{ "levelId": "Level3", "name": "丛林冒险(森林场景)", "scene": "forest", "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合", "backgroundImage": "images/LevelBackground/BG1", "availableWeapons": [ "毛豆射手", "尖胡萝卜" ], "coinReward": 200, "diamondReward": 20, "initialCoins": 45, "timeLimit": 300, "difficulty": "normal", "healthMultiplier": 1.0, "waves": [ { "waveId": 1, "healthMultiplier": 1.0, "enemies": [ { "enemyType": "normal_zombie", "count": 4, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 1.0 }, { "enemyType": "mage_zombie", "count": 2, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命", "healthMultiplier": 1.0 } ] }, { "waveId": 2, "healthMultiplier": 1.3, "enemies": [ { "enemyType": "normal_zombie", "count": 10, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 1.3 }, { "enemyType": "roadblock_zombie", "count": 3, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动", "healthMultiplier": 1.3 } ] }, { "waveId": 3, "healthMultiplier": 1.6, "enemies": [ { "enemyType": "normal_zombie", "count": 10, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 1.6 }, { "enemyType": "mage_zombie", "count": 5, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命", "healthMultiplier": 1.6 } ] }, { "waveId": 4, "healthMultiplier": 1.9, "enemies": [ { "enemyType": "normal_zombie", "count": 22, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 1.9 } ] }, { "waveId": 5, "healthMultiplier": 2.2, "enemies": [ { "enemyType": "normal_zombie", "count": 15, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 2.2 }, { "enemyType": "roadblock_zombie", "count": 10, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动", "healthMultiplier": 2.2 }, { "enemyType": "mage_zombie", "count": 5, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命", "healthMultiplier": 2.2 } ] }, { "waveId": 6, "healthMultiplier": 2.5, "enemies": [ { "enemyType": "normal_zombie", "count": 15, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 2.5 }, { "enemyType": "roadblock_zombie", "count": 15, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动", "healthMultiplier": 2.5 }, { "enemyType": "mage_zombie", "count": 5, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命", "healthMultiplier": 2.5 } ] }, { "waveId": 7, "healthMultiplier": 2.8, "enemies": [ { "enemyType": "normal_zombie", "count": 20, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能", "healthMultiplier": 2.8 }, { "enemyType": "roadblock_zombie", "count": 10, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动", "healthMultiplier": 2.8 }, { "enemyType": "mage_zombie", "count": 10, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命", "healthMultiplier": 2.8 }, { "enemyType": "boss1_gatekeeper", "count": 1, "spawnInterval": 60.0, "spawnDelay": 30.0, "characteristics": "超高生命, 多种攻击方式, 召唤小怪", "healthMultiplier": 2.8 } ] } ], "levelSettings": { "energyMax": 6, "energyMaxUpgrades": [ 8, 24, 48, 72, 96, 120, 144, 168, 192, 216, 240, 264, 288, 312, 336, 360, 384, 408, 432, 456 ] } }