@@ -54,8 +54,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
- "x": 1,
- "y": 1,
+ "x": 0.5,
+ "y": 0.5,
"z": 1
"_mobility": 0,
@@ -27,7 +27,7 @@ export class WeaponComponent extends Component {
// 获取子弹速度
public getBulletSpeed(): number {
- return this.weaponConfig?.stats?.bulletSpeed || 100;
+ return this.weaponConfig?.stats?.bulletSpeed || 50;
}
// 获取穿透数量