{"text_format":"2","workbook":"xlsx","n_sheets":7,"sheets":["敌人基础配置","战斗配置","移动配置","视觉配置","特殊能力配置","BOSS配置","敌人名称映射"],"not_rendered":{"charts":0,"images":0,"macros":0,"external_links":0,"defined_names":0,"comments":1,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"run_cost":"one","rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900"}

{"sheet":"敌人基础配置","index":0,"n_rows":12,"n_cols":9,"rows_kept":12,"cut":false,"hidden":false,"merged":[]}
["敌人ID","敌人名称","敌人类型","生命值","最大生命值","防御力","移动速度","掉落能量","掉落金币"]
["normal_zombie","普通僵尸","basic",40,9999,0,15,1,2]
["roadblock_zombie","路障僵尸","armored",50,9999,0,15,1,2]
["wandering_zombie","漫步僵尸","wanderer",40,9999,0,15,1,2]
["mage_zombie","法师僵尸","ranged_caster",40,9999,0,12,1,2]
["archer_zombie","弓箭僵尸","ranged_archer",40,9999,0,12,1,2]
["stealth_zombie","隐身僵尸","stealth",40,9999,0,15,1,2]
["bucket_zombie","铁桶僵尸","heavy_armor",60,9999,0,12,1,2]
["barrel_zombie","火药桶僵尸","explosive",40,9999,0,15,1,2]
["boss1_gatekeeper","BOSS1","boss",200,9999,0,10,1,2]
["boss2_gravedigger","BOSS2","boss",300,9999,0,10,1,2]
["boss3_cyborg","BOSS3","boss",500,9999,0,10,1,2]

{"sheet":"战斗配置","index":1,"n_rows":12,"n_cols":15,"rows_kept":12,"cut":false,"hidden":false,"merged":[]}
["敌人ID","攻击伤害","攻击范围","攻击速度","能否格挡","格挡几率","格挡伤害减免","攻击冷却","攻击类型","备注","攻击是否造成墙壁震动","攻击延迟","武器类型","投射物类型","投射物速度"]
["normal_zombie",1,0,1.5,false,0,0.5,2,"melee","靠近墙体挥动武器进行近战攻击，无攻击任何特效",true,1,"none","none",0]
["roadblock_zombie",1,0,1.5,false,0,0.5,3,"melee","靠近墙体挥动武器进行近战攻击，无攻击任何特效",true,1,"none","none",0]
["wandering_zombie",1,0,1.5,false,0,0.5,3,"melee_weapon","靠近墙体挥动武器进行近战攻击，无攻击任何特效",true,1,"baseball_bat","none",0]
["mage_zombie",1,120,0.5,false,0,0.5,4,"magic_projectile","远程攻击，发射运动呈直线带有拖尾的法球，攻击墙壁，无命中墙体特效",true,1,"none","magic_bolt",300]
["archer_zombie",1,150,0.5,false,0,0.5,4,"arrow_projectile","远程攻击，发射呈抛物线运动的箭矢，命中墙体后触发特效",true,1,"none","arrow",300]
["stealth_zombie",1,0,2,false,0,0.5,3,"stealth_strike","靠近墙体用双手进行近战攻击，无攻击任何特效",true,1,"none","none",0]
["bucket_zombie",1,0,1,true,30,1,3,"heavy_melee","靠近墙体挥动武器进行近战攻击，无攻击任何特效",true,1,"none","none",0]
["barrel_zombie",1,120,0.5,false,0,0.5,3,"melee","远程攻击，发射呈抛物线运动的炸弹，命中墙体后触发特效，死亡后触发爆炸特效",true,1,"none","none",150]
["boss1_gatekeeper",2,0,1,false,0,0.5,4,"gate_slam","靠近墙体挥动铁门进行近战攻击，无攻击任何特效",true,1,"none","none",0]
["boss2_gravedigger",2,0,1,false,0,0.5,4,"tombstone_smash","靠近墙体挥动石板进行近战攻击，无攻击任何特效",true,1,"none","none",0]
["boss3_cyborg",2,0,1,false,0,0.5,4,"cyber_arm_combo","靠近墙体挥动拳头进行近战攻击，无攻击任何特效",true,1,"none","none",0]

