{ "skills": [ { "id": "cheaper_units", "name": "花费降低", "description": "购买植物价格降低{value}%。", "iconPath": "images/SkillImages/cheaper_units", "maxLevel": 5, "currentLevel": 0, "levelEffects": { "priceReduction": [ 0, 0.1, 0.2, 0.3, 0.4, 0.5 ], "descriptions": [ "购买植物价格降低10%。", "购买植物价格降低20%。", "购买植物价格降低30%。", "购买植物价格降低40%。", "购买植物价格降低50%。" ] } }, { "id": "crit_chance", "name": "暴击几率", "description": "造成暴击伤害几率提高{value}%", "iconPath": "images/SkillImages/crit_chance", "maxLevel": 5, "currentLevel": 0, "levelEffects": { "critChanceIncrease": [ 0, 0.1, 0.2, 0.3, 0.4, 0.5 ], "descriptions": [ "造成暴击伤害几率提高10%", "造成暴击伤害几率提高20%", "造成暴击伤害几率提高30%", "造成暴击伤害几率提高40%", "造成暴击伤害几率提高50%" ] } }, { "id": "heal", "name": "增加生命", "description": "生命值增加{value}%。", "iconPath": "images/SkillImages/heal", "maxLevel": 5, "currentLevel": 0, "levelEffects": { "healthIncrease": [ 0, 0.1, 0.2, 0.3, 0.4, 0.5 ], "descriptions": [ "生命值增加10%。", "生命值增加20%。", "生命值增加30%。", "生命值增加40%。", "生命值增加50%。" ] } }, { "id": "multi_shots", "name": "多重射击", "description": "攻击有{value}%的几率射出两发子弹", "iconPath": "images/SkillImages/multi_shots", "maxLevel": 5, "currentLevel": 0, "levelEffects": { "multiShotChance": [ 0, 0.1, 0.2, 0.3, 0.4, 0.5 ], "descriptions": [ "攻击有10%的几率射出两发子弹", "攻击有20%的几率射出两发子弹", "攻击有30%的几率射出两发子弹", "攻击有40%的几率射出两发子弹", "攻击有50%的几率射出两发子弹" ] } }, { "id": "energy_hunter", "name": "能量猎手", "description": "获取的能量值增加{value}%。", "iconPath": "images/SkillImages/xp_hunter", "maxLevel": 5, "currentLevel": 0, "levelEffects": { "energyBonus": [ 0, 0.1, 0.2, 0.3, 0.4, 0.5 ], "descriptions": [ "获取的能量值增加10%。", "获取的能量值增加20%。", "获取的能量值增加30%。", "获取的能量值增加40%。", "获取的能量值增加50%。" ] } }, { "id": "ball_speed", "name": "球速提升", "description": "球的飞行速度加快{value}%。", "iconPath": "images/SkillImages/ball_speed", "maxLevel": 5, "currentLevel": 0, "levelEffects": { "speedIncrease": [ 0, 0.1, 0.2, 0.3, 0.4, 0.5 ], "descriptions": [ "球的飞行速度加快10%。", "球的飞行速度加快20%。", "球的飞行速度加快30%。", "球的飞行速度加快40%。", "球的飞行速度加快50%。" ] } } ] }