{ "levelId": "Level2", "name": "丛林冒险(森林场景)", "scene": "forest", "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合", "backgroundImage": "images/LevelBackground/BG2", "availableWeapons": [ "毛豆射手", "尖胡萝卜" ], "coinReward": 500, "diamondReward": 30, "initialCoins": 100, "timeLimit": 300, "difficulty": "normal", "healthMultiplier": 1.2, "waves": [ { "waveId": 1, "enemies": [ { "enemyType": "normal_zombie", "count": 10, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 5, "spawnInterval": 6.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" } ] }, { "waveId": 2, "enemies": [ { "enemyType": "normal_zombie", "count": 15, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 8, "spawnInterval": 6.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 3, "enemies": [ { "enemyType": "normal_zombie", "count": 30, "spawnInterval": 1.5, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 10, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 4, "enemies": [ { "enemyType": "normal_zombie", "count": 40, "spawnInterval": 1.5, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 30, "spawnInterval": 2.0, "spawnDelay": 10.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 5, "enemies": [ { "enemyType": "normal_zombie", "count": 60, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "mage_zombie", "count": 10, "spawnInterval": 6.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命" }, { "enemyType": "roadblock_zombie", "count": 40, "spawnInterval": 1.5, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 6, "enemies": [ { "enemyType": "normal_zombie", "count": 60, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 60, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" }, { "enemyType": "boss1_gatekeeper", "count": 1, "spawnInterval": 60.0, "spawnDelay": 30.0, "characteristics": "超高生命, 多种攻击方式, 召唤小怪" } ] } ], "levelSettings": { "energyMax": 5, "energyMaxUpgrades": [ 5, 10, 15, 20, 25, 30, 40, 50, 60, 70, 80, 90, 100, 120, 150, 200, 300, 400, 500, 500 ] } }