{ "levelId": "Level2", "name": "丛林冒险(森林场景)", "scene": "forest", "description": "森林场景的塔防挑战,引入新的敌人类型和武器组合", "backgroundImage": "images/LevelBackground/BG2", "availableWeapons": [ "毛豆射手", "尖胡萝卜", "锯齿草", "西瓜炸弹" ], "coinReward": 500, "diamondReward": 30, "initialCoins": 45, "timeLimit": 300, "difficulty": "normal", "healthMultiplier": 1.2, "waves": [ { "waveId": 1, "enemies": [ { "enemyType": "normal_zombie", "count": 10, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 5, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" } ] }, { "waveId": 2, "enemies": [ { "enemyType": "normal_zombie", "count": 20, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 8, "spawnInterval": 2.0, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 3, "enemies": [ { "enemyType": "normal_zombie", "count": 30, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 20, "spawnInterval": 1.5, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 4, "enemies": [ { "enemyType": "normal_zombie", "count": 40, "spawnInterval": 1.0, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 30, "spawnInterval": 1.0, "spawnDelay": 10.0, "characteristics": "中速移动, 无技能" } ] }, { "waveId": 5, "enemies": [ { "enemyType": "normal_zombie", "count": 60, "spawnInterval": 0.5, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "mage_zombie", "count": 10, "spawnInterval": 3.0, "spawnDelay": 0.0, "characteristics": "远程魔法攻击, 中等生命" }, { "enemyType": "roadblock_zombie", "count": 40, "spawnInterval": 0.8, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" } ] }, { "waveId": 6, "enemies": [ { "enemyType": "normal_zombie", "count": 60, "spawnInterval": 0.5, "spawnDelay": 0.0, "characteristics": "中速移动, 无技能" }, { "enemyType": "roadblock_zombie", "count": 60, "spawnInterval": 0.5, "spawnDelay": 0.0, "characteristics": "高生命, 慢速移动" }, { "enemyType": "boss1_gatekeeper", "count": 1, "spawnInterval": 1.5, "spawnDelay": 20.0, "characteristics": "超高生命, 多种攻击方式, 召唤小怪" } ] } ], "levelSettings": { "energyMax": 5 } }