{ "name": "魔法废墟(魔幻场景)", "scene": "magic_ruins", "description": "魔幻场景的塔防挑战,引入远程攻击敌人和隐身机制", "weapons": [ "回旋镖盆栽", "炙热辣椒", "尖胡萝卜" ], "waves": [ { "waveId": 1, "enemies": [ { "enemyType": "普通僵尸", "count": 12, "spawnInterval": 3, "characteristics": ["中速移动", "无技能"] } ] }, { "waveId": 2, "enemies": [ { "enemyType": "法师僵尸", "count": 4, "spawnInterval": 7, "characteristics": ["远程魔法子弹攻击防御塔"] } ] }, { "waveId": 3, "enemies": [ { "enemyType": "弓箭僵尸", "count": 5, "spawnInterval": 6, "characteristics": ["远程射箭攻击防御塔"] } ] }, { "waveId": 4, "enemies": [ { "enemyType": "路障僵尸", "count": 10, "spawnInterval": 3, "characteristics": ["高生命", "慢速移动"] } ] }, { "waveId": 5, "enemies": [ { "enemyType": "法师僵尸", "count": 5, "spawnInterval": 6, "characteristics": ["远程魔法子弹攻击防御塔"] } ] }, { "waveId": 6, "enemies": [ { "enemyType": "弓箭僵尸", "count": 6, "spawnInterval": 5, "characteristics": ["远程射箭攻击防御塔"] } ] }, { "waveId": 7, "enemies": [ { "enemyType": "隐身僵尸", "count": 3, "spawnInterval": 8, "characteristics": ["周期性隐身", "需追踪轨迹"] } ] } ], "levelSettings": { "initialHealth": 100, "timeLimit": 420, "difficulty": "normal", "starRequirements": { "1star": { "healthRemaining": 1 }, "2star": { "healthRemaining": 35 }, "3star": { "healthRemaining": 65 } } } }