35. }
  36. ]
  37. },
  38. {
  39. "waveId": 2,
  40. "enemies": [
  41. {
  42. "enemyType": "normal_zombie",
  43. "count": 20,
  44. "spawnInterval": 1.0,
  45. "spawnDelay": 0.0,
  46. "characteristics": "中速移动, 无技能"
  47. },
  48. {
  49. "enemyType": "roadblock_zombie",
  50. "count": 8,
  51. "spawnInterval": 2.0,
  52. "spawnDelay": 0.0,
  53. "characteristics": "高生命, 慢速移动"
  54. }
  55. ]
  56. },
  57. {
  58. "waveId": 3,
  59. "enemies": [
  60. {
  61. "enemyType": "normal_zombie",
  62. "count": 30,
  63. "spawnInterval": 1.0,
  64. "spawnDelay": 0.0,
  65. "characteristics": "中速移动, 无技能"
  66. },
  67. {
  68. "enemyType": "roadblock_zombie",
  69. "count": 20,
  70. "spawnInterval": 1.5,
  71. "spawnDelay": 0.0,
  72. "characteristics": "高生命, 慢速移动"
  73. }
  74. ]
  75. },
  76. {
  77. "waveId": 4,
  78. "enemies": [
  79. {
  80. "enemyType": "normal_zombie",
  81. "count": 40,
  82. "spawnInterval": 1.0,
  83. "spawnDelay": 0.0,
  84. "characteristics": "中速移动, 无技能"
  85. },
  86. {
  87. "enemyType": "roadblock_zombie",
  88. "count": 30,
  89. "spawnInterval": 1.0,
  90. "spawnDelay": 10.0,
  91. "characteristics": "中速移动, 无技能"
  92. }
  93. ]
  94. },
  95. {
  96. "waveId": 5,
  97. "enemies": [
  98. {
  99. "enemyType": "normal_zombie",
  100. "count": 60,
  101. "spawnInterval": 0.5,
  102. "spawnDelay": 0.0,
  103. "characteristics": "中速移动, 无技能"
  104. },
  105. {
  106. "enemyType": "mage_zombie",
  107. "count": 10,
  108. "spawnInterval": 3.0,
  109. "spawnDelay": 0.0,
  110. "characteristics": "远程魔法攻击, 中等生命"
  111. },
  112. {
  113. "enemyType": "roadblock_zombie",
  114. "count": 40,
  115. "spawnInterval": 0.8,
  116. "spawnDelay": 0.0,
  117. "characteristics": "高生命, 慢速移动"
  118. }
  119. ]
  120. },
  121. {
  122. "waveId": 6,
  123. "enemies": [
  124. {
  125. "enemyType": "normal_zombie",
  126. "count": 60,
  127. "spawnInterval": 0.5,
  128. "spawnDelay": 0.0,
  129. "characteristics": "中速移动, 无技能"
  130. },
  131. {
  132. "enemyType": "roadblock_zombie",
  133. "count": 60,
  134. "spawnInterval": 0.5,
  135. "spawnDelay": 0.0,
  136. "characteristics": "高生命, 慢速移动"
  137. },
  138. {
  139. "enemyType": "boss1_gatekeeper",
  140. "count": 1,
  141. "spawnInterval": 1.0,
  142. "spawnDelay": 20.0,
  143. "characteristics": "超高生命, 多种攻击方式, 召唤小怪"
  144. }
  145. ]
  146. }
  147. ]
  148. }