G NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideDataManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideDataManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideDataManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideStep.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideStep.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideStep.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts scripts/Core/NewbieGuideManager.ts scripts/Core/NewbieGuideManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts->scripts/Core/NewbieGuideManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideStep.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts->scripts/Core/NewbieGuideManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/RoundRectMask.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/RoundRectMask.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/RoundRectMask.ts scripts/Core/EventBus.ts scripts/Core/EventBus.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts->scripts/Core/EventBus.ts scripts/Core/NewbieGuideManager.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts scripts/Core/NewbieGuideManager.ts->scripts/Core/EventBus.ts scripts/AudioManager/AudioManager.ts scripts/AudioManager/AudioManager.ts scripts/Core/NewbieGuideManager.ts->scripts/AudioManager/AudioManager.ts scripts/LevelSystem/SaveDataManager.ts scripts/LevelSystem/SaveDataManager.ts scripts/Core/NewbieGuideManager.ts->scripts/LevelSystem/SaveDataManager.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideSteps.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideSteps.ts NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideSteps.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideStep.ts scripts/Ads/AdManager.ts scripts/Ads/AdManager.ts scripts/Utils/AnalyticsManager.ts scripts/Utils/AnalyticsManager.ts scripts/Ads/AdManager.ts->scripts/Utils/AnalyticsManager.ts scripts/Animations/BallAni.ts scripts/Animations/BallAni.ts scripts/Animations/BallAni.ts->scripts/Core/EventBus.ts scripts/Core/BundleLoader.ts scripts/Core/BundleLoader.ts scripts/Animations/BallAni.ts->scripts/Core/BundleLoader.ts scripts/Animations/BlinkScaleAnimator.ts scripts/Animations/BlinkScaleAnimator.ts scripts/Animations/ButtonManager.ts scripts/Animations/ButtonManager.ts scripts/Animations/DamageNumberAni.ts scripts/Animations/DamageNumberAni.ts scripts/CombatSystem/EnemyController.ts scripts/CombatSystem/EnemyController.ts scripts/Animations/DamageNumberAni.ts->scripts/CombatSystem/EnemyController.ts scripts/CombatSystem/EnemyController.ts->scripts/Core/EventBus.ts scripts/CombatSystem/EnemyController.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/EnemyController.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/EnemyController.ts->scripts/LevelSystem/SaveDataManager.ts scripts/Core/ConfigManager.ts scripts/Core/ConfigManager.ts scripts/CombatSystem/EnemyController.ts->scripts/Core/ConfigManager.ts scripts/LevelSystem/LevelConfigManager.ts scripts/LevelSystem/LevelConfigManager.ts scripts/CombatSystem/EnemyController.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/CombatSystem/BulletEffects/BurnEffect.ts scripts/CombatSystem/BulletEffects/BurnEffect.ts scripts/CombatSystem/EnemyController.ts->scripts/CombatSystem/BulletEffects/BurnEffect.ts scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/EnemyController.ts->scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/EnemyComponent.ts scripts/CombatSystem/EnemyComponent.ts scripts/CombatSystem/EnemyController.ts->scripts/CombatSystem/EnemyComponent.ts scripts/CombatSystem/EnemyInstance.ts scripts/CombatSystem/EnemyInstance.ts scripts/CombatSystem/EnemyController.ts->scripts/CombatSystem/EnemyInstance.ts scripts/CombatSystem/Wall.ts scripts/CombatSystem/Wall.ts scripts/CombatSystem/EnemyController.ts->scripts/CombatSystem/Wall.ts scripts/Core/BaseSingleton.ts scripts/Core/BaseSingleton.ts scripts/CombatSystem/EnemyController.ts->scripts/Core/BaseSingleton.ts scripts/Core/ResourcePreloader.ts scripts/Core/ResourcePreloader.ts scripts/CombatSystem/EnemyController.ts->scripts/Core/ResourcePreloader.ts