{"text_format":"2","workbook":"xlsx","n_sheets":10,"sheets":["敌人基础配置","战斗配置","移动配置","视觉配置","音频配置","特殊能力配置","BOSS配置","生成权重配置","波次进度配置","敌人名称映射"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":0,"defined_names":0,"comments":0,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900"}

{"sheet":"敌人基础配置","index":0,"n_rows":13,"n_cols":12,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","敌人类型","稀有度","权重","生命值","移动速度","攻击力","攻击范围","攻击速度","防御力","金币奖励"]
["唯一标识符","显示名称","敌人分类","稀有程度","生成权重值","生命点数","移动速度","攻击伤害","攻击距离","攻击频率","防御数值","击杀奖励"]
["normal_zombie","普通僵尸","basic","common",35,10,50,20,30,1,0,1]
["roadblock_zombie","路障僵尸","armored","common",25,18,40,25,30,0.8,5,15]
["wandering_zombie","漫步僵尸","wanderer","uncommon",20,12,45,30,40,1.2,2,18]
["mage_zombie","法师僵尸","ranged_caster","uncommon",18,8,35,35,200,0.6,0,25]
["archer_zombie","弓箭僵尸","ranged_archer","uncommon",16,9,40,40,250,0.7,1,22]
["stealth_zombie","隐身僵尸","stealth","rare",12,7,60,45,25,1.5,0,35]
["bucket_zombie","铁桶僵尸","heavy_armor","uncommon",15,30,30,35,30,0.6,10,30]
["barrel_zombie","火药桶僵尸","explosive","rare",10,6,45,25,30,1,0,40]
["boss1_gatekeeper","BOSS1","boss","boss",1,80,25,80,50,0.4,15,200]
["boss2_gravedigger","BOSS2","boss","boss",1,100,20,100,60,0.3,20,250]
["boss3_cyborg","BOSS3","boss","boss",1,120,35,120,80,0.5,25,300]

{"sheet":"战斗配置","index":1,"n_rows":13,"n_cols":10,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","攻击类型","攻击延迟","攻击冷却","可格挡","格挡几率","武器类型","投射物类型","投射物速度"]
["唯一标识符","显示名称","攻击方式","攻击前摇","攻击间隔","是否可格挡","格挡成功率","武器种类","投射物类型","投射物飞行速度"]
["normal_zombie","普通僵尸","melee",0.5,1,false,0,"","",""]
["roadblock_zombie","路障僵尸","melee",0.6,1.2,true,0.2,"","",""]
["wandering_zombie","漫步僵尸","melee_weapon",0.4,0.8,false,0,"baseball_bat","",""]
["mage_zombie","法师僵尸","magic_projectile",0.8,2,false,0,"","magic_bolt",150]
["archer_zombie","弓箭僵尸","arrow_projectile",0.6,1.8,false,0,"","arrow",200]
["stealth_zombie","隐身僵尸","stealth_strike",0.3,0.6,false,0,"","",""]
["bucket_zombie","铁桶僵尸","heavy_melee",0.8,1.5,true,0.4,"","",""]
["barrel_zombie","火药桶僵尸","melee",0.5,1,false,0,"","",""]
["boss1_gatekeeper","BOSS1","gate_slam",1,2.5,true,0.6,"","",""]
["boss2_gravedigger","BOSS2","tombstone_smash",1.2,3,true,0.7,"","",""]
["boss3_cyborg","BOSS3","cyber_arm_combo",0.8,2,true,0.5,"","",""]

{"sheet":"移动配置","index":2,"n_rows":13,"n_cols":7,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","移动类型","移动模式","速度变化","摆动幅度","摆动频率"]
["唯一标识符","显示名称","移动方式","移动轨迹","速度随机变化","左右摆动范围","摆动周期频率"]
["normal_zombie","普通僵尸","straight","walk_forward",0.1,"",""]
["roadblock_zombie","路障僵尸","straight","walk_forward",0.1,"",""]
["wandering_zombie","漫步僵尸","sway","zigzag_forward",0.2,20,2]
["mage_zombie","法师僵尸","straight","walk_forward",0.1,"",""]
["archer_zombie","弓箭僵尸","straight","walk_forward",0.1,"",""]
["stealth_zombie","隐身僵尸","straight","walk_forward",0.15,"",""]
["bucket_zombie","铁桶僵尸","straight","walk_forward",0.05,"",""]
["barrel_zombie","火药桶僵尸","straight","walk_forward",0.1,"",""]
["boss1_gatekeeper","BOSS1","straight","walk_forward",0.05,"",""]
["boss2_gravedigger","BOSS2","straight","walk_forward",0.05,"",""]
["boss3_cyborg","BOSS3","straight","walk_forward",0.1,"",""]

