Level8_20250923_121702.json 4.0 KB

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  1. {
  2. "levelId": "Level8",
  3. "name": "火山熔岩(火山场景)",
  4. "scene": "volcano",
  5. "description": "火山场景的极限挑战,熔岩环境下的终极考验",
  6. "backgroundImage": "images/LevelBackground/BG1",
  7. "availableWeapons": [
  8. "毛豆射手",
  9. "尖胡萝卜",
  10. "锯齿草",
  11. "西瓜炸弹",
  12. "回旋镖盆栽",
  13. "炙热辣椒",
  14. "仙人散弹",
  15. "秋葵导弹"
  16. ],
  17. "coinReward": 2500,
  18. "diamondReward": 170,
  19. "initialCoins": 100,
  20. "timeLimit": 300,
  21. "difficulty": "normal",
  22. "healthMultiplier": 2.4,
  23. "waves": [
  24. {
  25. "waveId": 1,
  26. "healthMultiplier": 1.8,
  27. "enemies": [
  28. {
  29. "enemyType": "normal_zombie",
  30. "count": 30,
  31. "spawnInterval": 1.2,
  32. "spawnDelay": 0.0,
  33. "characteristics": "中速移动, 无技能",
  34. "healthMultiplier": 1.4
  35. },
  36. {
  37. "enemyType": "roadblock_zombie",
  38. "count": 10,
  39. "spawnInterval": 3.0,
  40. "spawnDelay": 8.0,
  41. "characteristics": "高生命, 慢速移动",
  42. "healthMultiplier": 1.6
  43. },
  44. {
  45. "enemyType": "wandering_zombie",
  46. "count": 6,
  47. "spawnInterval": 5.0,
  48. "spawnDelay": 15.0,
  49. "characteristics": "左右摇摆, 近战范围大",
  50. "healthMultiplier": 1.8
  51. }
  52. ]
  53. },
  54. {
  55. "waveId": 2,
  56. "healthMultiplier": 1.0,
  57. "enemies": [
  58. {
  59. "enemyType": "normal_zombie",
  60. "count": 25,
  61. "spawnInterval": 1.0,
  62. "spawnDelay": 0.0,
  63. "characteristics": "中速移动, 无技能",
  64. "healthMultiplier": 1.0
  65. },
  66. {
  67. "enemyType": "mage_zombie",
  68. "count": 8,
  69. "spawnInterval": 4.0,
  70. "spawnDelay": 10.0,
  71. "characteristics": "远程魔法子弹攻击防御塔",
  72. "healthMultiplier": 1.0
  73. },
  74. {
  75. "enemyType": "archer_zombie",
  76. "count": 6,
  77. "spawnInterval": 6.0,
  78. "spawnDelay": 18.0,
  79. "characteristics": "远程弓箭攻击",
  80. "healthMultiplier": 1.0
  81. },
  82. {
  83. "enemyType": "barrel_zombie",
  84. "count": 4,
  85. "spawnInterval": 10.0,
  86. "spawnDelay": 25.0,
  87. "characteristics": "爆炸伤害, 自爆攻击",
  88. "healthMultiplier": 1.0
  89. }
  90. ]
  91. },
  92. {
  93. "waveId": 3,
  94. "healthMultiplier": 1.0,
  95. "enemies": [
  96. {
  97. "enemyType": "normal_zombie",
  98. "count": 20,
  99. "spawnInterval": 0.8,
  100. "spawnDelay": 0.0,
  101. "characteristics": "中速移动, 无技能",
  102. "healthMultiplier": 1.0
  103. },
  104. {
  105. "enemyType": "bucket_zombie",
  106. "count": 12,
  107. "spawnInterval": 2.5,
  108. "spawnDelay": 12.0,
  109. "characteristics": "超高生命, 极慢速移动",
  110. "healthMultiplier": 1.0
  111. },
  112. {
  113. "enemyType": "stealth_zombie",
  114. "count": 8,
  115. "spawnInterval": 6.0,
  116. "spawnDelay": 20.0,
  117. "characteristics": "隐身能力, 快速移动",
  118. "healthMultiplier": 1.0
  119. }
  120. ]
  121. },
  122. {
  123. "waveId": 4,
  124. "healthMultiplier": 1.0,
  125. "enemies": [
  126. {
  127. "enemyType": "boss2_gravedigger",
  128. "count": 1,
  129. "spawnInterval": 0.0,
  130. "spawnDelay": 30.0,
  131. "characteristics": "超高生命, 范围攻击, 召唤增援",
  132. "healthMultiplier": 1.0
  133. },
  134. {
  135. "enemyType": "bucket_zombie",
  136. "count": 6,
  137. "spawnInterval": 8.0,
  138. "spawnDelay": 45.0,
  139. "characteristics": "超高生命, 极慢速移动",
  140. "healthMultiplier": 1.0
  141. }
  142. ]
  143. }
  144. ],
  145. "levelSettings": {
  146. "energyMax": 8,
  147. "energyMaxUpgrades": [
  148. 5,
  149. 10,
  150. 15,
  151. 20,
  152. 25,
  153. 30,
  154. 40,
  155. 50,
  156. 60,
  157. 70,
  158. 80,
  159. 90,
  160. 100,
  161. 120,
  162. 150,
  163. 200,
  164. 300,
  165. 400,
  166. 500,
  167. 500
  168. ]
  169. }
  170. }