scripts/Animations/GameStartMove.ts scripts/Animations/GameStartMove.ts scripts/Animations/GameStartMove.ts->scripts/Core/EventBus.ts scripts/Animations/HPBarAnimation.ts scripts/Animations/HPBarAnimation.ts scripts/Animations/MoneyAni.ts scripts/Animations/MoneyAni.ts scripts/Animations/MoneyAni.ts->scripts/Core/EventBus.ts scripts/Animations/MoneyAni.ts->scripts/AudioManager/AudioManager.ts scripts/FourUI/TopBarController.ts scripts/FourUI/TopBarController.ts scripts/Animations/MoneyAni.ts->scripts/FourUI/TopBarController.ts scripts/Animations/MoneyAni.ts->scripts/LevelSystem/SaveDataManager.ts scripts/AudioManager/AudioManager.ts->scripts/Core/BundleLoader.ts scripts/AudioManager/AudioManager.ts->scripts/LevelSystem/SaveDataManager.ts scripts/LevelSystem/GameManager.ts scripts/LevelSystem/GameManager.ts scripts/AudioManager/AudioManager.ts->scripts/LevelSystem/GameManager.ts scripts/FourUI/TopBarController.ts->scripts/Core/EventBus.ts scripts/FourUI/TopBarController.ts->scripts/Ads/AdManager.ts scripts/FourUI/TopBarController.ts->scripts/AudioManager/AudioManager.ts scripts/FourUI/TopBarController.ts->scripts/LevelSystem/SaveDataManager.ts scripts/FourUI/NavBarController.ts scripts/FourUI/NavBarController.ts scripts/FourUI/TopBarController.ts->scripts/FourUI/NavBarController.ts scripts/LevelSystem/SaveDataManager.ts->scripts/Core/EventBus.ts scripts/LevelSystem/SaveDataManager.ts->scripts/Core/BundleLoader.ts scripts/LevelSystem/SaveDataManager.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/Animations/PopUPAni.ts scripts/Animations/PopUPAni.ts scripts/Animations/ToastAni.ts scripts/Animations/ToastAni.ts scripts/Animations/ToastAni.ts->scripts/Core/EventBus.ts scripts/AudioManager/AudioConfig.ts scripts/AudioManager/AudioConfig.ts scripts/LevelSystem/GameManager.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideManager.ts scripts/LevelSystem/GameManager.ts->scripts/Core/NewbieGuideManager.ts scripts/LevelSystem/GameManager.ts->scripts/Core/EventBus.ts scripts/LevelSystem/GameManager.ts->scripts/Ads/AdManager.ts scripts/LevelSystem/GameManager.ts->scripts/Animations/GameStartMove.ts scripts/LevelSystem/GameManager.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/WeaponBullet.ts scripts/CombatSystem/WeaponBullet.ts scripts/LevelSystem/GameManager.ts->scripts/CombatSystem/WeaponBullet.ts scripts/LevelSystem/GameManager.ts->scripts/Core/ConfigManager.ts scripts/Core/PhysicsManager.ts scripts/Core/PhysicsManager.ts scripts/LevelSystem/GameManager.ts->scripts/Core/PhysicsManager.ts scripts/Core/LevelSessionManager.ts scripts/Core/LevelSessionManager.ts scripts/LevelSystem/GameManager.ts->scripts/Core/LevelSessionManager.ts scripts/LevelSystem/GameManager.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts scripts/LevelSystem/GameManager.ts->scripts/CombatSystem/BlockSelection/GameBlockSelection.ts scripts/LevelSystem/IN_game.ts scripts/LevelSystem/IN_game.ts scripts/LevelSystem/GameManager.ts->scripts/LevelSystem/IN_game.ts scripts/LevelSystem/GameManager.ts->scripts/CombatSystem/Wall.ts scripts/Guide/DragBlockToGridStep.ts scripts/Guide/DragBlockToGridStep.ts scripts/LevelSystem/GameManager.ts->scripts/Guide/DragBlockToGridStep.ts scripts/LevelSystem/LevelManager.ts scripts/LevelSystem/LevelManager.ts scripts/LevelSystem/GameManager.ts->scripts/LevelSystem/LevelManager.ts scripts/LevelSystem/StartGame.ts scripts/LevelSystem/StartGame.ts scripts/LevelSystem/GameManager.ts->scripts/LevelSystem/StartGame.ts scripts/AudioManager/EnemyAudios.ts scripts/AudioManager/EnemyAudios.ts scripts/AudioManager/EnemyAudios.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/BallController.ts scripts/CombatSystem/BallController.ts scripts/CombatSystem/BallController.