{ "name": "魔法废墟(魔幻场景)", "scene": "magic_ruins", "description": "魔幻场景的塔防挑战,引入远程攻击敌人和隐身机制", "level": 3, "weapons": [ "毛豆射手", "尖胡萝卜", "锯齿草" ], "waves": [ { "waveId": 1, "enemies": [ { "enemyType": "普通僵尸", "count": 10, "spawnInterval": 2.5, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "路障僵尸", "count": 2, "spawnInterval": 8, "spawnDelay": 12, "characteristics": ["高生命", "慢速移动"] } ] }, { "waveId": 2, "enemies": [ { "enemyType": "普通僵尸", "count": 8, "spawnInterval": 2, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "法师僵尸", "count": 3, "spawnInterval": 8, "spawnDelay": 10, "characteristics": ["远程魔法子弹攻击防御塔"] }, { "enemyType": "漫步僵尸", "count": 2, "spawnInterval": 10, "spawnDelay": 15, "characteristics": ["左右摇摆", "近战范围大"] } ] }, { "waveId": 3, "enemies": [ { "enemyType": "普通僵尸", "count": 6, "spawnInterval": 2, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "弓箭僵尸", "count": 4, "spawnInterval": 6, "spawnDelay": 8, "characteristics": ["远程射箭攻击防御塔"] }, { "enemyType": "路障僵尸", "count": 3, "spawnInterval": 8, "spawnDelay": 12, "characteristics": ["高生命", "慢速移动"] } ] }, { "waveId": 4, "enemies": [ { "enemyType": "普通僵尸", "count": 8, "spawnInterval": 1.5, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "路障僵尸", "count": 6, "spawnInterval": 3, "spawnDelay": 5, "characteristics": ["高生命", "慢速移动"] }, { "enemyType": "法师僵尸", "count": 3, "spawnInterval": 7, "spawnDelay": 10, "characteristics": ["远程魔法子弹攻击防御塔"] }, { "enemyType": "弓箭僵尸", "count": 2, "spawnInterval": 10, "spawnDelay": 15, "characteristics": ["远程射箭攻击防御塔"] } ] }, { "waveId": 5, "enemies": [ { "enemyType": "普通僵尸", "count": 10, "spawnInterval": 1.5, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "法师僵尸", "count": 4, "spawnInterval": 6, "spawnDelay": 8, "characteristics": ["远程魔法子弹攻击防御塔"] }, { "enemyType": "漫步僵尸", "count": 4, "spawnInterval": 5, "spawnDelay": 10, "characteristics": ["左右摇摆", "近战范围大"] }, { "enemyType": "铁桶僵尸", "count": 2, "spawnInterval": 12, "spawnDelay": 18, "characteristics": ["重装甲", "护甲破坏阈值"] } ] }, { "waveId": 6, "enemies": [ { "enemyType": "普通僵尸", "count": 8, "spawnInterval": 1.5, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "弓箭僵尸", "count": 5, "spawnInterval": 4, "spawnDelay": 6, "characteristics": ["远程射箭攻击防御塔"] }, { "enemyType": "路障僵尸", "count": 4, "spawnInterval": 5, "spawnDelay": 8, "characteristics": ["高生命", "慢速移动"] }, { "enemyType": "隐身僵尸", "count": 2, "spawnInterval": 12, "spawnDelay": 15, "characteristics": ["周期性隐身", "需追踪轨迹"] } ] }, { "waveId": 7, "enemies": [ { "enemyType": "普通僵尸", "count": 12, "spawnInterval": 1, "spawnDelay": 0, "characteristics": ["中速移动", "无技能"] }, { "enemyType": "法师僵尸", "count": 6, "spawnInterval": 4, "spawnDelay": 5, "characteristics": ["远程魔法子弹攻击防御塔"] }, { "enemyType": "弓箭僵尸", "count": 5, "spawnInterval": 5, "spawnDelay": 8, "characteristics": ["远程射箭攻击防御塔"] }, { "enemyType": "隐身僵尸", "count": 4, "spawnInterval": 8, "spawnDelay": 12, "characteristics": ["周期性隐身", "需追踪轨迹"] }, { "enemyType": "铁桶僵尸", "count": 3, "spawnInterval": 10, "spawnDelay": 20, "characteristics": ["重装甲", "护甲破坏阈值"] }, { "enemyType": "火药桶僵尸", "count": 2, "spawnInterval": 15, "spawnDelay": 25, "characteristics": ["死亡爆炸", "需优先清除"] } ] } ], "levelSettings": { "initialHealth": 100, "timeLimit": 420, "difficulty": "normal", "energyMax": 5, "healthMultiplier": 1.4 }, "rewards": { "coins": 300, "diamonds": 30, "unlockWeapon": "西瓜炸弹" } }