{ "name": "丛林探险(森林场景)", "scene": "forest", "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合", "weapons": [ "锯齿草", "西瓜炸弹", "毛豆射手" ], "waves": [ { "waveId": 1, "enemies": [ { "enemyType": "普通僵尸", "count": 10, "spawnInterval": 4, "characteristics": ["中速移动", "无技能"] } ] }, { "waveId": 2, "enemies": [ { "enemyType": "漫步僵尸", "count": 6, "spawnInterval": 5, "characteristics": ["左右摇摆", "近战范围大"] } ] }, { "waveId": 3, "enemies": [ { "enemyType": "普通僵尸", "count": 15, "spawnInterval": 3, "characteristics": ["中速移动", "无技能"] } ] }, { "waveId": 4, "enemies": [ { "enemyType": "路障僵尸", "count": 8, "spawnInterval": 4, "characteristics": ["高生命", "慢速移动"] } ] }, { "waveId": 5, "enemies": [ { "enemyType": "漫步僵尸", "count": 7, "spawnInterval": 4, "characteristics": ["左右摇摆", "近战范围大"] } ] }, { "waveId": 6, "enemies": [ { "enemyType": "火药桶僵尸", "count": 3, "spawnInterval": 6, "characteristics": ["死亡爆炸", "需优先清除"] } ] } ], "levelSettings": { "initialHealth": 100, "timeLimit": 360, "difficulty": "normal", "starRequirements": { "1star": { "healthRemaining": 1 }, "2star": { "healthRemaining": 40 }, "3star": { "healthRemaining": 70 } } } }