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BallController.ts->scripts/Animations/BallAni.ts scripts/CombatSystem/BallInstance.ts scripts/CombatSystem/BallInstance.ts scripts/CombatSystem/BallController.ts->scripts/CombatSystem/BallInstance.ts scripts/CombatSystem/BlockSelection/BlockInfo.ts scripts/CombatSystem/BlockSelection/BlockInfo.ts scripts/CombatSystem/BallController.ts->scripts/CombatSystem/BlockSelection/BlockInfo.ts scripts/CombatSystem/BlockSelection/WeaponInfo.ts scripts/CombatSystem/BlockSelection/WeaponInfo.ts scripts/CombatSystem/BallController.ts->scripts/CombatSystem/BlockSelection/WeaponInfo.ts scripts/CombatSystem/BallController.ts->scripts/CombatSystem/WeaponBullet.ts scripts/CombatSystem/BallController.ts->scripts/Core/ConfigManager.ts scripts/Core/JsonConfigLoader.ts scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/BallController.ts->scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/BallController.ts->scripts/Core/PhysicsManager.ts scripts/FourUI/SkillSystem/PersistentSkillManager.ts scripts/FourUI/SkillSystem/PersistentSkillManager.ts scripts/CombatSystem/BallController.ts->scripts/FourUI/SkillSystem/PersistentSkillManager.ts scripts/CombatSystem/BlockSelection/BlockInfo.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BlockSelection/WeaponInfo.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/WeaponBullet.ts->scripts/Core/EventBus.ts scripts/CombatSystem/WeaponBullet.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/WeaponBullet.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BlockSelection/BlockInfo.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BlockSelection/WeaponInfo.ts scripts/CombatSystem/WeaponBullet.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/WeaponBullet.ts->scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/WeaponBullet.ts->scripts/FourUI/SkillSystem/PersistentSkillManager.ts scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/BulletEffects/BulletCount.ts scripts/CombatSystem/BulletEffects/BulletCount.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BulletEffects/BulletCount.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BulletEffects/BulletHitEffect.ts scripts/CombatSystem/BulletEffects/BulletTrajectory.ts scripts/CombatSystem/BulletEffects/BulletTrajectory.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BulletEffects/BulletTrajectory.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/BulletEffects/BulletLifecycle.ts scripts/CombatSystem/BulletEffects/BulletLifecycle.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BulletEffects/BulletLifecycle.ts scripts/CombatSystem/BulletTrailController.ts scripts/CombatSystem/BulletTrailController.ts scripts/CombatSystem/WeaponBullet.ts->scripts/CombatSystem/BulletTrailController.ts scripts/Core/ConfigManager.ts->scripts/Core/BundleLoader.ts scripts/Core/ConfigManager.ts->scripts/Core/JsonConfigLoader.ts scripts/Core/ConfigManager.ts->scripts/Core/BaseSingleton.ts scripts/Core/JsonConfigLoader.ts->scripts/Core/BundleLoader.ts scripts/Core/PhysicsManager.ts->scripts/Core/BaseSingleton.ts scripts/FourUI/SkillSystem/SkillConfigManager.ts scripts/FourUI/SkillSystem/SkillConfigManager.ts scripts/FourUI/SkillSystem/PersistentSkillManager.ts->scripts/FourUI/SkillSystem/SkillConfigManager.ts scripts/CombatSystem/BlockManager.ts scripts/CombatSystem/BlockManager.ts scripts/CombatSystem/BlockManager.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideUIController.ts scripts/CombatSystem/BlockManager.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BlockManager.ts->scripts/Utils/AnalyticsManager.ts scripts/CombatSystem/BlockManager.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/BlockManager.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/BlockManager.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/BlockManager.ts->scripts/CombatSystem/BlockSelection/BlockInfo.ts scripts/CombatSystem/BlockManager.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BlockSelection/BlockTag.ts scripts/CombatSystem/BlockSelection/BlockTag.ts scripts/CombatSystem/BlockManager.ts->scripts/CombatSystem/BlockSelection/BlockTag.ts scripts/CombatSystem/BlockManager.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/BlockManager.ts->scripts/Core/LevelSessionManager.ts scripts/CombatSystem/BlockManager.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/Core/LevelSessionManager.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Core/NewbieGuideManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Ads/AdManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Utils/AnalyticsManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/CombatSystem/BallController.