{"sheet":"视觉配置","index":3,"n_rows":13,"n_cols":12,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","精灵预制体","缩放比例","水平翻转","待机动画","行走动画","攻击动画","死亡动画","武器道具","护甲道具","特殊道具"]
["唯一标识符","显示名称","Spine动画资源路径","显示缩放倍数","是否水平镜像","待机状态动画","移动状态动画","攻击状态动画","死亡状态动画","武器道具路径","护甲道具路径","特殊道具路径"]
["normal_zombie","普通僵尸","@EnemyAni/001/001",1,false,"idle","walk","attack","dead","","",""]
["roadblock_zombie","路障僵尸","@EnemyAni/002/002",1.1,false,"idle","walk","attack","dead","","",""]
["wandering_zombie","漫步僵尸","@EnemyAni/003/003",1,false,"idle","walk","attack","dead","props/baseball_bat","",""]
["mage_zombie","法师僵尸","@EnemyAni/004/004",1,false,"idle","walk","attack","dead","props/magic_staff","",""]
["archer_zombie","弓箭僵尸","@EnemyAni/005/005",1,false,"idle","walk","attack","dead","props/bow","",""]
["stealth_zombie","隐身僵尸","@EnemyAni/006/006",1,false,"idle","walk","attack","dead","","",""]
["bucket_zombie","铁桶僵尸","@EnemyAni/007/007",1.2,false,"idle","walk","attack","dead","","props/iron_bucket",""]
["barrel_zombie","火药桶僵尸","@EnemyAni/008/008",1,false,"idle","walk","attack","dead","","","props/gunpowder_barrel"]
["boss1_gatekeeper","BOSS1","@EnemyAni/009/009",2,false,"idle","walk","attack","dead","props/iron_gate","",""]
["boss2_gravedigger","BOSS2","@EnemyAni/010/010",2.2,false,"idle","walk","attack","dead","props/tombstone","",""]
["boss3_cyborg","BOSS3","@EnemyAni/011/011",2.5,false,"idle","walk","attack","dead","props/cyber_arm","",""]

{"sheet":"音频配置","index":4,"n_rows":13,"n_cols":12,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","行走音效","攻击音效","死亡音效","受伤音效","格挡音效","隐身音效","护甲破碎音效","引信音效","召唤音效","激光音效"]
["唯一标识符","显示名称","移动时音效","攻击时音效","死亡时音效","受伤时音效","格挡时音效","隐身时音效","护甲破碎音效","引信燃烧音效","召唤时音效","激光发射音效"]
["normal_zombie","普通僵尸","audio/zombie_walk","audio/zombie_attack","audio/zombie_death","audio/zombie_hurt","","","","","",""]
["roadblock_zombie","路障僵尸","audio/roadblock_walk","audio/roadblock_attack","audio/roadblock_death","","audio/roadblock_block","","","","",""]
["wandering_zombie","漫步僵尸","audio/wandering_walk","audio/bat_swing","audio/wandering_death","","","","","","",""]
["mage_zombie","法师僵尸","audio/mage_walk","audio/magic_cast","audio/mage_death","","","","","","",""]
["archer_zombie","弓箭僵尸","audio/archer_walk","audio/bow_shoot","audio/archer_death","","","","","","",""]
["stealth_zombie","隐身僵尸","audio/stealth_walk","audio/stealth_attack","audio/stealth_death","","","audio/stealth_activate","","","",""]
["bucket_zombie","铁桶僵尸","audio/bucket_walk","audio/bucket_attack","audio/bucket_death","","","","audio/armor_break","","",""]
["barrel_zombie","火药桶僵尸","audio/barrel_walk","audio/barrel_attack","audio/barrel_explode","","","","","audio/barrel_fuse","",""]
["boss1_gatekeeper","BOSS1","audio/boss1_walk","audio/gate_slam","audio/boss1_death","","audio/gate_block","","","","",""]
["boss2_gravedigger","BOSS2","audio/boss2_walk","audio/tombstone_smash","audio/boss2_death","","","","","","audio/boss2_summon",""]
["boss3_cyborg","BOSS3","audio/boss3_walk","audio/cyber_attack","audio/boss3_death","","","","","","","audio/laser_beam"]

