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- // 测试方块形状配置加载和识别的调试脚本
- // 用于诊断配置加载时序问题
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class BlockShapeDebugTest extends cc.Component {
- onLoad() {
- console.log('[DebugTest] 开始测试方块形状配置...');
-
- // 延迟测试,确保系统初始化完成
- this.scheduleOnce(() => {
- this.testConfigurationLoading();
- }, 3.0);
- }
- testConfigurationLoading() {
- console.log('[DebugTest] ===== 配置加载测试开始 =====');
-
- // 1. 测试ConfigManager实例
- const configManager = cc.find('GameManager')?.getComponent('ConfigManager');
- console.log('[DebugTest] ConfigManager实例:', !!configManager);
-
- if (!configManager) {
- console.error('[DebugTest] ConfigManager未找到');
- return;
- }
-
- // 2. 测试配置加载状态
- console.log('[DebugTest] 配置加载状态:', configManager.isConfigLoaded());
-
- // 3. 测试武器配置
- const weaponsConfig = configManager['weaponsConfig'];
- console.log('[DebugTest] weaponsConfig存在:', !!weaponsConfig);
-
- if (weaponsConfig) {
- console.log('[DebugTest] weaponsConfig结构:', Object.keys(weaponsConfig));
- console.log('[DebugTest] weapons数组长度:', weaponsConfig.weapons?.length || 0);
- console.log('[DebugTest] blockSizes存在:', !!weaponsConfig.blockSizes);
-
- if (weaponsConfig.blockSizes) {
- console.log('[DebugTest] blockSizes类型:', typeof weaponsConfig.blockSizes);
- console.log('[DebugTest] blockSizes长度:', weaponsConfig.blockSizes.length);
- console.log('[DebugTest] blockSizes内容:');
- weaponsConfig.blockSizes.forEach((shape, index) => {
- console.log(`[DebugTest] - 形状${index}: ${shape.id} (${shape.name})`);
- console.log(`[DebugTest] - 矩阵:`, shape.shape);
- });
- }
- }
-
- // 4. 测试getBlockShapes方法
- console.log('[DebugTest] 测试getBlockShapes方法...');
- const blockShapes = configManager.getBlockShapes();
- console.log('[DebugTest] getBlockShapes返回:', blockShapes);
- console.log('[DebugTest] getBlockShapes长度:', blockShapes?.length || 0);
-
- // 5. 测试BlockManager
- const blockManager = cc.find('GameManager')?.getComponent('BlockManager');
- console.log('[DebugTest] BlockManager实例:', !!blockManager);
-
- if (blockManager) {
- console.log('[DebugTest] BlockManager配置管理器:', !!blockManager['configManager']);
- }
-
- console.log('[DebugTest] ===== 配置加载测试结束 =====');
-
- // 如果配置未加载,延迟重试
- if (!configManager.isConfigLoaded()) {
- console.log('[DebugTest] 配置未加载完成,3秒后重试...');
- this.scheduleOnce(() => {
- this.testConfigurationLoading();
- }, 3.0);
- }
- }
- }
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