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/CombatSystem/BlockSelection/WeaponInfo.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/CombatSystem/BlockManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/CombatSystem/BlockSelection/BlockTag.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/Core/LevelSessionManager.ts scripts/CombatSystem/BlockSelection/GameBlockSelection.ts->scripts/LevelSystem/IN_game.ts scripts/LevelSystem/IN_game.ts->scripts/Core/EventBus.ts scripts/LevelSystem/IN_game.ts->scripts/Utils/AnalyticsManager.ts scripts/LevelSystem/IN_game.ts->scripts/Animations/GameStartMove.ts scripts/LevelSystem/IN_game.ts->scripts/AudioManager/AudioManager.ts scripts/LevelSystem/IN_game.ts->scripts/LevelSystem/SaveDataManager.ts scripts/LevelSystem/IN_game.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/LevelSystem/IN_game.ts->scripts/Core/LevelSessionManager.ts scripts/LevelSystem/IN_game.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/LevelSystem/IN_game.ts->scripts/CombatSystem/BlockSelection/GameBlockSelection.ts scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts scripts/LevelSystem/IN_game.ts->scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts scripts/LevelSystem/IN_game.ts->scripts/CombatSystem/Wall.ts scripts/CombatSystem/EnemyWeapon/ScreenShakeManager.ts scripts/CombatSystem/EnemyWeapon/ScreenShakeManager.ts scripts/LevelSystem/IN_game.ts->scripts/CombatSystem/EnemyWeapon/ScreenShakeManager.ts scripts/LevelSystem/BackgroundManager.ts scripts/LevelSystem/BackgroundManager.ts scripts/LevelSystem/IN_game.ts->scripts/LevelSystem/BackgroundManager.ts scripts/CombatSystem/BulletEffects/BulletCount.ts->scripts/CombatSystem/WeaponBullet.ts scripts/CombatSystem/BulletEffects/BulletCount.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BulletEffects/BulletCount.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/CombatSystem/WeaponBullet.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/FourUI/SkillSystem/PersistentSkillManager.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/CombatSystem/BulletEffects/BulletTrajectory.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/CombatSystem/BulletEffects/BurnEffect.ts scripts/CombatSystem/BulletEffects/GroundBurnArea.ts scripts/CombatSystem/BulletEffects/GroundBurnArea.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/CombatSystem/BulletEffects/GroundBurnArea.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts scripts/CombatSystem/BulletEffects/BulletHitEffect.ts->scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/BulletEffects/BulletTrajectory.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BulletEffects/BulletTrajectory.ts->scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/BulletEffects/BurnEffect.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BulletEffects/GroundBurnArea.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BulletEffects/GroundBurnArea.ts->scripts/Core/PhysicsManager.ts scripts/CombatSystem/BulletEffects/GroundBurnArea.ts->scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts scripts/CombatSystem/BulletEffects/GroundBurnArea.ts->scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts->scripts/CombatSystem/WeaponBullet.ts scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts->scripts/Core/PhysicsManager.ts scripts/CombatSystem/BulletEffects/GroundBurnAreaManager.ts->scripts/CombatSystem/BulletEffects/GroundBurnArea.ts scripts/CombatSystem/EnemyAttackStateManager.ts->scripts/Core/EventBus.ts scripts/CombatSystem/BulletEffects/BulletLifecycle.