{"sheet":"特殊能力配置","index":5,"n_rows":24,"n_cols":3,"rows_kept":24,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","特殊能力"]
["唯一标识符","显示名称","特殊技能名称"]
["roadblock_zombie","路障僵尸","armor_break"]
["wandering_zombie","漫步僵尸","unpredictable_movement"]
["mage_zombie","法师僵尸","ranged_attack"]
["mage_zombie","法师僵尸","magic_resistance"]
["archer_zombie","弓箭僵尸","ranged_attack"]
["archer_zombie","弓箭僵尸","piercing_shot"]
["stealth_zombie","隐身僵尸","invisibility"]
["stealth_zombie","隐身僵尸","stealth_attack"]
["stealth_zombie","隐身僵尸","speed_boost"]
["bucket_zombie","铁桶僵尸","heavy_armor"]
["bucket_zombie","铁桶僵尸","armor_break_threshold"]
["barrel_zombie","火药桶僵尸","death_explosion"]
["barrel_zombie","火药桶僵尸","area_damage"]
["boss1_gatekeeper","BOSS1","boss_immunity"]
["boss1_gatekeeper","BOSS1","gate_shield"]
["boss1_gatekeeper","BOSS1","area_slam"]
["boss2_gravedigger","BOSS2","boss_immunity"]
["boss2_gravedigger","BOSS2","minion_summon"]
["boss2_gravedigger","BOSS2","ground_slam"]
["boss3_cyborg","BOSS3","boss_immunity"]
["boss3_cyborg","BOSS3","laser_beam"]
["boss3_cyborg","BOSS3","cyber_enhancement"]

{"sheet":"BOSS配置","index":6,"n_rows":5,"n_cols":14,"rows_kept":5,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","阶段数","阶段血量阈值","狂暴速度加成","狂暴伤害加成","狂暴攻速加成","召唤单位类型","召唤数量","召唤冷却","激光伤害","激光射程","激光充能时间","激光冷却时间"]
["唯一标识符","显示名称","战斗阶段总数","进入下阶段血量比例","狂暴状态速度倍数","狂暴状态伤害倍数","狂暴状态攻速倍数","召唤的单位类型","单次召唤数量","召唤技能冷却时间","激光攻击伤害","激光攻击射程","激光充能准备时间","激光技能冷却时间"]
["boss1_gatekeeper","BOSS1",2,0.5,1.5,1.3,1.2,"","","","","","",""]
["boss2_gravedigger","BOSS2",3,0.66,"","","","normal_zombie",2,10,"","","",""]
["boss3_cyborg","BOSS3",3,0.5,"","","","","","",150,400,2,8]

{"sheet":"生成权重配置","index":7,"n_rows":6,"n_cols":2,"rows_kept":6,"cut":false,"hidden":false,"merged":[]}
["稀有度","生成权重"]
["稀有度等级","随机生成权重值"]
["common",70]
["uncommon",20]
["rare",8]
["boss",2]

{"sheet":"波次进度配置","index":8,"n_rows":13,"n_cols":2,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["波次类型","敌人ID"]
["游戏阶段类型","该阶段出现的敌人ID"]
["earlyWaves","normal_zombie"]
["earlyWaves","roadblock_zombie"]
["midWaves","wandering_zombie"]
["midWaves","mage_zombie"]
["midWaves","archer_zombie"]
["lateWaves","stealth_zombie"]
["lateWaves","bucket_zombie"]
["lateWaves","barrel_zombie"]
["bossWaves","boss1_gatekeeper"]
["bossWaves","boss2_gravedigger"]
["bossWaves","boss3_cyborg"]

{"sheet":"敌人名称映射","index":9,"n_rows":13,"n_cols":2,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["中文名称","英文ID"]
["关卡配置中使用的中文名称","对应的英文敌人ID"]
["普通僵尸","normal_zombie"]
["路障僵尸","roadblock_zombie"]
["漫步僵尸","wandering_zombie"]
["法师僵尸","mage_zombie"]
["弓箭僵尸","archer_zombie"]
["隐身僵尸","stealth_zombie"]
["铁桶僵尸","bucket_zombie"]
["火药桶僵尸","barrel_zombie"]
["BOSS1","boss1_gatekeeper"]
["BOSS2","boss2_gravedigger"]
["BOSS3","boss3_cyborg"]