Level9.json 3.9 KB

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  1. {
  2. "name": "终极试炼(终极场景)",
  3. "scene": "ultimate",
  4. "description": "终极试炼关卡,解锁最后的植物武器,面对最强挑战",
  5. "level": 9,
  6. "weapons": [
  7. "毛豆射手",
  8. "尖胡萝卜",
  9. "锯齿草",
  10. "西瓜炸弹",
  11. "回旋镖盆栽",
  12. "炙热辣椒",
  13. "仙人散弹",
  14. "秋葵导弹",
  15. "狼牙棒"
  16. ],
  17. "waves": [
  18. {
  19. "waveId": 1,
  20. "enemies": [
  21. {
  22. "enemyType": "普通僵尸",
  23. "count": 40,
  24. "spawnInterval": 0.8,
  25. "spawnDelay": 0,
  26. "characteristics": ["中速移动", "无技能"]
  27. },
  28. {
  29. "enemyType": "路障僵尸",
  30. "count": 15,
  31. "spawnInterval": 2.5,
  32. "spawnDelay": 5,
  33. "characteristics": ["高生命", "慢速移动"]
  34. },
  35. {
  36. "enemyType": "漫步僵尸",
  37. "count": 10,
  38. "spawnInterval": 4,
  39. "spawnDelay": 12,
  40. "characteristics": ["左右摇摆", "近战范围大"]
  41. }
  42. ]
  43. },
  44. {
  45. "waveId": 2,
  46. "enemies": [
  47. {
  48. "enemyType": "普通僵尸",
  49. "count": 35,
  50. "spawnInterval": 0.6,
  51. "spawnDelay": 0,
  52. "characteristics": ["中速移动", "无技能"]
  53. },
  54. {
  55. "enemyType": "法师僵尸",
  56. "count": 12,
  57. "spawnInterval": 3,
  58. "spawnDelay": 8,
  59. "characteristics": ["远程魔法子弹攻击防御塔"]
  60. },
  61. {
  62. "enemyType": "弓箭僵尸",
  63. "count": 10,
  64. "spawnInterval": 4,
  65. "spawnDelay": 15,
  66. "characteristics": ["远程弓箭攻击"]
  67. },
  68. {
  69. "enemyType": "火药桶僵尸",
  70. "count": 6,
  71. "spawnInterval": 8,
  72. "spawnDelay": 22,
  73. "characteristics": ["爆炸伤害", "自爆攻击"]
  74. }
  75. ]
  76. },
  77. {
  78. "waveId": 3,
  79. "enemies": [
  80. {
  81. "enemyType": "普通僵尸",
  82. "count": 30,
  83. "spawnInterval": 0.5,
  84. "spawnDelay": 0,
  85. "characteristics": ["中速移动", "无技能"]
  86. },
  87. {
  88. "enemyType": "铁桶僵尸",
  89. "count": 15,
  90. "spawnInterval": 2,
  91. "spawnDelay": 10,
  92. "characteristics": ["超高生命", "极慢速移动"]
  93. },
  94. {
  95. "enemyType": "隐身僵尸",
  96. "count": 12,
  97. "spawnInterval": 4,
  98. "spawnDelay": 18,
  99. "characteristics": ["隐身能力", "快速移动"]
  100. }
  101. ]
  102. },
  103. {
  104. "waveId": 4,
  105. "enemies": [
  106. {
  107. "enemyType": "BOSS1",
  108. "count": 1,
  109. "spawnInterval": 0,
  110. "spawnDelay": 25,
  111. "characteristics": ["超高生命", "多种攻击方式", "召唤小怪"]
  112. },
  113. {
  114. "enemyType": "BOSS2",
  115. "count": 1,
  116. "spawnInterval": 0,
  117. "spawnDelay": 60,
  118. "characteristics": ["超高生命", "范围攻击", "召唤增援"]
  119. },
  120. {
  121. "enemyType": "铁桶僵尸",
  122. "count": 10,
  123. "spawnInterval": 6,
  124. "spawnDelay": 40,
  125. "characteristics": ["超高生命", "极慢速移动"]
  126. }
  127. ]
  128. },
  129. {
  130. "waveId": 5,
  131. "enemies": [
  132. {
  133. "enemyType": "终极BOSS",
  134. "count": 1,
  135. "spawnInterval": 0,
  136. "spawnDelay": 30,
  137. "characteristics": ["极高生命", "全屏攻击", "无敌阶段", "召唤军团"]
  138. }
  139. ]
  140. }
  141. ],
  142. "levelSettings": {
  143. "initialHealth": 100,
  144. "timeLimit": 720,
  145. "difficulty": "nightmare",
  146. "energyMax": 10,
  147. "healthMultiplier": 2.5
  148. },
  149. "rewards": {
  150. "coins": 1500,
  151. "experience": 300,
  152. "diamonds": 100,
  153. "unlockWeapon": "终极豌豆"
  154. },
  155. "difficulty": {
  156. "enemyHealthMultiplier": 2.5,
  157. "enemySpeedMultiplier": 1.5,
  158. "waveIntensity": 1.2
  159. }
  160. }