{"sheet":"移动配置","index":2,"n_rows":12,"n_cols":9,"rows_kept":12,"cut":false,"hidden":false,"merged":[]}
["敌人ID","移动模式","移动速度","巡逻范围","旋转速度","移动类型","摆动幅度","摆动频率","速度变化"]
["normal_zombie","direct",15,100,180,"straight",0,0,0.1]
["roadblock_zombie","direct",15,100,180,"straight",0,0,0.1]
["wandering_zombie","direct",15,100,180,"sway",100,2,0.1]
["mage_zombie","direct",12,100,180,"straight",0,0,0.1]
["archer_zombie","direct",12,100,180,"straight",0,0,0.1]
["stealth_zombie","direct",15,100,180,"straight",0,0,0.1]
["bucket_zombie","direct",12,100,180,"straight",0,0,0.1]
["barrel_zombie","direct",15,100,180,"straight",0,0,0.1]
["boss1_gatekeeper","direct",10,100,180,"straight",0,0,0.1]
["boss2_gravedigger","direct",10,100,180,"straight",0,0,0.1]
["boss3_cyborg","direct",10,100,180,"straight",0,0,0.1]

{"sheet":"视觉配置","index":3,"n_rows":12,"n_cols":10,"rows_kept":12,"cut":false,"hidden":false,"merged":[]}
["敌人ID","精灵路径","缩放比例","动画速度","水平翻转","待机动画","行走动画","攻击动画","死亡动画","武器道具"]
["normal_zombie","Animation/EnemyAni/001",1,1,false,"idle","walk","attack","dead"]
["roadblock_zombie","Animation/EnemyAni/002",1,1,false,"idle","walk","attack","dead"]
["mage_zombie","Animation/EnemyAni/003",1,1,false,"idle","walk","attack","dead","props/magic_staff"]
["wandering_zombie","Animation/EnemyAni/004",1,1,false,"idle","walk","attack","dead"]
["archer_zombie","Animation/EnemyAni/005",1,1,false,"idle","walk","attack","dead","props/bow"]
["bucket_zombie","Animation/EnemyAni/006",1,1,false,"idle","walk","attack","dead"]
["barrel_zombie","Animation/EnemyAni/007",1,1,false,"idle","walk","attack","dead"]
["stealth_zombie","Animation/EnemyAni/008",1,1,false,"idle","walk","attack","dead"]
["boss1_gatekeeper","Animation/EnemyAni/009",1,1,false,"idle","walk","attack","dead"]
["boss2_gravedigger","Animation/EnemyAni/010",1,1,false,"idle","walk","attack","dead"]
["boss3_cyborg","Animation/EnemyAni/011",1,1,false,"idle","walk","attack","dead"]

{"sheet":"特殊能力配置","index":4,"n_rows":15,"n_cols":5,"rows_kept":15,"cut":false,"hidden":false,"merged":[]}
["敌人ID","能力类型","伤害","范围","冷却时间"]
["normal_zombie",null,0,0,0]
["roadblock_zombie",null,0,0,0]
["wandering_zombie",null,0,0,0]
["mage_zombie",null,0,0,0]
["archer_zombie",null,0,0,0]
["stealth_zombie","stealth",0,0,3]
["bucket_zombie",null,0,0,0]
["barrel_zombie",null,0,0,0]
["boss1_gatekeeper","charge_attack",1,150,8]
["boss1_gatekeeper","area_attack",2,100,12]
["boss2_gravedigger","charge_attack",1,150,8]
["boss2_gravedigger","area_attack",2,100,12]
["boss3_cyborg","charge_attack",1,150,8]
["boss3_cyborg","area_attack",2,100,12]

{"sheet":"BOSS配置","index":5,"n_rows":12,"n_cols":6,"rows_kept":12,"cut":false,"hidden":false,"merged":[]}
["敌人ID","是否BOSS","阶段数","狂暴阈值","狂暴伤害倍数","狂暴速度倍数"]
["normal_zombie",false,1,0.3,1,1]
["roadblock_zombie",false,1,0.3,1,1]
["wandering_zombie",false,1,0.3,1,1]
["mage_zombie",false,1,0.3,1,1]
["archer_zombie",false,1,0.3,1,1]
["stealth_zombie",false,1,0.3,1,1]
["bucket_zombie",false,1,0.3,1,1]
["barrel_zombie",false,1,0.3,1,1]
["boss1_gatekeeper",true,1,0.3,1.5,1.3]
["boss2_gravedigger",true,1,0.3,1.5,1.3]
["boss3_cyborg",true,1,0.3,1.5,1.3]

{"sheet":"敌人名称映射","index":6,"n_rows":12,"n_cols":2,"rows_kept":12,"cut":false,"hidden":false,"merged":[]}
["敌人ID","显示名称"]
["normal_zombie","普通僵尸"]
["roadblock_zombie","路障僵尸"]
["wandering_zombie","漫步僵尸"]
["mage_zombie","法师僵尸"]
["archer_zombie","弓箭僵尸"]
["stealth_zombie","隐身僵尸"]
["bucket_zombie","铁桶僵尸"]
["barrel_zombie","火药桶僵尸"]
["boss1_gatekeeper","BOSS1"]
["boss2_gravedigger","BOSS2"]
["boss3_cyborg","BOSS3"]