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/BulletEffects/BulletLifecycle.ts->scripts/CombatSystem/BulletEffects/BulletTrajectory.ts scripts/CombatSystem/CoinDrop.ts scripts/CombatSystem/CoinDrop.ts scripts/CombatSystem/CoinDrop.ts->scripts/Core/LevelSessionManager.ts scripts/CombatSystem/EnemyAttackAni/EnemyAttackEffectManager.ts scripts/CombatSystem/EnemyAttackAni/EnemyAttackEffectManager.ts scripts/CombatSystem/EnemyComponent.ts->scripts/Core/EventBus.ts scripts/CombatSystem/EnemyComponent.ts->scripts/Core/ConfigManager.ts scripts/CombatSystem/EnemyInstance.ts->scripts/Core/EventBus.ts scripts/CombatSystem/EnemyInstance.ts->scripts/Animations/DamageNumberAni.ts scripts/CombatSystem/EnemyInstance.ts->scripts/Animations/HPBarAnimation.ts scripts/CombatSystem/EnemyInstance.ts->scripts/AudioManager/EnemyAudios.ts scripts/CombatSystem/EnemyInstance.ts->scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/EnemyInstance.ts->scripts/CombatSystem/EnemyAttackStateManager.ts scripts/CombatSystem/EnemyInstance.ts->scripts/CombatSystem/EnemyComponent.ts scripts/CombatSystem/EnemyInstance.ts->scripts/CombatSystem/EnemyWeapon/ScreenShakeManager.ts scripts/CombatSystem/Wall.ts->scripts/Core/EventBus.ts scripts/CombatSystem/Wall.ts->scripts/Utils/AnalyticsManager.ts scripts/CombatSystem/Wall.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/Wall.ts->scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/Wall.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/Core/ResourcePreloader.ts->scripts/Core/EventBus.ts scripts/Core/ResourcePreloader.ts->scripts/Core/BundleLoader.ts scripts/Core/ResourcePreloader.ts->scripts/LevelSystem/SaveDataManager.ts scripts/Core/ResourcePreloader.ts->scripts/Core/ConfigManager.ts scripts/Core/ResourcePreloader.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectile.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectile.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectile.ts->scripts/Core/EventBus.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectile.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectile.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectile.ts->scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts->scripts/Core/EventBus.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/EnemyWeapon/EnemyProjectileInstance.ts->scripts/CombatSystem/EnemyAttackAni/EnemyAttackEffectManager.ts scripts/CombatSystem/EnemyWeapon/WeaponEffectManager.ts scripts/CombatSystem/EnemyWeapon/WeaponEffectManager.ts scripts/CombatSystem/EnemyWeapon/WeaponEffectManager.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/EnemyWeapon/WeaponEffectManager.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/GainUI.ts scripts/CombatSystem/GainUI.ts scripts/CombatSystem/GainUI.ts->scripts/Core/EventBus.ts scripts/CombatSystem/GainUI.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/GainUI.ts->scripts/Animations/PopUPAni.ts scripts/CombatSystem/GainUI.ts->scripts/Core/JsonConfigLoader.ts scripts/CombatSystem/GameEnd.ts scripts/CombatSystem/GameEnd.ts scripts/CombatSystem/GameEnd.ts->scripts/Core/EventBus.ts scripts/CombatSystem/GameEnd.ts->scripts/Ads/AdManager.ts scripts/CombatSystem/GameEnd.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/GameEnd.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/GameEnd.ts->scripts/LevelSystem/IN_game.ts scripts/CombatSystem/GamePause.ts scripts/CombatSystem/GamePause.ts scripts/CombatSystem/GamePause.ts->scripts/Core/EventBus.ts scripts/CombatSystem/GamePause.ts->scripts/LevelSystem/IN_game.ts scripts/CombatSystem/MenuSystem/MenuAni.ts scripts/CombatSystem/MenuSystem/MenuAni.ts scripts/CombatSystem/MenuSystem/MenuController.ts scripts/CombatSystem/MenuSystem/MenuController.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/Core/EventBus.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/Animations/GameStartMove.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/Animations/PopUPAni.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/LevelSystem/GameManager.ts scripts/CombatSystem/MenuSystem/SoundController.ts scripts/CombatSystem/MenuSystem/SoundController.ts scripts/CombatSystem/MenuSystem/MenuController.ts->scripts/CombatSystem/MenuSystem/SoundController.ts scripts/CombatSystem/MenuSystem/SoundController.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/MenuSystem/SoundController.ts->scripts/LevelSystem/SaveDataManager.ts scripts/CombatSystem/SkillSelection/SkillButtonAnimator.ts scripts/CombatSystem/SkillSelection/SkillButtonAnimator.ts scripts/CombatSystem/SkillSelection/SkillButtonController.ts scripts/CombatSystem/SkillSelection/SkillButtonController.ts scripts/CombatSystem/SkillSelection/SkillButtonController.