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@@ -72,7 +72,7 @@ export class UpgradeController extends Component {
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// 数据管理
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private saveDataManager: SaveDataManager = null;
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- private weaponsConfig: { weapons: WeaponConfig[] } = null;
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+ private weaponsConfig: any = null;
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private currentSelectedWeapon: string = null;
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private levelConfigs: any[] = [];
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private bundleLoader: BundleLoader = null;
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@@ -367,8 +367,8 @@ export class UpgradeController extends Component {
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const bundlePath = spritePath.replace(/^images\//, '');
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try {
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- // 使用BundleLoader从images Bundle加载SpriteFrame
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- const spriteFrame = await this.bundleLoader.loadSpriteFrame('images', bundlePath);
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+ // 使用BundleLoader从images Bundle加载SpriteFrame,需要添加/spriteFrame后缀
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+ const spriteFrame = await this.bundleLoader.loadSpriteFrame(bundlePath + '/spriteFrame');
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if (spriteFrame && sprite && sprite.isValid) {
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sprite.spriteFrame = spriteFrame;
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