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/SkillSelection/SkillButtonController.ts->scripts/AudioManager/AudioManager.ts scripts/CombatSystem/SkillSelection/SkillButtonController.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/SkillSelection/SkillButtonController.ts->scripts/CombatSystem/SkillSelection/SkillButtonAnimator.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/Core/BundleLoader.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/CombatSystem/EnemyController.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/LevelSystem/GameManager.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/LevelSystem/IN_game.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/CombatSystem/Wall.ts scripts/CombatSystem/SkillSelection/SkillSelectionController.ts->scripts/CombatSystem/SkillSelection/SkillButtonController.ts scripts/CombatSystem/WeaponBlockExample.ts scripts/CombatSystem/WeaponBlockExample.ts scripts/Debug/BallPauseTest.ts scripts/Debug/BallPauseTest.ts scripts/Debug/BallPauseTest.ts->scripts/Core/EventBus.ts scripts/Debug/ConfigManagerInitTest.ts scripts/Debug/ConfigManagerInitTest.ts scripts/Debug/ConfigManagerInitTest.ts->scripts/Core/ConfigManager.ts scripts/Debug/EnemyConfigTest.ts scripts/Debug/EnemyConfigTest.ts scripts/Debug/EnemyConfigTest.ts->scripts/Core/ConfigManager.ts scripts/Debug/EnemyLoadTest.ts scripts/Debug/EnemyLoadTest.ts scripts/Debug/EnemyLoadTest.ts->scripts/Core/BundleLoader.ts scripts/Debug/EnemyLoadTest.ts->scripts/Core/ConfigManager.ts scripts/Debug/EnemyLoadTest.ts->scripts/Core/JsonConfigLoader.ts scripts/Debug/ResourcePreloaderTest.ts scripts/Debug/ResourcePreloaderTest.ts scripts/Debug/ResourcePreloaderTest.ts->scripts/Core/ConfigManager.ts scripts/Debug/ResourcePreloaderTest.ts->scripts/Core/ResourcePreloader.ts scripts/Debug/WeaponsConfigTest.ts scripts/Debug/WeaponsConfigTest.ts scripts/Debug/WeaponsConfigTest.ts->scripts/Core/BundleLoader.ts scripts/Examples/AudioExample.ts scripts/Examples/AudioExample.ts scripts/Examples/AudioExample.ts->scripts/AudioManager/AudioManager.ts scripts/FourUI/MainSystem/MainUIControlller.ts scripts/FourUI/MainSystem/MainUIControlller.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/Core/NewbieGuideManager.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/Core/EventBus.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/Core/BundleLoader.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/Animations/GameStartMove.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/Animations/MoneyAni.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/AudioManager/AudioManager.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/FourUI/TopBarController.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/LevelSystem/SaveDataManager.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/LevelSystem/GameManager.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/LevelSystem/IN_game.ts scripts/FourUI/MainSystem/MainUIControlller.ts->scripts/Core/ResourcePreloader.ts scripts/FourUI/NavBarController.ts->scripts/Core/EventBus.ts scripts/FourUI/NavBarController.ts->scripts/Animations/GameStartMove.ts scripts/FourUI/ShopSystem/ShopController.ts scripts/FourUI/ShopSystem/ShopController.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/Core/EventBus.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/Ads/AdManager.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/Utils/AnalyticsManager.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/Animations/MoneyAni.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/FourUI/TopBarController.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/LevelSystem/SaveDataManager.ts scripts/FourUI/ShopSystem/ShopController.ts->scripts/Core/JsonConfigLoader.ts scripts/FourUI/SkillSystem/SkillConfigManager.ts->scripts/Core/JsonConfigLoader.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts->scripts/Core/EventBus.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts->scripts/AudioManager/AudioManager.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts->scripts/LevelSystem/SaveDataManager.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts->scripts/FourUI/SkillSystem/PersistentSkillManager.ts scripts/FourUI/SkillSystem/SkillNodeGenerator.ts->scripts/FourUI/SkillSystem/SkillConfigManager.ts scripts/FourUI/UpgradeSystem/UpgradeAni.ts scripts/FourUI/UpgradeSystem/UpgradeAni.ts scripts/FourUI/UpgradeSystem/UpgradeAni.ts->scripts/Animations/BlinkScaleAnimator.ts scripts/FourUI/UpgradeSystem/UpgradeAni.ts->scripts/AudioManager/AudioManager.ts scripts/FourUI/UpgradeSystem/UpgradeAni.ts->scripts/Core/JsonConfigLoader.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/Core/EventBus.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/Utils/AnalyticsManager.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/Core/BundleLoader.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/LevelSystem/SaveDataManager.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/Animations/PopUPAni.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/Core/JsonConfigLoader.ts scripts/FourUI/UpgradeSystem/UpgradeController.ts->scripts/FourUI/UpgradeSystem/UpgradeAni.ts scripts/Guide/DragBlockToGridStep.ts->NewbieGuidePlugin-v1.0.0/NewbieGuidePlugin-v1.0.0/scripts/GuideStep.ts scripts/Guide/DragBlockToGridStep.ts->scripts/Core/EventBus.ts scripts/Guide/DragBlockToGridStep.ts->scripts/CombatSystem/BlockManager.ts scripts/LaunchScreen.ts scripts/LaunchScreen.ts scripts/LaunchScreen.ts->scripts/Utils/AnalyticsManager.ts scripts/Utils/BlockMergeTrackingTest.ts scripts/Utils/BlockMergeTrackingTest.ts scripts/LaunchScreen.ts->scripts/Utils/BlockMergeTrackingTest.ts scripts/Utils/MPLifecycleManager.ts scripts/Utils/MPLifecycleManager.ts scripts/LaunchScreen.ts->scripts/Utils/MPLifecycleManager.ts scripts/Utils/BlockMergeTrackingTest.ts->scripts/Utils/AnalyticsManager.ts scripts/Utils/MPLifecycleManager.ts->scripts/Utils/AnalyticsManager.ts scripts/LevelSystem/BackgroundManager.ts->scripts/Core/EventBus.ts scripts/LevelSystem/BackgroundManager.ts->scripts/Core/BundleLoader.ts scripts/LevelSystem/BackgroundManager.ts->scripts/LevelSystem/SaveDataManager.ts scripts/LevelSystem/BackgroundManager.ts->scripts/LevelSystem/LevelConfigManager.ts scripts/LevelSystem/BackgroundManager.ts->scripts/Core/ResourcePreloader.ts scripts/LevelSystem/CombatStateManager.ts scripts/LevelSystem/CombatStateManager.ts scripts/LevelSystem/CombatStateManager.ts->scripts/Core/EventBus.ts scripts/LevelSystem/CombatStateManager.ts->scripts/CombatSystem/EnemyController.ts scripts/LevelSystem/CombatStateManager.ts->scripts/Core/PhysicsManager.ts scripts/LevelSystem/CombatStateManager.ts->scripts/Core/BaseSingleton.ts scripts/LevelSystem/StartGame.ts->scripts/Core/EventBus.ts scripts/LevelSystem/StartGame.ts->scripts/LevelSystem/SaveDataManager.ts scripts/LevelSystem/StartGame.ts->scripts/LevelSystem/GameManager.ts scripts/LevelSystem/StartGame.ts->scripts/CombatSystem/SkillSelection/SkillManager.ts scripts/LevelSystem/StartGame.ts->scripts/Core/LevelSessionManager.ts scripts/LevelSystem/LevelStateManager.ts scripts/LevelSystem/LevelStateManager.ts scripts/LevelSystem/LevelStateManager.ts->scripts/Core/EventBus.ts scripts/LevelSystem/LevelStateManager.ts->scripts/CombatSystem/EnemyController.ts scripts/LevelSystem/LevelStateManager.ts->scripts/Core/BaseSingleton.ts scripts/LevelSystem/UIStateManager.ts scripts/LevelSystem/UIStateManager.ts scripts/LevelSystem/UIStateManager.ts->scripts/Core/EventBus.ts scripts/LevelSystem/UIStateManager.ts->scripts/AudioManager/AudioManager.ts scripts/LevelSystem/UIStateManager.ts->scripts/Core/BaseSingleton.ts scripts/UI/PreloadProgressUI.ts scripts/UI/PreloadProgressUI.ts scripts/UI/PreloadProgressUI.ts->scripts/Core/EventBus.ts scripts/Utils/AnalyticsTest.ts scripts/Utils/AnalyticsTest.ts scripts/Utils/AnalyticsTest.ts->scripts/Utils/AnalyticsManager.ts scripts/Utils/AnalyticsTest.ts->scripts/Utils/MPLifecycleManager.ts scripts/Utils/AnalyticsTestSimple.ts scripts/Utils/AnalyticsTestSimple.ts scripts/Utils/AnalyticsTestSimple.ts->scripts/Utils/AnalyticsManager.ts scripts/Utils/AnalyticsTestSimple.ts->scripts/Utils/MPLifecycleManager.ts